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Search: Posts Made By: Rorschach
Forum: Dominions 3: The Awakening May 31st, 2009, 07:59 AM
Replies: 8
Views: 2,055
Posted By Rorschach
Forum: Dominions 3: The Awakening March 17th, 2009, 05:16 AM
Replies: 20
Views: 5,182
Posted By Rorschach
Re: About battle replays

In every single MP game I have played this comes up when big battles are involved. It is my major problem with this game and some of my friends drop out of the games due to the annoyance they suffer....
Forum: Scenarios, Maps and Mods December 19th, 2008, 11:50 AM
Replies: 10
Views: 3,252
Posted By Rorschach
Re: OT: Bender in space (Futurama)

all of the above - lol!
Forum: Dominions 3: The Awakening September 26th, 2008, 03:32 PM
Replies: 10
Views: 2,750
Posted By Rorschach
Re: Problem of a NOOB

A reply to the original post, looking at it from a newbs perspective:) :

If you lose all your magic paths, you will not be able to research, forge or cast spells. This is always the case with...
Forum: Multiplayer and AARs August 7th, 2008, 08:49 AM
Replies: 166
Views: 14,511
Posted By Rorschach
Re: The Peccary

Congratulations on the win Reno. We had a good pace, I'll definately sign up for more games in the future. Hope I'll see any of you guys there!

Rorschach
Forum: Multiplayer and AARs July 31st, 2008, 05:54 PM
Replies: 166
Views: 14,511
Posted By Rorschach
Re: The Peccary

Good pointers.

Sadly this was not a pretender I intended playing MP with, as I mentioned when we started. It was a test singleplayer SC/bless strategy. It wasn't just the drain scale, the turmoil...
Forum: Multiplayer and AARs July 31st, 2008, 08:40 AM
Replies: 166
Views: 14,511
Posted By Rorschach
Re: The Peccary

I have to reconsider my SC tactics. Maybe I should have broken siege with him?

Doesn't seem much of a point to have him in the company of anyone else...:(
Forum: Multiplayer and AARs July 31st, 2008, 08:07 AM
Replies: 166
Views: 14,511
Posted By Rorschach
Re: The Peccary

Ok, that was not cool. So much time building up that SC of mine and then he just auto-retreats (75%troops lost) while defending his fortress.

Boooh!

He he, that went down the crapper. Well...
Forum: Multiplayer and AARs July 31st, 2008, 04:00 AM
Replies: 166
Views: 14,511
Posted By Rorschach
Re: The Peccary

Turn 60.
The walls of Smouldercone fortress have been breached!
Come on Reno, make your best shot.
Forum: Multiplayer and AARs July 30th, 2008, 08:04 AM
Replies: 166
Views: 14,511
Posted By Rorschach
Re: The Peccary

How long are you supposed to camp outside my fortress Reno?
Hoping I'll open the door by mistake?

:p
Forum: Multiplayer and AARs July 29th, 2008, 03:43 AM
Replies: 166
Views: 14,511
Posted By Rorschach
Re: The Peccary

On the other hand this game is already reduced to 5 players going on 4 going on 3 so keeping the 24-hour limit will ensure keeping the current pace. And maybe add such a strain on Sauromatia's...
Forum: Multiplayer and AARs July 28th, 2008, 08:44 AM
Replies: 166
Views: 14,511
Posted By Rorschach
Re: The Peccary

I would hope Renojustin could admin.

I would like a 48 hour limit, although I don't think the game will slow down much for that reason.

Great pace everyone...
Forum: Multiplayer and AARs July 28th, 2008, 04:12 AM
Replies: 166
Views: 14,511
Posted By Rorschach
Re: The Peccary

I had two stale turns now, and luckily (again) a decisive battle had not been fought. A third turn had to be played by a friend via telephone http://forum.shrapnelgames.com/images/smilies/happy.gif
...
Forum: Multiplayer and AARs July 23rd, 2008, 09:11 AM
Replies: 166
Views: 14,511
Posted By Rorschach
Re: The Peccary

Sauromatia attacks!

The battles outside the Abysian Capitol were just about to escalate towards a climax when the Abysian defenders prepared for a massive counterattack. Then news from the far...
Forum: Multiplayer and AARs July 22nd, 2008, 06:10 AM
Replies: 166
Views: 14,511
Posted By Rorschach
Re: The Peccary

Yes?

http://forum.shrapnelgames.com/images/smilies/happy.gif

Hmm, did you attack anyway? I killed 3 of your artillery mages and your Pretender last turn?

Well, if you didn't have anything...
Forum: Multiplayer and AARs July 22nd, 2008, 04:17 AM
Replies: 166
Views: 14,511
Posted By Rorschach
Re: The Peccary

The enemy Pretender attacked our capitol and lured out the defenders in front of the fortress. She then started casting Earth Quakes in a clever attempt to kill as many enemies as possible.

She...
Forum: Multiplayer and AARs July 21st, 2008, 03:33 AM
Replies: 166
Views: 14,511
Posted By Rorschach
Re: The Peccary

Hmm, I seem to have no counter to the Keltish invaders http://forum.shrapnelgames.com/images/smilies/frown.gif
Forum: Multiplayer and AARs July 21st, 2008, 02:47 AM
Replies: 166
Views: 14,511
Posted By Rorschach
Re: The Peccary

No clash of heroes. But Tir na n'oG took the math seriously this time, I can say that much.
Forum: Multiplayer and AARs July 20th, 2008, 06:22 PM
Replies: 166
Views: 14,511
Posted By Rorschach
Re: The Peccary

Ok, I stand corrected:p
Forum: Multiplayer and AARs July 19th, 2008, 09:14 AM
Replies: 166
Views: 14,511
Posted By Rorschach
Re: The Peccary

The Fir Bolg warriors of Tir na n'OG expected no resistance at the northern front. They attacked with high spirits, knowing that anything the Abysians could assemble in defence would merely be a...
Forum: Multiplayer and AARs July 18th, 2008, 03:43 PM
Replies: 166
Views: 14,511
Posted By Rorschach
Re: The Peccary

Oh, the humanity!

http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Multiplayer and AARs July 18th, 2008, 04:32 AM
Replies: 166
Views: 14,511
Posted By Rorschach
Re: The Peccary

I am sorry to hear of the demise of Ermor. I really enjoyed your company das123 and hope to meet you again:)
Forum: Multiplayer and AARs July 14th, 2008, 05:16 AM
Replies: 166
Views: 14,511
Posted By Rorschach
Re: The Peccary

Ok, then it works as it should:D
Forum: Multiplayer and AARs July 14th, 2008, 04:33 AM
Replies: 166
Views: 14,511
Posted By Rorschach
Re: The Peccary

People are continuously talking about NAP's and 3 turn pause before attacking. Are these terms universal etiquette? I haven't found a stickied thread on the subject so are there any "house rules" I...
Forum: Multiplayer and AARs July 12th, 2008, 05:34 AM
Replies: 166
Views: 14,511
Posted By Rorschach
Re:

Sauromatia managed to balance the front, so we keep up the pressure where we are strong.
Showing results 1 to 25 of 40

 
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