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  #1  
Old April 18th, 2001, 02:00 AM

aroenche aroenche is offline
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Default Re: Custom strategies ignored in combat simulator?

quote:
Originally posted by jc173:
Haven't played around with the simulator too much but was the base assigned to your side or the computer opponent?


The behaviour was the same under either scenario...

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Old April 18th, 2001, 08:08 AM

Possum Possum is offline
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Default Re: Custom strategies ignored in combat simulator?

I can confirm this. I was playing around in the simulator myself earlier tonight, oddly enough also using NSP3's on a base with multiplex.

Like he says, it would fire on one ship 'til the ship was dead, then stop shooting for the turn, even though it had weps to fire and enemies within range.
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Old April 18th, 2001, 08:50 AM

Admiral Grover Admiral Grover is offline
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Default Re: Custom strategies ignored in combat simulator?

I would have to agree. Several of my starbases in the simulator and strategic combat don't use the Multiplex ability at all. It is highly annoying when a station can use 6 out of 8 of its weapons to destroy a dreadnaught, and it leaves the other 2 until the next turn. Someone should send this in to MM as a bug (if not done already).

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Old April 18th, 2001, 10:57 PM

aroenche aroenche is offline
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Default Re: Custom strategies ignored in combat simulator?

Thanks for the feedback guys, glad I'm not the only one who finds this behaviour confusing.

Another possible problem I've noticed is that in this same scenario, if you substitute weapons only or sheilds only weapons on the base, all type weapons will continue to fire on the initially selected target, even though the first shot wipes out all weapons or sheilds on this target. Is this by design? It seems pretty useless to outfit a base this way, given that it will blow its collective load on one target (with no effect after the first shot), while other targets which /can/ be effected are present and well within range.

I can manually target the same weapons on any target desired (up to 5), but this is not a satisfactory solution for simul play or in any largish game. The micromanagement would be overwhelming.

Can anyone confirm that this is intended behaviour?

BTW, my install is right out of the box, with no mods of any kind.

Thanks



[This message has been edited by aroenche (edited 18 April 2001).]
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