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  #1  
Old June 26th, 2005, 01:04 PM
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Alby Alby is offline
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Default The sound problem culprits as far as I can tell

As far as I can tell..
The vehicle movement sound from Saving Pvt Ryan...
The mouse click...
the 140 numbered files I think...(various small arms)
EDIT I mistakenly had the 160 numbered files listed here before. Not all the 140 files are problematic...its just hard to tell which ones.
Large caliber arty hits.
Vehicle Destroyed sound.
sound 212 sometimes comes and goes.
Small arms hits on tanks...(sometime I just get a tonk sound) should this be a ricochet?
I cant tell if it supposed to playing a ricochet or there is an actual "TONK" sound.
also you hear a ricochet before a vehicle blows up??
Changed all these to wav files except #212...
Things nearly 99% fixced now...except for that daggone TONK...I keep getting.
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  #2  
Old June 26th, 2005, 04:01 PM
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Default Re: The sound problem culprits as far as I can tel

Quote:
Alby said:
As far as I can tell..
The vehicle movement sound from Saving Pvt Ryan...
The mouse click...
the 160 numbered files I think...(various small arms)
Not all the 160 files are problematic...its just hard to tell which ones.
Large caliber arty hits.
Vehicle Destroyed sound.
sound 212 sometimes comes and goes.
Small arms hits on tanks...(sometime I just get a tonk sound) should this be a ricochet?
I cant tell if it supposed to playing a ricochet or there is an actual "TONK" sound.
also you hear a ricochet before a vehicle blows up??
Changed all these to wav files except #212...
Things nearly 99% fixced now...except for that daggone TONK...I keep getting.
Are you saying that a conversion to WAV fixes your problem whith whatever third-party stuff (CODEC or MP3 player perhaps) - fixes the sound problem for you?.

Changing to WAV would definately point to it being something installed on your system that is not "plain vanilla Microsoft" with regards to MP3 sound handling.

Now - if we could just figure out precisely what is installed on a few end users machines that is causing this (as it was not apparent at all on a dozen plus playtester XP machines), we would be able to isolate the problem.

Cheers
Andy
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Old June 26th, 2005, 04:55 PM

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Default Re: The sound problem culprits as far as I can tel

For what if helps, I have an Realtek AC97 Audio chip. I downloaded and installed the latest CODEC from them and for Windows Media Player. It did not help. My computer is only one month old so I may have had the most recent files anyway.
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Old June 26th, 2005, 05:58 PM
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Mobhack Mobhack is offline
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Default Re: The sound problem culprits as far as I can tel

Quote:
JPYBasser said:
For what if helps, I have an Realtek AC97 Audio chip. I downloaded and installed the latest CODEC from them and for Windows Media Player. It did not help. My computer is only one month old so I may have had the most recent files anyway.
Not always the case actually. If bought direct from (say) Dell, then the thing is built to order and so you will most likely have the latest drivers.

However, if bought from a shop, or from any place that stocks things in a warehouse for a while, or ships boxes round the country to retail outlets, then the PC could have been manufactured 6-9 months ago, or more, and have been sitting around in its box all that time.

Same goes for replacement items like video cards. If it has been sitting on a shelf in (say) PC World for 5 months - then the drivers on the CD supplied will be f similar vintage.

If built to order at your local small shop that builds to spec, good ones will search for the latest drivers after installing the parts from the supplied box, others will simply install the drivers on the CD provided with say the video card, from a box they have had sitting on the shelf in the store for maybe 6 months. Depends on the small local PC builder really.

