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October 25th, 2006, 07:40 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
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Thanked 39 Times in 28 Posts
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Eater of the Dead
I recently noticed that the gem cost for eater of the dead has doubled... now 50 gems to summon while still needing 4 astral and 4 death.
Previously in DOM_2 this spell was not worth casting during games because not only were the magic paths difficult, but mainly the creature would turn independent upon reaching a very large size. I recall this blob also had low magic resistance.
So I'm wondering what has changed with this creature to make the cost double in price? Does anyone know?
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October 25th, 2006, 08:25 PM
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Corporal
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Join Date: Nov 2005
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Re: Eater of the Dead
No, he still have the default to turn independant and with the great increase in the number troops, he can be easely defeat.
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October 25th, 2006, 08:39 PM
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General
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Join Date: Jun 2003
Location: az
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Re: Eater of the Dead
thanks for the update Tyrian
Based on the 50_gem cost of this summon and it's overall potential I would say it's the worst summon in the game and probably even the worst spell in the game.
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1) Can anyone think of a spell which is a worse??
2) Any recommendations on how the spell and/or creature should be changed??
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October 25th, 2006, 08:47 PM
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Sergeant
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Join Date: Oct 2006
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Re: Eater of the Dead
I think it would be cool if it was stealthy and would consume unburied corpses gaining more power each time and after eating so many it would go independant and attack it's current province. It would then be useful against nations with death scales that would have a big problem on their hands after a while.
Lame idea?
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October 25th, 2006, 09:01 PM
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General
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Join Date: May 2004
Location: Seattle, WA
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Re: Eater of the Dead
Not worth 50 gems for something which might someday damage an unspecified enemy province.
Better to save your death gems and Ghost Ride the enemy into submission.
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October 25th, 2006, 09:36 PM
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Sergeant
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Join Date: Jan 2004
Location: athens, georgia
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Re: Eater of the Dead
Even at 25 gems it isn't worth it. Too easily killed off. Compared to other summons, it just isn't worth it. Take Behemoth for example (in death), or Wyvern even (if you move on to air). You could spam Wyvern and overwhelm an Eater easily.
25 Fire gems could Forge an Incinerate wand and a Fireball wand. Two of each if you have a Hammer of Forge Lord or Global Forge enchantment. 4 of each if you have both. Much better use of resources....
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--Uh-Nu-Buh, Fire/Death
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October 25th, 2006, 11:48 PM
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Major
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Join Date: Jan 2006
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Re: Eater of the Dead
Quote:
NTJedi said:
thanks for the update Tyrian
Based on the 50_gem cost of this summon and it's overall potential I would say it's the worst summon in the game and probably even the worst spell in the game.
==============
1) Can anyone think of a spell which is a worse??
2) Any recommendations on how the spell and/or creature should be changed??
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DArk Skies has never exactly inspired fear in me ...
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October 26th, 2006, 12:02 AM
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Captain
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Join Date: Jun 2004
Location: Rhode Island
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Re: Eater of the Dead
Dark skies is actually pretty nice if you've got a strong dominion and you're fighting against guys with morale.
What's that? Your devils have militia-caliber morale? What? They're running away? Awwwww! Come back and fight!
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October 26th, 2006, 01:29 AM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
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Re: Eater of the Dead
Quote:
NTJedi said:
probably even the worst spell in the game.
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That is a highly contested title, frankly it doesn't even come close.
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October 26th, 2006, 08:58 AM
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Corporal
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Join Date: Nov 2005
Posts: 88
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Re: Eater of the Dead
Quote:
KissBlade said:
DArk Skies has never exactly inspired fear in me ...
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Dark skies is one of the most efficient defense spell (with correct dominion) or attack spell (with a strong dominions). The loss of morale can affect badly an army.
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