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May 21st, 2006, 02:23 PM
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Sergeant
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Join Date: Jun 2005
Location: The Land of the Sabbath and of the Priest
Posts: 242
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Thanked 11 Times in 10 Posts
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Interesting to see that when a 155mm arty round...
lands in or near a stream (so presumably plopping into mud) that its blast radius is reduced to a single hex.
Nice touch!
Or perhaps I wasn't paying enough attention when playing WinSPMBT?
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May 21st, 2006, 03:03 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,487
Thanks: 3,956
Thanked 5,690 Times in 2,810 Posts
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Re: Interesting to see that when a 155mm arty roun
Yes, mud, swamps and water lessen blast radius
Don
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May 21st, 2006, 03:05 PM
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Captain
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Join Date: Jun 2005
Location: Nijmegen
Posts: 948
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Re: Interesting to see that when a 155mm arty roun
Soft sand too right?
Narwan
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May 21st, 2006, 03:07 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,487
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Thanked 5,690 Times in 2,810 Posts
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Re: Interesting to see that when a 155mm arty roun
.. I believe yes.
Don
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May 21st, 2006, 08:28 PM
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Lieutenant Colonel
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Join Date: Jun 2005
Posts: 1,376
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Thanked 618 Times in 409 Posts
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Re: Interesting to see that when a 155mm arty roun
Impressive work. Say, does a hill shield a unit from an artillery round's blast, e.g. if a unit is behind a hill, and a arty round hits on the other side of the hill, the hill will absorb fragments and blast?
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May 21st, 2006, 11:27 PM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
Posts: 5,955
Thanks: 464
Thanked 1,896 Times in 1,234 Posts
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Re: Interesting to see that when a 155mm arty roun
Nope.
Blast effect is circular, and always has been.
But then in any other set of wargame rules, sich micro-detail is not applied either. Probably because the massive coding needed, or in the case of manual tabletop rules, masses of calcs and involved paragraphs of rules would add incredible complexity to the task for absolutely nil overall result in the final statistics.
Cheers
Andy
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