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May 19th, 2007, 08:45 PM
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Private
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Join Date: Feb 2007
Posts: 14
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Random Commander
3.10 compatible version now available.
NOw both commanders and starting troops are randomized (you get troops and commanders from your nations possible troops). Note: valuable troops are more likely to come in fewer numbers (i.e. you probably won't start with 10 hydras or cave drakes)
Please see the readme for instructions.
Attachment above or this link:
temporary file location
Orignal Post-------------------------
Does anyone have a list of all units/monsters (& their number) by nation? Is this in the game directory some where all ready?
I'm trying to create a random starting commander mod, but I need the possible commander #s for each nation. Any ideas?
Last edited by lch; August 27th, 2008 at 11:18 AM..
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May 19th, 2007, 08:55 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
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Re: Unit list by Nation?
Edi's unit database. You'll find a link from his signature, and he has lots of posts in the sticky bug threads.
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May 20th, 2007, 12:47 PM
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Private
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Join Date: Feb 2007
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Re: Unit list by Nation?
Great. Thank you! I had seen his database, but I thought it was something else at first. It indeed has exactly what I was looking for.
Thanks again.
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May 20th, 2007, 01:46 PM
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Private
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Join Date: Feb 2007
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Re: Unit list by Nation?
Is there a list of the new nations numbers - you know like Lanka, Tir na n'Og, Eriu ?
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May 20th, 2007, 02:30 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Re: Unit list by Nation?
Not a comprehensive one yet, but I plan on including it to the DB later. Lanka is 68, but I don't know the nation numbers for Eriu and Tir na n'Og.
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May 20th, 2007, 02:49 PM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
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Re: Unit list by Nation?
Tir na n'Og = 13
Eriu = 69
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May 20th, 2007, 03:06 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Thanked 479 Times in 326 Posts
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Re: Unit list by Nation?
www.dom3minions.com/docs has a list of nations with numbers including some that arent in the game yet
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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May 20th, 2007, 04:48 PM
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Private
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Join Date: Feb 2007
Posts: 14
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Re: Unit list by Nation?
Excellent Thank you!
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May 21st, 2007, 01:25 AM
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Private
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Join Date: Feb 2007
Posts: 14
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Re: Unit list by Nation?
Currently the mod replaces the scout. I may change it to replace the other commander. Unfortunately, there are some issues with doing that as you also have to replace the starting units. And not all commanders could handle 20 units to start. I'm not sure how I want to handle that, so until I figure that out, the scout will be replaced in the mod.
Suggestions welcome.
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May 21st, 2007, 01:34 AM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
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Re: Unit list by Nation?
Trowell (who I haven't seen in awhile) put in randomize starting province feature into this online tool. Essentially takes the .map file and randomizes it a bit.
I love starting with an extra commander with possible, troops/items. For a thematic approach check out Xietor's epic hero mod. For a pure random standpoint on an individual map file check out trowell's site:
http://dominions.realites.org/
Doesn't always work (think it has to do with start, no start, blank) feature. But can be real fun. Looking forward to a mod version.
For feedback from doing this a bit, random items are cool and random troops are cool. Random fantastic starting commander is great, but having say 20 titans show up as troops kind of sucks. You just roll over anything. In the same vein, a free starting "commander" the standard 30g/17res guy kind of sucks too.
IMO I'd make an effort to reduce the amount of plain vanilla commanders while at the same time reducing the amount of crazy powerful troops. Limited items as well (I think random 4 was used a bit).
Just IMO.
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