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May 20th, 2004, 03:39 AM
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Corporal
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Join Date: Jan 2004
Location: Ann Arbor
Posts: 100
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dissapearing people....?
(the first 2 paragraphs are a copy & paste from irc...)
ummm... yea. so i'm building spheres everywhere now, and transferring pop between them. i'm using juggernauts to transfer pop (that's 5820 million ppl per ship). but... i loaded up 17B into 3 ships, then unloaded them on the same planet and the pop just dissapeared! i was shortchanged 17 Billion people...
to make things worse: i figured i'll just take pop from other planets to fill in the void. i sent a ship to pick up 5.3B ppl, it drops them off at the sphere, but it won't register the change. i lost ANOTHER 5.3B ppl. (ok, it's not much when your empire has 2T ppl... but still, it doesn't seem right)
the sphere currently has 104 Billion people and is not domed, and this in a fully patched gold with Atrocities' STM v1.7.2.
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May 20th, 2004, 03:49 AM
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First Lieutenant
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Join Date: Jan 2001
Location: Toledo, OH
Posts: 641
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Re: dissapearing people....?
Are you sure that you're not accidentally jettisoning them into space?
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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May 20th, 2004, 04:36 AM
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Corporal
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Join Date: Jan 2004
Location: Ann Arbor
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Re: dissapearing people....?
that's what i thought at first - that i pressed the wrong key. but when i unloaded the 4th trans with the 5.3B ppl i made very sure that i pressed "unload"... and nothing happened.
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May 20th, 2004, 05:03 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: dissapearing people....?
There are display bugs when you get a lot of population. It does not always display the correct amount once you get out to a few dozen billions. The population should be there, and it functions correctly in all regards. But, it just does not display the correct levels at times.
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May 20th, 2004, 06:30 AM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
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Re: dissapearing people....?
Gee, I assumed this thread was about those people who disagreed with the government
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May 20th, 2004, 07:14 AM
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Corporal
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Join Date: Jan 2004
Location: Ann Arbor
Posts: 100
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Re: dissapearing people....?
nah, they just end up in guantanamo bay =o
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May 20th, 2004, 05:07 PM
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Brigadier General
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Join Date: Aug 2002
Location: Carlisle, UK
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Re: dissapearing people....?
I've found that all population in storage (cargo bays) are knocked off your population score until they are back on a planet.
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May 20th, 2004, 06:47 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: dissapearing people....?
No cargo counts for score purposes.
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May 20th, 2004, 08:51 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
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Re: dissapearing people....?
On the (F11) Empire Settings/Comparisons/Population graph, you can see the population seesaw when an AI is using transports.
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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May 20th, 2004, 10:39 PM
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Second Lieutenant
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Join Date: Jul 2003
Location: Texas
Posts: 464
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Re: dissapearing people....?
The AI, or your own graph.
__________________
I thought of the sun as a big bright ball of something that produced an intense absence of darkness. Alan Dean Foster No More Crystal Tears
A++SeGdy$+-++Fr?C++++Cst+SfAi--Mm-MpTS---SsROPw++Fq++Nd++++RpG++Mm++Bb
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