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  #1  
Old January 17th, 2011, 02:17 PM
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Wdll Wdll is offline
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Default Is this a bug?

At the end of my turn I watch my opponent's artillery phase. I had in neighbouring hexes, MBTs and IFVs. One on each hex. a Eurofighter fires at one of the tanks, VIRSS saves it, but somehow the missile (shrapnel?) destroyes an IFV.
The same plane fires a second missile, same thing happens only this time I lose several vehicles....wtf

I attach the file I sent him (click on replay) in case it is a bug.
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  #2  
Old January 17th, 2011, 02:52 PM
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Mobhack Mobhack is offline
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Default Re: Is this a bug?

Quote:
Originally Posted by Wdll View Post
At the end of my turn I watch my opponent's artillery phase. I had in neighbouring hexes, MBTs and IFVs. One on each hex. a Eurofighter fires at one of the tanks, VIRSS saves it, but somehow the missile (shrapnel?) destroyes an IFV.
The same plane fires a second missile, same thing happens only this time I lose several vehicles....wtf

I attach the file I sent him (click on replay) in case it is a bug.
All air launched missiles are HE weapons. They are guided bombs, not ATGM. Therefore, they can affect several targets in the same or adjacent hexes with the usual blast damage of large warhead HE rounds, even if decoyed away from the original target, which therefore does not receive a direct HE strike.

No bug. The weapon class is doing what it always has done.

Andy
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Old January 17th, 2011, 03:02 PM
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Suhiir Suhiir is offline
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Default Re: Is this a bug?

I strongly suspect it would be a near impossible nightmare to "fix" the game code in WinSPMBT to deal with aircraft launched guided missiles hitting only their intended target.
ALL aircraft weapons in the game are Weapon Class 11, 17, or 18.
A new weapon class would have to be added to "fix" the problem.
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