|
|
|
|
|
October 28th, 2005, 04:58 PM
|
|
First Lieutenant
|
|
Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Legendary \"Lend a Helping Hand\"
I've been hitting a wall with the second Afflicted scenario in the Legendary campaign, "Lend a Helping Hand". How do you beat this? No matter what I try, I only manage to take 5 cities, plus one of the gold mines - and that's not enough to raise 90k.
Plus, if I try to save the game so I can explore possibilities, the Elf cities turn to Afflicted. I guess this is a bug, so I'd like to beat it without it (though I didn't even manage to win vs the Afflicted).
|
October 28th, 2005, 06:15 PM
|
|
Second Lieutenant
|
|
Join Date: Mar 2005
Location: Seattle, WA
Posts: 571
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Legendary \"Lend a Helping Hand\"
--SPOILER ALERT--
(Don't read any further unless you want some pointers on how to beat this mission)
I managed to beat it on my first try when I played it just now, but then again, I suppose I have an advantage -- I did design the mission. =)
The way that I balanced the criteria for this mission was to play through it a few times, take my highest income, and round it down. As it's one of the last missions in the game, it's definitely supposed to be a challenge!
Some tips:
I built only hags for the first 5 turns or so, except for 1 leper to sit on the bottom-left gold mine.
Hags are great on this map because of all of the mountains (Hags penetrate that defense) and because their high influence lets them quickly take cities.
On the first turn, I moved the Prophet straight up to the city above the capitol.
Try to keep units (Hags are ideal) on the gold mines.
After a certain point (turn 9-ish or so), you should have critical mass with units, and shouldn't need to build units anymore to keep the upper hand.
By turn 10, I'd held 5 cities for a while, and had a hag and a prophet on 2 more cities respectively. I had a clear unit advantage on the board. I'd saved a tiny bit of money, but not much
By the end of turn 15, I had $41600, 8 cities, 4 gold mines (w/ hags on each) and the AI was down to 3 units, 2 of them heavily wounded.
On the beginning of turn 19, I had $90,600 and won. Next turn I would have earned another $13,000, so I was able to clear it with a fair margin. It's definitely beatable!
I used mostly Hags with just a splash of Lepers (to lower stats and help get some clean-up kills.) I didn't build any Plaguebearers or Missionaries for this particular mission. (Those are great units, but not so much when you're in a hurry!)
-Hiro_Antagonist
__________________
Tiny Hero Game Studios
Makers of "Land of Legends"
|
October 28th, 2005, 08:34 PM
|
|
First Lieutenant
|
|
Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Legendary \"Lend a Helping Hand\"
OK, I managed to do it, though only on the 20th turn. It helps when you know some of the AI's worst moves, though
|
November 1st, 2005, 04:00 AM
|
|
Colonel
|
|
Join Date: Mar 2005
Posts: 1,668
Thanks: 0
Thanked 5 Times in 5 Posts
|
|
Re: Legendary \"Lend a Helping Hand\"
Looking into my archives...
Is this the map?
(I miss so much this fine game... )
|
November 1st, 2005, 04:41 AM
|
Corporal
|
|
Join Date: Aug 2005
Posts: 100
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Legendary \"Lend a Helping Hand\"
Yup that's the one - although doesn't look like legendary mode is on.
I finished it on turn 20 as well - quite a tough mission as far as they go. I found that one missionary is pretty helpful when the druids start hitting.
|
November 1st, 2005, 08:10 AM
|
|
First Lieutenant
|
|
Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Legendary \"Lend a Helping Hand\"
Yeah, it's the map. Now I admit I never managed to take the whole map over.
|
November 1st, 2005, 12:34 PM
|
|
Lieutenant Colonel
|
|
Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
|
|
Re: Legendary \"Lend a Helping Hand\"
Quote:
Pyros said:
Looking into my archives...
Is this the map?
(I miss so much this fine game... )
|
Did you never get your copy after the beta was over?
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/
|
November 1st, 2005, 01:32 PM
|
|
Colonel
|
|
Join Date: Mar 2005
Posts: 1,668
Thanks: 0
Thanked 5 Times in 5 Posts
|
|
Re: Legendary \"Lend a Helping Hand\"
Quote:
Sammas said:
Yup that's the one - although doesn't look like legendary mode is on.
I finished it on turn 20 as well - quite a tough mission as far as they go. I found that one missionary is pretty helpful when the druids start hitting.
|
You should check what is the difference between the normal and legendary...
Is there any additional AI unit on that map or it is just a question of time and score?
|
November 1st, 2005, 01:36 PM
|
|
Colonel
|
|
Join Date: Mar 2005
Posts: 1,668
Thanks: 0
Thanked 5 Times in 5 Posts
|
|
Re: Legendary \"Lend a Helping Hand\"
Quote:
Combat Wombat said:
Quote:
Pyros said:
Looking into my archives...
Is this the map?
(I miss so much this fine game... )
|
Did you never get your copy after the beta was over?
|
I ve never ordered any FREE copy (matter of personal principals )
|
November 1st, 2005, 03:27 PM
|
|
Lieutenant Colonel
|
|
Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
|
|
Re: Legendary \"Lend a Helping Hand\"
Quote:
Pyros said:
Quote:
Combat Wombat said:
Quote:
Pyros said:
Looking into my archives...
Is this the map?
(I miss so much this fine game... )
|
Did you never get your copy after the beta was over?
|
I ve never ordered any FREE copy (matter of personal principals )
|
Well order a non-free copy then
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|