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March 3rd, 2001, 07:24 AM
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Sergeant
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Join Date: Feb 2001
Location: Richmond, VA
Posts: 274
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Confusion now that I have 2 races....
Well I have finally captured my first AI race!! Wohoo!! Seems that there were a few small colonies that I'd missed that survived my viscious conquests.
So.... now I have received their ability to colonize rock worlds.
So.... how do I tell when a world is marked green if that means I have to spefically colonize with the newly conquered race or if I can use my home race?
Is there an easy way to do this or do I have to check the planet type each time?
Thanks,
Ken
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March 3rd, 2001, 07:34 AM
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Sergeant
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Join Date: Feb 2001
Location: Richmond, VA
Posts: 274
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Re: Confusion now that I have 2 races....
a few more questions... If the air is not naturally breathable by either of my races, I suppose it makes no difference which one I colonize it with since they will both be domed? i.e. whether it is a rock or gas giant planet doesn't matter, just the atmosphere type?
Last question: Is there an easy way to tell by looking at the map which planet is colonized by which race? Or do you have to select each planet and check?
Ok, one more question: If a planet is colonized by one race, can you transport further population of another race to the smae planet? basically can you mix races on a planet?
Thanks,
Ken
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March 3rd, 2001, 07:39 AM
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Sergeant
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Join Date: Feb 2001
Location: Richmond, VA
Posts: 274
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Re: Confusion now that I have 2 races....
One Last comment/question: So as I see it, the only planets you really need to concern yourself with which race to use to colonize it, would be ones with green pluses? the ones wit red pluses you could use either race without worries?
Thnaks yet again,
Ken
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March 3rd, 2001, 03:13 PM
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Corporal
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Join Date: Mar 2001
Location: lansing,michigan, usa
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Re: Confusion now that I have 2 races....
If neither race can breath the atmosphere type it doesn't matter which race has the most population on the planet, you can mix races on a single planet, and I enjoy doing so.
The benefit of mixed races it that if you use the "Upload cargo" button you can choose which racial to put on a colony ship, plus aiens tend to revolt less if mixed with a good dose of your own people.
You can tell what race(S) have colonized a planet by way of small racial pictures located with the planetary information, if you right click on these pictures you can even call up a screen that lets you access information on each of those races.
Remember though, if you want to stay out of domes you MUST have the larger population able to breath the atmosphere, world type doesn't matter here, nor does the fact that the less populous people have to live in domes or use rebreathers or something. lol
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March 3rd, 2001, 05:51 PM
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Colonel
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Join Date: Feb 2001
Location: B.F.E. USA
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Re: Confusion now that I have 2 races....
They also seem to get happy faster when mixed
__________________
Kill em all let God sort em out
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March 3rd, 2001, 08:02 PM
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Corporal
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Join Date: Feb 2001
Location: Fishers, IN 46038
Posts: 67
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Re: Confusion now that I have 2 races....
The green and red starts that denote colonization ability apply ONLY to your own original race. The game does not take into account the fact that you have an additional race to work with. This means that you need to check your planets before colonizing. Or you could colonzie anyways, and then bring up a freighter with the correct race and swap them out...
Codo
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March 3rd, 2001, 11:18 PM
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Captain
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Join Date: Jan 2001
Location: Dallas, Texas
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Re: Confusion now that I have 2 races....
Build a couple of cargo ships move them to the system, turn on the pop minister. active the minister for the ships and the minsiter will move the races around to the correct planets for you. I have about 20 of these ships moving my pop around. I did notice the minister does this by the type of air the the planet has. So if both races breath oxgyen then it will sometime mix them. I have captured either a colony ship or planet from almost every race in my game. I only own 6 systems but have noticed that the col minister will move the captured ships all the way across the galaxy to my border system rather then just picking the closest planet to the ship. This is very useful for when I take ships by intell from races that I have only seen once in the game, because they are on the other side of the galaxy.
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March 5th, 2001, 01:04 PM
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Corporal
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Join Date: Jan 2001
Location: Zagreb, Croatia
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Re: Confusion now that I have 2 races....
The mix of races don't do much good if you stack on a world that one of the races can live on without a dome as game will threat that world domed.In my recent game I tend to built as bases with cargo hold on my colony ship producing planets and fill them will specimens for all atmosphere types that I have aquired.That way I can choose right race for planet to colonize and I don't make that planet domed.
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March 5th, 2001, 04:47 PM
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Sergeant
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Join Date: Jan 2001
Location: Wheaton, IL
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Re: Confusion now that I have 2 races....
Any population of a type that can't breathe the planet's atmosphere will make the colony domed.
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March 6th, 2001, 02:37 AM
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Corporal
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Join Date: Mar 2001
Location: lansing,michigan, usa
Posts: 78
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Re: Confusion now that I have 2 races....
I've found that the game decides whether or not your population needs domes by whichever race has the biggest population on the world, make sure the worlds major race can live without domes, the percentages seem to stay constant because both races grow at your worlds regular rate regardless of their supposedly different gestation cycles. This lets you have the benefits of a mixed planet an the benefits of not living in domes at the same time.
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