.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Disrupted Gears > Total Eclipse > Game Mastery

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old February 18th, 2012, 07:55 PM
Darkfather's Avatar

Darkfather Darkfather is offline
Private
 
Join Date: Aug 2011
Location: Nevers
Posts: 49
Thanks: 13
Thanked 12 Times in 11 Posts
Darkfather is on a distinguished road
Default Forlorn

Viviris had a general question about the backstory of Forlorn. While we expect to publish a lot of the material that remains on the shelf, the backstory about Forlorn is interesting because of its relationship to magic.

Forlorn have been known for millennia, although the Eschaton of Dagoria brought their plight into common understanding. In ages past a magic user would occasionally trigger magic that was far past their ability to control. The magic would consume their physical anima, but enough of their personality would reform in the ether while the magical opening still existed that it would be able to rejoin the physical body. Without anima, the physical form technically dies, but the connection maintained by the personality with the ether would enable a physical existence. The result is an undead.

Most intelligent undead seem to the living to exist in odd ways, tending toward obsessive behavior, seemingly irrational fears, and aggression against living beings. Much of this is the limited nature of etheric intellects and the slow speed which the seat of intellect can transfer information from the ether to the physical world. The stronger the undead's connection with the ether, the more alien they become. Undead that totally loose their physical connections are the most dangerous and unfeeling of the undead, but also the most limited.

Undead who fight to keep their connection with their humanity do not become evil or twisted. Instead they can reach a place where they can interact with the living and behave in a civilized manner. Magic users who return to their bodies and fight for their humanity become Forlorn, if they do not fight, they become Revenants.

Forlorn cannot reproduce themselves, as making new Forlorn requires the torture and killing of a human, but every so often a Revenant will attempt to recruit a human and the human will resist, becoming a new forlorn.

Forlorn do not normally age and die, but many will become depressed after several centuries and give up their physical lives. A forlorn that quits fight for life is in essence committing suicide.
__________________


Creator of Total Eclipse: the Role Playing Game. Director of Disrupted Gears Productions and The Thin Tweed Line.

Last edited by Darkfather; March 19th, 2012 at 12:22 AM..
Reply With Quote
The Following 2 Users Say Thank You to Darkfather For This Useful Post:
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:39 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.