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October 11th, 2007, 05:25 AM
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General
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Join Date: Oct 2007
Location: Poland
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MA TC mage does not need lab - bug?
MA TC got some new cool commanders in last patch. One of them is Ministry of Magic with random magic skill. What is weird is that he can be recruited in every castle and does not need lab. Is it a bug or feature? And if it's feature does it apply to all mages with only random magic paths or just that one case?
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October 11th, 2007, 05:28 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: MA TC mage does not need lab - bug?
This could be considered a bug. The random magic pick does not register as being magic because it does not fall directly into any one of the 8 paths, so the game doesn't know how to handle that, apparently.
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October 11th, 2007, 06:13 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
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Re: MA TC mage does not need lab - bug?
Quote:
Zeldor said:
And if it's feature does it apply to all mages with only random magic paths or just that one case?
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It applies to any and all of them. Always has been the case.
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October 11th, 2007, 07:44 AM
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Second Lieutenant
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Join Date: Jul 2007
Location: country of stinky fromages
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Re: MA TC mage does not need lab - bug?
They could be perceived as 'natural' mages, not needing the lab infrastructure to develop their talents.
Not quite fitting to TC civilised mages though.
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Senior member of the GLIN !
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October 11th, 2007, 07:48 AM
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BANNED USER
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Join Date: Feb 2007
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Re: MA TC mage does not need lab - bug?
This can be fixed with a mod without changing the paths of the unit, I believe.
You just give it the same random picks, but also 1 in each path, then give it a -1 magicboost applied to all paths. I think that would mean it requires a lab. Could be wrong though.
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October 11th, 2007, 07:58 AM
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BANNED USER
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Join Date: Feb 2007
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Re: MA TC mage does not need lab - bug?
I'll tell you what does confuse me though - why doesn't MA TienChi have a mortal emperor? It has the jade one, but not the divine one, despite being the most imperial nation in the game. Unless I missed something in the pretender select screen.
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October 11th, 2007, 08:07 AM
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Major
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Join Date: Sep 2005
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Re: MA TC mage does not need lab - bug?
Perhaps the Then Chi emperors are very secular and not claiming godhod as emperors from other nations.
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October 11th, 2007, 08:28 AM
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Re: MA TC mage does not need lab - bug?
It's true for all of them. I hope it doesn't get changed.
Especially for those mages that have less than 100% chance of getting magic at all. LA Man has Judges and the spy Magisters that may have magic.
I've always seen it as a special feature of some of the weak mages.
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October 11th, 2007, 01:32 PM
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First Lieutenant
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Join Date: May 2007
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Re: MA TC mage does not need lab - bug?
I don't see it as a bug, just as some minor game feature benefitting very weak mages. I put labs in all my castles and unless the lab was destroyed by an event or I'm real short of money, very few turns elapse when I have a castle without a lab.
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Men do not quit playing because they grow old; they grow old because they quit playing.
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October 11th, 2007, 01:37 PM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
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Re: MA TC mage does not need lab - bug?
I hope it's WAD. I really like these kind of mages and wish there were more of them. Aren't there some indie mages that only require a temple, for example?
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