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March 17th, 2005, 01:17 PM
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Sentry command
I've never really understood the Sentry command. What does it really do (I can't get it to do anything) and what are some possible applications?
I've heard it mentioned you could set a Star Destroyer on a sun and give it the Sentry order and somehow it nukes the sun when enemies warp in?
I've never gotten Sentry to cause a ship to do anything at all. Not suprising since I am probably using it incorrectly out of pure ignorance.
Turin
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Aa Turam Empire
Geekdom is eternal... you will be assimilated... resistance is futile.
A+ Se GdY S++ Fr- C* Cs* Sf- Ai++ Au>M! M- Mp! S@ Ss+ R! Pw+ Fq++ Nd? Rp++ G++ Mm++ Bb-- L-- Tcp
'We, the weird, chasing the pointless, for no reason at all, have been finding out things that have no effect on anything important for at least a couple days and are now qualified to chase our tails to the merriment of all watching.'-Narf et al
"Of course, you don't want to be going about handing out immortality willy-nilly, that just wouldn't be responsible." -O'Shea
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March 17th, 2005, 01:53 PM
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Re: Sentry command
Quote:
TurinTurambar said:
I've never gotten Sentry to cause a ship to do anything at all.
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The Sentry command tells the ship to "Do nothing", so if your ship did nothing, then it worked exactly the way it was supposed to.
What I use sentry for is to take ships out "out of the loop" for the next ship button. When the empire gets large it's difficult to keep track of everything. So I go through all teh ships using teh next ship button and make sure everybody is doing what I want them to do. Next ship skips over ships that already have orders. Sometimes I want ships to do nothing, like if they are sitting over a training depot, or guarding a warp point. So I give those ships the sentry order so they won't do anything and I don't have to stop on them every time when going through the next ship loop.
Telling a ship to do nothing is not at all the same as not telling the ship to do anything.
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March 17th, 2005, 01:59 PM
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Re: Sentry command
Quote:
.....and somehow it nukes the sun when enemies warp in?
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Heeheehee..... Somehow, I find this phrase comical. Nukes the sun..... heeheehee.
I always give ships the Sentry order when I want them to guard/train, or simply wait until the entire fleet is assembled. I never use the next/previous ship/fleet/planet/whatever buttons though.
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March 17th, 2005, 02:16 PM
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Re: Sentry command
The Sentry order is pretty simple. It holds the ship where it is until enemies arrive, then executes any other orders in the list.
So if your Star Destroyer was parked over a star, and you gave it these orders:
Sentry
Destroy Star
It would destroy the star when it first saw an enemy ship enter the system.
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March 17th, 2005, 02:17 PM
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Re: Sentry command
Sentry has 2 use : trigger the order once ennemy is in the system (like blowing away the system - I tend to haves a black hole creator in every system I control) because the sentry clear and others order resolve
Or skipping them for next button, to have less ship to walk throught.
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March 17th, 2005, 03:38 PM
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Re: Sentry command
As for blowing up the star after enemies enter the sys, this is when you've got Clear orders when enemy presence is detected on, right? Or is it just that a sentry order is automatically cancelled when you detect an enemy?
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March 17th, 2005, 03:40 PM
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Re: Sentry command
The sentry command isn't over until an enemy ship is detected in the system I believe.
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March 17th, 2005, 05:36 PM
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Re: Sentry command
Quote:
Phoenix-D said:
The Sentry order is pretty simple. It holds the ship where it is until enemies arrive, then executes any other orders in the list.
So if your Star Destroyer was parked over a star, and you gave it these orders:
Sentry
Destroy Star
It would destroy the star when it first saw an enemy ship enter the system.
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Now THAT is the information I was looking for!
Thanks all,
Turin
__________________
Aa Turam Empire
Geekdom is eternal... you will be assimilated... resistance is futile.
A+ Se GdY S++ Fr- C* Cs* Sf- Ai++ Au>M! M- Mp! S@ Ss+ R! Pw+ Fq++ Nd? Rp++ G++ Mm++ Bb-- L-- Tcp
'We, the weird, chasing the pointless, for no reason at all, have been finding out things that have no effect on anything important for at least a couple days and are now qualified to chase our tails to the merriment of all watching.'-Narf et al
"Of course, you don't want to be going about handing out immortality willy-nilly, that just wouldn't be responsible." -O'Shea
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June 14th, 2006, 06:51 PM
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Re: Sentry command
Concerning the cycle *Fleets* swicth.
Pressing sentry for a Fleet sets the individual ships within it to sentry but the Fleet still cycles.
Is there a way to set Fleets to sentry so that they do not cycle?
-Wade
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June 14th, 2006, 07:28 PM
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Re: Sentry command
Woah. So if the fleet orders cycle while the individual ship orders are sentried, does that mean you can order a fleet to patrol through a system and then when it sees an enemy ship to execute individual ship orders?
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