Data File Questions
I was looking over the data files. I saw that there was a
field in MAIN_ITEMCLASSES.TXT called:
Maximum Number Stacked
This was of interest to me because I always wanted it so that like potions would stack. So I changed it to be 5 thinking that would mean I could have 5 in a stack. This seems to be the way Ammo works and that stacks.
I was a bit surprised to see that the potion still will not stack. I'm thinking that Ammo Types might have been hard coded and doesnt' care about the data files.
I also tried changing:
Random Min Number Found Stacked
Random Max Number Found Stacked
To something non-zero thinking maybe all three fields needed to be non-zero. Didn't seem to help any.
Anyone have any ideas? Does this even work?
The other question I had is do you have to fill in the Tile Row fields in XXX_TILES.TXT by hand? These are the fields that are letter that show what can connect to this tile. I read something about running DO in a tile making mode. Will this fill in these fields? If not what is a good way to make the fields?
Thanks for any help you can give.
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