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Search: Posts Made By: LeTharg
Forum: Space Empires: IV & V October 5th, 2001, 04:41 PM
Replies: 13
Views: 2,197
Posted By LeTharg
Re: Autolaunch satellites?

I agree--mines too.

When I asked this question many moons ago, someone pointed out that you could have a satellite launching ship with repeat orders that picked up the sats and launched them.
...
Forum: Space Empires: IV & V October 4th, 2001, 04:05 PM
Replies: 3
Views: 1,352
Posted By LeTharg
Re: worlds oldest gamer-can\'t top me

I was born Nov 1945. So I guess I have a few days on you Tomdy2k. Course you may not count me as a fanatic; I play mostly CRPGs and FPSs--SE4 is my first turn-based strategy title.


[This message...
Forum: Space Empires: IV & V August 18th, 2001, 09:37 PM
Replies: 14
Views: 3,391
Posted By LeTharg
Re: Natural Merchant racial tech?

The value also depends on the type of game. I'm playing in a game where you can only colonize planets of the same type and atmosphere as your home planet (methane ice in my case). That means 1 or 2...
Forum: Space Empires: IV & V August 17th, 2001, 01:33 AM
Replies: 4
Views: 925
Posted By LeTharg
Re: What difficulty settings do you use

For a challenge, I play PBW. Those darned humans can be quite difficult.
Forum: Space Empires: IV & V August 15th, 2001, 06:05 PM
Replies: 3
Views: 1,012
Posted By LeTharg
Re: SEIV inspired games

The kind folks at PBW process all my turns...which is a good thing given the antiquity of my computer.
Forum: Space Empires: IV & V August 15th, 2001, 03:13 AM
Replies: 12
Views: 2,059
Posted By LeTharg
Re: Read this if you play by email

Wow, use a little common sense before buying into these things. Or, at least check it out.

There are a number of sites that report on hoaxes like this. Here is one:...
Forum: Space Empires: IV & V August 14th, 2001, 09:29 PM
Replies: 3
Views: 1,193
Posted By LeTharg
Re: Multiplayer moods?

That seems to happen to me when I miss a turn and the AI plays. I don't know of anyway to set it (or reset when the AI messes it up).

Is it possible that it happened when the AI played someone's...
Forum: Space Empires: IV & V August 13th, 2001, 04:17 PM
Replies: 1
Views: 976
Posted By LeTharg
Handicap game

witherton has created "Bob's Handicap Game" on PBW to try to address skill differences caused by experience differences. From the game description:
"complete Newbies get 5000 point empires.
if you...
Forum: Space Empires: IV & V August 13th, 2001, 04:02 PM
Replies: 5
Views: 1,160
Posted By LeTharg
Re: PBW - AI control of your empire?

Wow, if the empire is in that bad shape you might just ask the game admin to "finish" it. That will turn it over to the AI for the rest of the game, and then when you have moved, you can join a new...
Forum: Space Empires: IV & V August 13th, 2001, 03:00 AM
Replies: 5
Views: 1,160
Posted By LeTharg
Re: PBW - AI control of your empire?

There is a proposed enhancement on the to-do list for PBW to allow you change your state so the game won't wait for you when you will be unable to play.

Two suggestions:
1. Get someone to play...
Forum: Space Empires: IV & V August 12th, 2001, 09:38 PM
Replies: 12
Views: 1,904
Posted By LeTharg
Unit only empires

In several of the PBEM games I've played empires have been reduced to all units (mines). They have no planets, ships or population. Two things happen. First they lose all contact with other empires...
Forum: Space Empires: IV & V August 7th, 2001, 09:02 PM
Replies: 7
Views: 1,295
Posted By LeTharg
Re: General Questions

I'm sure you will get lots of answers to the other questions but here are my thoughts on a couple of them:

3. Invading planets. You need lots of troops (better troops help as well--your physical...
Forum: Space Empires: IV & V August 5th, 2001, 07:25 PM
Replies: 6
Views: 1,009
Posted By LeTharg
Does the intel problem affect PBW games?

We are having a discussion for Deathstalker's game on PBW: should we voluntarily restrict intel operations because of the problem with intel in 1.41.

