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Old April 18th, 2001, 10:57 PM

aroenche aroenche is offline
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Default Re: Custom strategies ignored in combat simulator?

Thanks for the feedback guys, glad I'm not the only one who finds this behaviour confusing.

Another possible problem I've noticed is that in this same scenario, if you substitute weapons only or sheilds only weapons on the base, all type weapons will continue to fire on the initially selected target, even though the first shot wipes out all weapons or sheilds on this target. Is this by design? It seems pretty useless to outfit a base this way, given that it will blow its collective load on one target (with no effect after the first shot), while other targets which /can/ be effected are present and well within range.

I can manually target the same weapons on any target desired (up to 5), but this is not a satisfactory solution for simul play or in any largish game. The micromanagement would be overwhelming.

Can anyone confirm that this is intended behaviour?

BTW, my install is right out of the box, with no mods of any kind.

Thanks



[This message has been edited by aroenche (edited 18 April 2001).]
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