Hi, just wondering, why is 15% points for USSR more realistic for the time period? I can see why the USSR should have superior numbers but you get that by either buying cheaper equipment (not very hard) than the NATO opponent or by making it a NATO delay/defend USSR advance/assault. That would be more realistic right?
Points is not the same as units.
If you want realism you might want to try forces based on actual formations of the period. For example you take an actual USSR division and get it's TO&E for the period. Take a battallion from that division as your core force and get it exactly as it was. For a meeting engagement you take support forces from regimental assets down only (for example add a tank company from the BTR regiments tank battallion to your BTR battallion), for advances vs delays from divisional level down and for assaults vs defends you can go up to army level assets.
Now if your opponent does the same for his NATO troops you get a realistic game. If you're intersted in this, here's some links that give some info on fomations for that period:
NATO 1989:
http://orbat.com/site/history/histor...o/oob1989.html
Part of USSR forces 1988:
http://harpoondb.brinkster.net/MB2/OOB/WP-Ground.htm
I've done similar forces for SPWW2 games I've played and it's worth the effort, it's great fun.
Narwan