.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V > SEIV

Reply
 
Thread Tools Display Modes
  #1  
Old October 16th, 2006, 02:46 PM

Negatron Negatron is offline
Private
 
Join Date: Sep 2006
Location: Germany
Posts: 7
Thanks: 0
Thanked 0 Times in 0 Posts
Negatron is on a distinguished road
Default AI_Anger question (SE4)

Hello,

I studied some AI files of the default races as well as several of the Star Trek races to learn from other configurations. Probably I'm missing the point but I wonder why even a proud warrior race such as the Klingons gets its anger level increased by 5 when winning a battle?!


From the Klingon_AI_Anger.txt:

Combat Attacking Won := 5
Combat Attacking Lost := 15
Combat Attacking Stalemate := 0
Combat Defending Won := 5
Combat Defending Lost := 15
Combat Defending Stalemate := 0

Could anyone explain this fact to me?
Thanks!
Reply With Quote
  #2  
Old October 16th, 2006, 06:35 PM
Parasite's Avatar

Parasite Parasite is offline
Second Lieutenant
 
Join Date: Jul 2003
Location: Texas
Posts: 464
Thanks: 0
Thanked 0 Times in 0 Posts
Parasite is on a distinguished road
Default Re: AI_Anger question (SE4)

If you attack and win, attack again. Getting "Mad" at him lets you keep attacking. Only if you fight to a stalemate should you have a chace for diplomicy to succeed.

Just my take, I could be wrong.
__________________
I thought of the sun as a big bright ball of something that produced an intense absence of darkness. Alan Dean Foster No More Crystal Tears
A++SeGdy$+-++Fr?C++++Cst+SfAi--Mm-MpTS---SsROPw++Fq++Nd++++RpG++Mm++Bb
Reply With Quote
  #3  
Old October 16th, 2006, 06:39 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: AI_Anger question (SE4)

The AI file affects the political mood. Not the population happiness.
Reply With Quote
  #4  
Old October 17th, 2006, 03:09 PM

Negatron Negatron is offline
Private
 
Join Date: Sep 2006
Location: Germany
Posts: 7
Thanks: 0
Thanked 0 Times in 0 Posts
Negatron is on a distinguished road
Default Re: AI_Anger question (SE4)

Oops!

Just to see if I get the point: Assume the empire I´m playing had -5 at "Combat Attacking Won". The probability of successfully negotiating about any treaty with the race attacked would increase (which is nonsense by all means, I know). Or would my diplomatic/negotiation skills improve regardless of the empire I negotiate with (in terms of the mentioned parameter)?

Sorry, if these questions have been posted a thousand times before but I couldn´t find any information on the AI_Anger.txt file (the modding tutorial doesn´t explain it -- great help nonetheless!).
Reply With Quote
  #5  
Old October 18th, 2006, 09:06 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: AI_Anger question (SE4)

Your own empire ignores the AI files completely. Unless you miss a turn and the AI plays for you.

If you attack an AI race that gets happier when they fight, then they will like you more.
Reply With Quote
  #6  
Old October 18th, 2006, 12:43 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: AI_Anger question (SE4)

That's not quite true. The anger file is used for a player, either the default one or if you've chosen "Use files from Race" the race's specific anger file (if present).
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #7  
Old October 18th, 2006, 02:25 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: AI_Anger question (SE4)

Or if you turn on any ministers.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #8  
Old October 19th, 2006, 04:52 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: AI_Anger question (SE4)

It is known that human player moods in the politics screen do not change unless the AI is playing for them...
Reply With Quote
  #9  
Old October 19th, 2006, 12:52 PM

Negatron Negatron is offline
Private
 
Join Date: Sep 2006
Location: Germany
Posts: 7
Thanks: 0
Thanked 0 Times in 0 Posts
Negatron is on a distinguished road
Default Re: AI_Anger question (SE4)

So if I (as a human player) don't use any ministers the AI files are completely ignored whether I chose "Use files from Race" or a "Minister Style"?
Reply With Quote
  #10  
Old October 19th, 2006, 01:38 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: AI_Anger question (SE4)

That's correct.

I had a mistake earlier when I said the Anger file was used with a human player.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:03 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.