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December 14th, 2006, 01:17 PM
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Sergeant
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Join Date: Jan 2004
Posts: 247
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Modding Mistform on Vampires?
Has anyone tried adding the "mistform" trait in a mod to vampires and see if that works? Will it not return EVER once it's been broken between combats, or will it come back after combat has ended? There are no units in the game with Mistform as a default trait so i have to wonder if it will really work at all.
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December 14th, 2006, 01:30 PM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
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Thanked 1 Time in 1 Post
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Re: Modding Mistform on Vampires?
I'd like to see vampires get some more vampirely abilities. The mundane ones you get from the Counts are so lame
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December 14th, 2006, 02:21 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Modding Mistform on Vampires?
There is no mod command for giving Mistform as a special ability.
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December 14th, 2006, 02:32 PM
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Second Lieutenant
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Join Date: Dec 2003
Posts: 475
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Re: Modding Mistform on Vampires?
Hmmm... well I guess it's possible. Make a new unit that copies stats, sprites and all abilities save etheral from the vampire and give it #firstshape "vampire".
Now you got a vampire that goes solid when it's badly wounded, but regains the ability if it survives.
Innovative idea. "What doesn't kill me makes me weaker".
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December 14th, 2006, 02:51 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Modding Mistform on Vampires?
Quote:
Wauthan said:
Hmmm... well I guess it's possible. Make a new unit that copies stats, sprites and all abilities save etheral from the vampire and give it #firstshape "vampire".
Now you got a vampire that goes solid when it's badly wounded, but regains the ability if it survives.
Innovative idea. "What doesn't kill me makes me weaker".
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You can't copy all abilities except one. Any way, because Vampires don't have etherealness any more, it would be done by making a 1-hp ethereal Vampire and giving it a secondshape of the normal vampire. They'd even heal the afflictions that they'd constantly get, thanks to their immortality.
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December 14th, 2006, 05:12 PM
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Second Lieutenant
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Join Date: Oct 2006
Location: Toulouse, FRANCE
Posts: 436
Thanks: 150
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Re: Modding Mistform on Vampires?
Seems like a very good idea : I find vampires in dom3 to be fairly weak : even medium medium or heavy indeps infantry seams able to win versus an equal number of vampires (maybe not always, but at least most of the time).
Of course immortal is a potentially very powerful ability, but if the creature as nothing else going for it (and don't start with life drain, as vampires without armor nor etheralness die almost immediatly to anything)
By the way, did I miss something with lamias ? I cannot find a use for them : lifedrain and regeneration, as for tht vampires, doesn't save an unit without at least medium armor, their caract are not really impressive, and the second shape, while useful, remove them their lifedrain attack.
having good HP or ways to gain it back (regen and lifedrain)are not useful if any unit, even militia, can hit you most of the time for heavy damage.
Last time I tried to use lamias, it reminded me when I use shamblers to take over the see : can do some damage, one lone arrow or attack won't kill them, but once it start really raining arrows and spells, or when melee start, they drop by the dozen.
Maybe their strength is their numbers (when summonde by a lamia queen or another unit with a bonus) ?
Or did I miss something ?
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December 14th, 2006, 05:58 PM
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Sergeant
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Join Date: Oct 2006
Posts: 351
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Re: Modding Mistform on Vampires?
I don't know, ten independent Lamias wiped out my starting army once. Vampires are only really good for attacking the archers/mages, though.
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