Cheers
Andy
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Old June 26th, 2005, 10:32 PM
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Default Re: The sound problem culprits as far as I can tel

Quote:
Mobhack said:
Quote:
Alby said:
As far as I can tell..
The vehicle movement sound from Saving Pvt Ryan...
The mouse click...
the 160 numbered files I think...(various small arms)
Not all the 160 files are problematic...its just hard to tell which ones.
Large caliber arty hits.
Vehicle Destroyed sound.
sound 212 sometimes comes and goes.
Small arms hits on tanks...(sometime I just get a tonk sound) should this be a ricochet?
I cant tell if it supposed to playing a ricochet or there is an actual "TONK" sound.
also you hear a ricochet before a vehicle blows up??
Changed all these to wav files except #212...
Things nearly 99% fixced now...except for that daggone TONK...I keep getting.
Are you saying that a conversion to WAV fixes your problem whith whatever third-party stuff (CODEC or MP3 player perhaps) - fixes the sound problem for you?.

Changing to WAV would definately point to it being something installed on your system that is not "plain vanilla Microsoft" with regards to MP3 sound handling.

Now - if we could just figure out precisely what is installed on a few end users machines that is causing this (as it was not apparent at all on a dozen plus playtester XP machines), we would be able to isolate the problem.

Cheers
Andy
I have the Realtek ac97 audio just as JPYbasser has.I just updated drivers yesterday, which did not really help.
what other info do you need and I will try to get it to you.
So far changing out the mp3s to Wavs has helped in my case, as far as I can tell.
at least it has for me.
I still think there is a slight click or pause at the beginning of some of those mp3s that is causing some of this. I mean microseconds here, not anything big.
I even went back and used some from the old SP3 online sounds. (vehicle penetration sound is one for sure I got from sp3)
Something to do with us Realtek ac97 guys perhaps??
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"The enemy has demanded surrender at discretion, otherwise, the garrison are to be put to the sword...if the fort is taken.
I have answered their demand with a cannon shot, and our flag still waves proudly over the wall.
I shall never surrender or retreat."
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  #6  
Old June 26th, 2005, 10:34 PM
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Default Re: The sound problem culprits as far as I can tel

Quote:
JPYBasser said:
For what if helps, I have an Realtek AC97 Audio chip. I downloaded and installed the latest CODEC from them and for Windows Media Player. It did not help. My computer is only one month old so I may have had the most recent files anyway.
you got a link for this?
I got the same audio...I updated drivers, but saw noghting about codecs...
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"The enemy has demanded surrender at discretion, otherwise, the garrison are to be put to the sword...if the fort is taken.
I have answered their demand with a cannon shot, and our flag still waves proudly over the wall.
I shall never surrender or retreat."
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Old June 26th, 2005, 10:55 PM

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Default Re: The sound problem culprits as far as I can tel

Alby, I just went to Realtek's website and downloaded a flie named "WDM_A373a.exe." It was under software for Realtek AC97 Audio and said it was the most recent CODEC for this device. Not being much of a computer expert, I really can't be certain. I know it installed properly and did not help.
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  #8  
Old June 26th, 2005, 11:29 PM
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Default Re: The sound problem culprits as far as I can tel

was it realtek.com??
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"The enemy has demanded surrender at discretion, otherwise, the garrison are to be put to the sword...if the fort is taken.
I have answered their demand with a cannon shot, and our flag still waves proudly over the wall.
I shall never surrender or retreat."
Lt. Col. William Barrett Travis- The Alamo-1836


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  #9  
Old June 27th, 2005, 12:24 AM
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Default Re: The sound problem culprits as far as I can tel

The AC97 is an onboard audio chip, if I'm not mistaken. The integrated audio and graphic cards are pretty much, with rare exception, junk for anything other than simple office automation tasks. Try finding an inexpensive component sound card. Heck, even an SB16, which you can still find on the shelves, is better than an integrated sound card.

Jeff
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  #10  
Old June 27th, 2005, 02:14 AM
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Default Re: The sound problem culprits as far as I can tel

Unless you get yourself a SB Live! or SB/Creative PCI card. Those seem to have some trouble with WinSPMBT (or more precisely, playing different mp3 sounds at once).

I'm using a no-name pci card with Crystal CMI8738/C3DX chipset and driver from 16.07.2002 (newest available!), and everything is fine.
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