Okay, my turn to play newby.
I've just barely started my first game of Proportions and already I'm seeing some pretty cool, new stuff. For the most part, I'm looking forward to the joy of discovery, but I do have a few questions.
First, some oddities:
In the facilities portion of the construction screen, I see two resupply depots. They seem to be identical. Is this just an unintentional duplication, or is there a difference?
Just for a laugh to see how long it would take, I put a Cultural Center in my first colony's build queue. It gave me a "system wide" warning which seemed silly to me since there is a lot more to the C.C. than its system wide abilities, but then it showed a build time of "Never"! For practical purposes, I agree, this is accurate! LOL. But does this mean I can't build it at all or does the time exceed some display limit?
In the tech tree, there is a "Colony Ship (Rock)" but no corresponding tech for ice or gas. Is this unique to rock? Other things on the tech tree make me think the tree is not quite completed.
Now some puzzling questions:
Does the "Colonial Community" have any special properties or is it just a multi-function facility much like the monolith?
"Agrarian Colonization". I have no idea when or why I would use this. Any hints?
"Colonial Development" and "Large Support Facilities". Are these really just for the AI, or should I be researching them anyway?
Thats about all for now, except to say I muchly approve the many tech items that require more than one prerequisite. Not so linear, more intertwined, and much more fun!
Kim