The question is: Has anyone seen this problem...
Forum: Space Empires: IV & V August 5th, 2001, 06:23 PM
Replies: 15
Views: 2,074
Posted By LeTharg
Re: Ground Combat Lessons

Just a comment about using multiple troopships in simulataneous play. When I tried this, the ships fought independently. That is, the first ship landed troops and they fought the militia and lost....
Forum: Space Empires: IV & V July 31st, 2001, 05:14 PM
Replies: 6
Views: 1,195
Posted By LeTharg
Re: Frustrated with PBW!!!

While I too have had some frustrations with PBW...right now I'm not getting emailed turns... I would like to say that I think the PBW folks do a great job. And the price is great too.

There are a...
Forum: Space Empires: IV & V July 17th, 2001, 07:13 PM
Replies: 33
Views: 3,302
Posted By LeTharg
Re: Deathstalkers PBW game

I also would like to stay with 24 hour. In another game we went to longer periods and I found it hard to stay interested (and remember what was going on). Short attention span I guess.

Exceptions...
Forum: Space Empires: IV & V July 9th, 2001, 04:57 PM
Replies: 30
Views: 3,752
Posted By LeTharg
Re: newtonian motion

Ooooh, donut shaped universes. Stars like sugar candy.

Throw in a twist and play on a projected plane, or maybe a Klein bottle.

The Mobius strip game with shorcuts "through" the strip.

Why...
Forum: Space Empires: IV & V July 9th, 2001, 03:24 PM
Replies: 33
Views: 3,302
Posted By LeTharg
Re: Deathstalkers PBW game

Deathstalker,

You will not be the first game host to do that nor probably the Last. I speak from experience. The admin folks at PBW are very nice about getting things going--when I did the same...
Forum: Space Empires: IV & V July 8th, 2001, 08:10 PM
Replies: 33
Views: 3,302
Posted By LeTharg
Re: Deathstalkers PBW game

I don't mind a restart but would point out that you can change your password without one. Just use the empire option. In a game I hosted we had 3 players who forgot passwords and they simply changed...
Forum: Space Empires: IV & V July 8th, 2001, 05:23 PM
Replies: 20
Views: 3,459
Posted By LeTharg
Re: New CI bug with v1.41 ?

Before 1.41 the PBEM games were overrun with fighters. Now fighters are less common. I suppose this new "feature" will mean lots of Intel wars with those who know about it having an advantage over...
Forum: Space Empires: IV & V July 1st, 2001, 05:49 PM
Replies: 8
Views: 1,253
Posted By LeTharg
Re: What gets executed first in Simultaneous games?

Here's what I think I've seen posted elsewhere:

The turn gets divided into 30 days and these days are cycled player by player in order. Movement is by sector so a ship with 6 moves would move once...
Forum: Space Empires: IV & V June 25th, 2001, 01:32 AM
Replies: 22
Views: 3,564
Posted By LeTharg
Re: SE RPG community dying *sigh*

"serene sun-worshipping flowers" I like it. In my oldest game I'm playing a race of berserker bunny rabbits. Cute, fluffy and deadly.

But I haven't seen much interest in going along with that sort...
Forum: Space Empires: IV & V June 24th, 2001, 06:02 PM
Replies: 10
Views: 2,052
Posted By LeTharg
Re: More newbie questions

1. I asked once about sweep mines and was told that it was useful for tactical combat to handle mines released during combat. Since I only play PBEM, I can't verify.

2. Trading comm channels is...
Forum: Space Empires: IV & V June 24th, 2001, 04:15 PM
Replies: 22
Views: 3,564
Posted By LeTharg
Re: SE RPG community dying *sigh*

Wow is it really dead?

I'm new to the game and genre and thought the community for SEIV was the best I've seen for any game. Not the biggest but the best. I just started a game on PBW and we have...
Forum: Space Empires: IV & V June 24th, 2001, 12:34 AM
Replies: 8
Views: 1,555
Posted By LeTharg
Re: Question about multiplayer

Sometimes newly constructed ships are supplied and sometimes they are not in simultaneous games.

My theory on the zero movement points is this: If construction takes the entire previous turn (all...
Showing results 1 to 25 of 65

 
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