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Showing results 1 to 25 of 27
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Posts Made By:
Tricorder
Forum:
Space Empires: IV & V
November 10th, 2001, 08:26 PM
Replies:
23
Racial Traits, Discussion on Pro's/Con's.
Views:
2,982
Posted By
Tricorder
Re: Racial Traits, Discussion on Pro\'s/Con\'s.
I find that I don't like any of the advanced research trees. I would rather use the 1500 points to increase things like aggressiveness and defensiveness for one thing, then use that advantage to...
Forum:
Space Empires: IV & V
November 9th, 2001, 06:07 AM
Replies:
12
Viewing Posts
Views:
2,102
Posted By
Tricorder
Re: Viewing Posts
Well, the best thing would be for this board's settings to have an option for that format, new to old or old to new. Then everyone, including me, would be happy. I prefer to get into a thread and see...
Forum:
Space Empires: IV & V
November 8th, 2001, 12:59 PM
Replies:
39
What I Hate Most About SEIV
Views:
4,136
Posted By
Tricorder
Re: What I Hate Most About SEIV
Okay, here's one, and I did write to Malfador long BEFORE 1.49 came out with this suggestion.
One example of losing all the population is a plague. If all the population dies off and you...
Forum:
Space Empires: IV & V
November 8th, 2001, 02:30 AM
Replies:
2
Legend of the Ancients - LotA
Views:
1,365
Posted By
Tricorder
Re: Legend of the Ancients - LotA
Ya, I emailed him. Looks like a Rockin' game. I'm #20 too so maybe it will get going soon if I'm approved http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
Forum:
Space Empires: IV & V
November 8th, 2001, 12:46 AM
Replies:
2
Legend of the Ancients - LotA
Views:
1,365
Posted By
Tricorder
Legend of the Ancients - LotA
Okay, anyone know about the Legend of the Ancients PBW game? Apparently, Intelligence is in question. Should I reduce it in my race to 50 percent or is it going to be fully used in this game? Need to...
Forum:
Space Empires: IV & V
November 7th, 2001, 11:04 PM
Replies:
39
What I Hate Most About SEIV
Views:
4,136
Posted By
Tricorder
Re: What I Hate Most About SEIV
- When I sometimes assign a ship to a path for the upcoming movement (simultaneous movement) you don't always see the ship path/blue lines showing it's proposed route.
A pain when you come back to...
Forum:
Space Empires: IV & V
November 7th, 2001, 10:49 PM
Replies:
0
Stellar Wars 2
Views:
1,003
Posted By
Tricorder
Stellar Wars 2
Okay, my first PBW game, I've joined Stellar Wars 2 but can't find any thread on it here as posted in game info.
So, I'll start a new one. I see there is 11 players and I'm anxious to start...
Forum:
Space Empires: IV & V
November 7th, 2001, 10:15 PM
Replies:
2
LAST Question... for now
Views:
1,062
Posted By
Tricorder
Re: LAST Question... for now
Hell, been playing this game for awhile now, with AI single player... but didn't know that, HA! How about that, thanks.
Forum:
Space Empires: IV & V
November 7th, 2001, 10:03 PM
Replies:
2
LAST Question... for now
Views:
1,062
Posted By
Tricorder
LAST Question... for now
I saw a game listed that with details, said racial points were 3000. I don't get it. Creating an empire I only have 2000 points. What's up with that? Thanks.
I'm almost ready and know everything...
Forum:
Space Empires: IV & V
November 7th, 2001, 08:27 PM
Replies:
12
Viewing Posts
Views:
2,102
Posted By
Tricorder
Viewing Posts
How do I get this dam forum to display the first message posted in a thread first, rather than the Last message posted first?
Anyone? Thanks.
Forum:
Space Empires: IV & V
November 7th, 2001, 02:19 AM
Replies:
6
Quick Question
Views:
1,634
Posted By
Tricorder
Re: Quick Question
Ah yes, cool. I remember that game. I find myself wishing that I could make my own shipset now, though. I wouldn't mind the ships to match the Kilrathi/Wing Commander ships from the games, but I...
Forum:
Space Empires: IV & V
November 6th, 2001, 09:33 PM
Replies:
6
Quick Question
Views:
1,634
Posted By
Tricorder
Re: Quick Question
Nah, I got it. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif I just like the Kilrathi from the Wing Commander game series and this set has a race portrait that looks close enough. Thanks...
