.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old July 30th, 2006, 04:31 PM
henk brouwer's Avatar

henk brouwer henk brouwer is offline
Sergeant
 
Join Date: Nov 2000
Location: netherlands
Posts: 369
Thanks: 0
Thanked 0 Times in 0 Posts
henk brouwer is on a distinguished road
Default SEV shipset instructions?

The SEV release date is almost upon us, and this brings back memories from the days just before the release of it's predecessor SEIV.

Back then, several months before the release of SEIV, malfador posted a website with detailed info on how to build seIV shipsets,It can still be found at http://www.malfador.com/se4race.html

I was wondering wether it would be possible to post similar instructions for SEV shipsets, I already found some info about the filetypes and how to model ships ( http://www.spaceempires.net/home/ftopict-641.html ) what I'm looking for is an overview of all the shiptypes that a shipset needs to have, and info on other pictures like the raceportrait (what size is it, and what filetype, etc)
Also information about the amount of polygons recommended for each shiptype would be usefull (I guess fighters should have far les than normal ships, or bases)

With seIV the early release of shipset building instructions really paid of, a couple of shipsets were completed as soon as the game was available (the first versions of the taera, united flora and pyrochette among others if I recall correctly) from a marketing point of view it's a good thing to have new content come out as soon as possible. And more importantly it would give us something to pass the time with untill the game is out .
__________________
Dungeon odyssey modules:

Christmas module v1.05 (attached to first post)

Xerathul's Revenge v0.5
Reply With Quote
  #2  
Old July 30th, 2006, 06:40 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: SEV shipset instructions?

If you make your models work in starfury, you'll be most of the way there...

And I'm not a modeller, but if you look at the screenshots already posted, that should give you an idea of the kind of scale you'll be looking at.
Reply With Quote
  #3  
Old July 30th, 2006, 07:47 PM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: SEV shipset instructions?

I emailed Aaron about this very question a few days ago, remembering a news post on SEnet saying the shipset specs should be released in July, and he said he'd have them out sometime this coming week!
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
  #4  
Old August 1st, 2006, 09:35 AM
Xrati's Avatar

Xrati Xrati is offline
First Lieutenant
 
Join Date: May 2005
Location: Outter Glazbox
Posts: 760
Thanks: 12
Thanked 4 Times in 4 Posts
Xrati is on a distinguished road
Default Re: SEV shipset instructions?

I guess the BIG question is will the DoGA files work in the new system and will they be able to be converted if not? A lot of the people on this site use DoGA and it would be a shame to loose all the current models out there that are already done and would be ready for use in SEV.
Reply With Quote
  #5  
Old August 1st, 2006, 09:51 AM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: SEV shipset instructions?

Doga can export to directX format (.x) but the models tend to be high in terms of polygons, which usually requires that they be optimized in another program prior to being important into SE5.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #6  
Old August 1st, 2006, 04:32 PM
henk brouwer's Avatar

henk brouwer henk brouwer is offline
Sergeant
 
Join Date: Nov 2000
Location: netherlands
Posts: 369
Thanks: 0
Thanked 0 Times in 0 Posts
henk brouwer is on a distinguished road
Default Re: SEV shipset instructions?

Quote:
Ed Kolis said:
I emailed Aaron about this very question a few days ago, remembering a news post on SEnet saying the shipset specs should be released in July, and he said he'd have them out sometime this coming week!
Ah, good news.

Also after some headbanging and frustration I finally got a working shipmodel into the starfury demo. (I thought I had everything set up the way I should, but no ship showed up when I started starfury, After trying everything possible I found out that the ship was scaled too small by a factor of thousand or more and had been on screen all the time as a tiny pixel.. .)

Anyhow here is a screenshot, 212 polygons, mainly an experiment in uvmapping and texturing, modelled in blender, texture made with The Gimp.
__________________
Dungeon odyssey modules:

Christmas module v1.05 (attached to first post)

Xerathul's Revenge v0.5
Reply With Quote
  #7  
Old August 1st, 2006, 05:00 PM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: SEV shipset instructions?

Nice ship!
What kind of ship is it anyway?
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
  #8  
Old August 1st, 2006, 05:07 PM
henk brouwer's Avatar

henk brouwer henk brouwer is offline
Sergeant
 
Join Date: Nov 2000
Location: netherlands
Posts: 369
Thanks: 0
Thanked 0 Times in 0 Posts
henk brouwer is on a distinguished road
Default Re: SEV shipset instructions?

I don't know yet , suggestions?
__________________
Dungeon odyssey modules:

Christmas module v1.05 (attached to first post)

Xerathul's Revenge v0.5
Reply With Quote
  #9  
Old August 1st, 2006, 08:10 PM
Xrati's Avatar

Xrati Xrati is offline
First Lieutenant
 
Join Date: May 2005
Location: Outter Glazbox
Posts: 760
Thanks: 12
Thanked 4 Times in 4 Posts
Xrati is on a distinguished road
Default Re: SEV shipset instructions?

The pixel that roared!!!
Reply With Quote
  #10  
Old August 1st, 2006, 11:21 PM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: SEV shipset instructions?

Looks like some sort of transport...
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:27 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.