This makes no sense..
I'm getting an "unable to load techarea.txt" message with my mod.. nothing else, just this. After playing around for a while, I found that this entry # 1 causes a crash, where entry #2 does not. What gives? They are, content wise, IDENTICAL, only the order of the components differ.
1
"
Name := Power Plants
Group := Applied Science
Description := Methods to power a ship.
Maximum Level := 15
Level Cost := 10000
Start Level := 0
Raise Level := 0
Racial Area := 0
Unique Area := 0
Number of Tech Req := 1
Tech Area Req 1 := Physics
Tech Level Req 1 := 2
Name := Advanced Propulsion
Group := Applied Science
Description := More powerful technology to propel a starship through space.
Maximum Level := 3
Level Cost := 10000
Start Level := 0
Raise Level := 0
Racial Area := 0
Unique Area := 0
Number of Tech Req := 3
Tech Area Req 1 := Construction
Tech Level Req 1 := 1
Tech Area Req 2 := Physics
Tech Level Req 2 := 1
Tech Area Req 3 := Propulsion
Tech Level Req 3 := 6"
2
"
Name := Advanced Propulsion
Group := Applied Science
Description := More powerful technology to propel a starship through space.
Maximum Level := 3
Level Cost := 10000
Start Level := 0
Raise Level := 0
Racial Area := 0
Unique Area := 0
Number of Tech Req := 3
Tech Area Req 1 := Construction
Tech Level Req 1 := 1
Tech Area Req 2 := Physics
Tech Level Req 2 := 1
Tech Area Req 3 := Propulsion
Tech Level Req 3 := 6
Name := Power Plants
Group := Applied Science
Description := Methods to power a ship.
Maximum Level := 15
Level Cost := 10000
Start Level := 0
Raise Level := 0
Racial Area := 0
Unique Area := 0
Number of Tech Req := 1
Tech Area Req 1 := Physics
Tech Level Req 1 := 2
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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