Forum:
Space Empires: IV & V
November 6th, 2001, 08:43 PM
Replies:
6
Quick Question
Views:
1,634
Posted By
Tricorder
Re: Quick Question
Great info, thanks very much... but what's wrong with Kilrathi / Clan as my empire name? http://www.shrapnelgames.com/ubb/images/icons/confused.gif
Forum:
Space Empires: IV & V
November 6th, 2001, 06:46 PM
Replies:
6
Quick Question
Views:
1,634
Posted By
Tricorder
Quick Question
Okay, I am dying to start PBW with humans for first time... I have read almost all I need to know from PBW site...
LAST QUESTION:
I am planning on using the great Aquilaeian race file already...
Forum:
Space Empires: IV & V
November 6th, 2001, 04:34 AM
Replies:
8
Object Transparency
Views:
1,762
Posted By
Tricorder
Re: Object Transparency
Ya, that one I posted below a little 'loud' for spotting ships and stuff.
Here's a good starmap replacement which includes the matching blackhole one, too. And the smaller Versions are also...
Forum:
Space Empires: IV & V
November 6th, 2001, 04:10 AM
Replies:
8
Object Transparency
Views:
1,762
Posted By
Tricorder
Re: Object Transparency
Very cool, thanks... but I noticed that the actuall stars in the center of systems still has a black ring around them showing, like they aren't totally masked/transparent or whatever.
I did put...
Forum:
Space Empires: IV & V
November 6th, 2001, 03:48 AM
Replies:
14
PBW Shipset Etiquette
Views:
1,988
Posted By
Tricorder
Re: PBW Shipset Etiquette
Well, I haven't played PBW with humans at all yet, and I don't make my own shipset stuff yet. I have one from that Universal Ship Yards on Tripod.com unmodified, and when applicable I fully agree...
Forum:
Space Empires: IV & V
November 6th, 2001, 03:36 AM
Replies:
3
Multiplayer
Views:
952
Posted By
Tricorder
Re: Multiplayer
Cool, thanks. Good info there, but also looking for more technical information.
I like to analyse a lot. Do people play a turn per day...
What about custom stuff, races and that, I would just...
Forum:
Space Empires: IV & V
November 6th, 2001, 02:33 AM
Replies:
8
Object Transparency
Views:
1,762
Posted By
Tricorder
Re: Object Transparency
Tis cool, thanks. May get tired of that very fast. I wrote to Malfador and hopefully this transparency thing will be incorporated in the engine later. Thanks.
Forum:
Space Empires: IV & V
November 6th, 2001, 01:35 AM
Replies:
3
Multiplayer
Views:
952
Posted By
Tricorder
Multiplayer
Okay, I've never played multiplayer before/yet with SE4, so any tips on differences from playing the single player/AI game would be appreciated. Could be an informative thread for all new to...
Forum:
Space Empires: IV & V
November 6th, 2001, 01:30 AM
Replies:
8
Object Transparency
Views:
1,762
Posted By
Tricorder
Object Transparency
Okay, given up on Ancient Ruins thing for the moment...
I want to use the attached background for starmap, but when I do, the objects like planets over it really show the black box of the object's...
Forum:
Space Empires: IV & V
November 1st, 2001, 03:19 AM
Replies:
13
Ancient Ruins
Views:
2,869
Posted By
Tricorder
Re: Ancient Ruins
Try this, with 1.49 go into the editor and take a 1.49 generated map you saved. Assign a planet with the starting position for player 1 so you know where you are starting, then on another planet in...
Forum:
Space Empires: IV & V
October 31st, 2001, 09:21 PM
Replies:
13
Ancient Ruins
Views:
2,869
Posted By
Tricorder
Ancient Ruins
Well, I'm almost ready to go back to 1.41 among other things... Ancient Ruins are screwed up. In a map generated by 1.49 the ruins show as
combat movement: We have discovered...
That combat...
Forum:
Space Empires: IV & V
June 5th, 2001, 06:15 PM
Replies:
7
Multiplayer Games
Views:
1,302
Posted By
Tricorder
Re: Multiplayer Games
Thanks all. The PlayByWeb looks cool, guess I'll wait to see if next SE4 patch fixes to what doesn't let 1.35 work I guess.
Thanks.
Forum:
Space Empires: IV & V
June 4th, 2001, 09:50 PM
Replies:
7
Multiplayer Games
Views:
1,302
Posted By
Tricorder
Multiplayer Games
Anyone remember a game called Stars! for Windows? There was a web site for it that allowed players to play email multiplayer games that generally would be done by email at a turn per day.
Is there...
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