.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Digital Eel > Weird Worlds: Return to Infinite Space > Scenarios and Mods

 
 
Thread Tools Display Modes
  #1  
Old September 24th, 2012, 05:17 PM

clomaka clomaka is offline
Corporal
 
Join Date: Nov 2007
Location: Seattle, WA
Posts: 104
Thanks: 1
Thanked 2 Times in 2 Posts
clomaka is on a distinguished road
Default What a mod looks like in progress

I find myself doing a number of the same things when testing changes to my mod, and I thought others might want to see my tricks, too.

game.ini
  • I'm testing a quest for my new race, so the only races i have loaded are terran and the race being tested. Makes things easy for testing encounters with my race. I also added the garthans so I can see what happens when i lose my ally ship.

quests
  • things being tested are flagged to ALWAYS
  • gimmestuff - dumps items I want to test (tank) or are useful (hyperdrive and sensor) into my cargo hold at the begining of the game
  • lostexpedition_fighter1join - creates an ally needed for my quest and labels the star on the map
  • tankxplrvolc1 - makes a specific planet and labels it on the map
  • lostexpedition_good - initializes some variables at the start and does a pop-up to let me know. I've been trying some things to get a variable ending on my quest and it was useful to have a popup to let me know when the variable was getting set/changed
  • lostexpedition_encounter_all - displays the value of a variable at the end of encounter text - nice to check things as you move about the map, just in case it got set incorrectly. I also added some text in caps at the front so that I could tell instantly if it was this script firing off or another.

Of course all this gets cleaned up in the end, but it sure makes testing nice when things are so clear.
Attached Files
File Type: rar ExpeditionsModWIP.rar (12.85 MB, 689 views)
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:37 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.