KOTH: Attack of the Clones
There have been many debates about whether there is an "Uber" race design or strat for SEIV (more specifically, KOTH).
I wish I could find that thread about offensive/defensive stacking... (can anyone help?)
Well, I'm observing that all winning KOTH players are doing the same thing. And if you fail to design your race the same way, you won't be able to compete against a player that does.
In my Last 2 matches, my ships suffered thoroughally abysmal performance, even with:
Attack: 114%
Defense: 113%
I also reasonably prioritize ECM and Sensor techs, armor, and fleet and ship training.
Why were ships shredded so easily? Because KOTH players have maxed their attack and defense racial traits (+20% each), took berserker (+10%).
They immediately research ECM and Sensor techs, armor, and fleet and ship training.
They most probably exploit the training facilities/moon strat to multiply training per round.
They attack first.
There are probably more things that enhance attack/defense which I failed to list, but that is the bulk. (Feel free to add anything I forgot).
So, I am warning (especially for anyone new) playing KOTH, that you will be quite a dead duck if you do not do the same. Opinions?
When I read the Posts about maximum offensive/defensive stacking, I really did not seem to realize how imporatant this was in one-on-one matches... but now I get it (oof!).
Essentially, this bores me, because racial design used to have a bit of variability and fun. Now everyone is forced to be a bunch of clones to even compete. I'm sure some players would debate this, but from my experience, I really don't see how...
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