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Search: Posts Made By: aroenche
Forum: Space Empires: IV & V April 20th, 2001, 11:12 PM
Replies: 5
Views: 1,126
Posted By aroenche
Re: v1.35 Ground Combat Bug

I removed the existing install and directory, re-installed from CD, ran the 1.35 patch, created a new single player game, designed a toop carrier and troop unit, and reproduced the same error. Troop...
Forum: Space Empires: IV & V April 19th, 2001, 11:07 AM
Replies: 5
Views: 1,126
Posted By aroenche
v1.35 Ground Combat Bug

v1.35

In the combat simulator, a successful planet capture causes an "Access violation at address 004D2260 in module 'SE4.EXE'. Read address of FFFFFFFF." when closing the ground combat dialog. ...
Forum: Space Empires: IV & V April 18th, 2001, 10:57 PM
Replies: 5
Views: 810
Posted By aroenche
Re: Custom strategies ignored in combat simulator?

Thanks for the feedback guys, glad I'm not the only one who finds this behaviour confusing.

Another possible problem I've noticed is that in this same scenario, if you substitute weapons only or...
Forum: Space Empires: IV & V April 18th, 2001, 02:00 AM
Replies: 5
Views: 810
Posted By aroenche
Re: Custom strategies ignored in combat simulator?

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by jc173:
Haven't played around with the simulator too much but was the base assigned to your side or the computer...
Forum: Space Empires: IV & V April 18th, 2001, 12:30 AM
Replies: 5
Views: 810
Posted By aroenche
Custom strategies ignored in combat simulator?

I just purchased the full v1.02, and immediately patched up v1.30.

In the .51 demo, custom strategies could be defined and used in the combat simulator, but this appears to be completely broken in...
Showing results 1 to 5 of 5

 
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