.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old January 26th, 2004, 12:14 AM
Litcube's Avatar

Litcube Litcube is offline
Corporal
 
Join Date: Mar 2003
Location: New Westminster, Canada
Posts: 130
Thanks: 0
Thanked 0 Times in 0 Posts
Litcube is on a distinguished road
Default Repair ships, supply ships, n\' such

These ships that repair components, and these ships that create supply from solar energy.. Do they have to be in the same fleet as the ships they are to affect? I have a few sitting in the same sector as a fleet. They don't seem to be doing much.
Reply With Quote
  #2  
Old January 26th, 2004, 12:36 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Repair ships, supply ships, n\' such

Repair points apply to everything in the sector.

The supply ships, however, only generate supplies for themselves.

Fleets share supplies, so a supply ship in a fleet will, each turn, fill its tanks using the solar panels (not above max), then share with the fleet.
Sharing is on an absolute supply point basis, not percentage.
AKA the "one for you, one for me, repeat till done" system.
Reply With Quote
  #3  
Old January 26th, 2004, 12:37 AM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Repair ships, supply ships, n\' such

Quote:
Originally posted by Litcube:
These ships that repair components, and these ships that create supply from solar energy.. Do they have to be in the same fleet as the ships they are to affect? I have a few sitting in the same sector as a fleet. They don't seem to be doing much.
The repair ships will repair any ships in the same sector. The supply ships will only share supplies if they are in the same fleet.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #4  
Old January 26th, 2004, 12:38 AM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Repair ships, supply ships, n\' such

Beat me by a minute!
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #5  
Old January 26th, 2004, 12:47 AM
Litcube's Avatar

Litcube Litcube is offline
Corporal
 
Join Date: Mar 2003
Location: New Westminster, Canada
Posts: 130
Thanks: 0
Thanked 0 Times in 0 Posts
Litcube is on a distinguished road
Default Re: Repair ships, supply ships, n\' such

Sweet action.

Is there any way to set a "repeat order" for a fuel truck to take supplies back and forth from the nearest supply depot?
Reply With Quote
  #6  
Old January 26th, 2004, 12:53 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Repair ships, supply ships, n\' such

No. The best you can do is have it repeatedly move between 2 sectors. You can not have it move to resupply depot, move back to fleet, fleet up, share supplies, unfleet, move to resupply depot, etc. with repeat orders.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #7  
Old January 26th, 2004, 12:58 AM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Repair ships, supply ships, n\' such

Something about SE4 I actually don't know:

If a ship with solar collectors has less supply capacity than the other ships in its fleet, and the collector ship fills its supplies, with the fleet stop gaining supplies? From the description below, I would expect so.

PvK
Reply With Quote
  #8  
Old January 26th, 2004, 01:12 AM
Litcube's Avatar

Litcube Litcube is offline
Corporal
 
Join Date: Mar 2003
Location: New Westminster, Canada
Posts: 130
Thanks: 0
Thanked 0 Times in 0 Posts
Litcube is on a distinguished road
Default Re: Repair ships, supply ships, n\' such

That would really suck. Say it ain't so.
Reply With Quote
  #9  
Old January 26th, 2004, 02:05 AM
oleg's Avatar

oleg oleg is offline
Lieutenant General
 
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
oleg is on a distinguished road
Default Re: Repair ships, supply ships, n\' such

Unfortunately, PvK is right. During the turn, solar panels add to the ship supplies and only after that ships in the fleet redestribute the supplies. It is a good idea have a specialized ships with a lot of supply bays and solar panels.
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
Reply With Quote
  #10  
Old January 26th, 2004, 02:47 AM
Litcube's Avatar

Litcube Litcube is offline
Corporal
 
Join Date: Mar 2003
Location: New Westminster, Canada
Posts: 130
Thanks: 0
Thanked 0 Times in 0 Posts
Litcube is on a distinguished road
Default Re: Repair ships, supply ships, n\' such

So just make sure that those supply generating ships have larger supply capacities than anything else?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:01 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.