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Showing results 1 to 25 of 99
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Posts Made By:
CombatSquirrel
Forum:
Space Empires: IV & V
February 25th, 2003, 02:40 AM
Replies:
183
MOO3 finished!
Views:
9,947
Posted By
CombatSquirrel
Re: MOO3 finished!
MOO3 is supposed to go on sale tomorrow... or at least the pre-sales are supposed to ship tomorrow. I do not know yet if any local outlets (Best Buy, EBgames, etc.) will have it in.
A few...
Forum:
Space Empires: IV & V
February 18th, 2003, 03:47 AM
Replies:
4,045
Are you tough enough to be the "King of the Hill"?
Views:
319,002
Posted By
CombatSquirrel
Re: Are you tough enough to be the "King of the Hill"?
I was actually hoping to try a few tricks out on you Geo. They wouldn't have helped me win, mind you, but you would have got a chuckle out of them...
CombatSquirrel
Forum:
Space Empires: IV & V
December 9th, 2002, 12:01 AM
Replies:
9
Mac->Virtual PC->SEIV?
Views:
1,412
Posted By
CombatSquirrel
Re: Mac->Virtual PC->SEIV?
Well,
As far as wanting a Mac, that is largely beside the point... you open the package and take your chances with family and Christmas.
And I agree about Apple Computer having a superior...
Forum:
Space Empires: IV & V
December 8th, 2002, 08:40 PM
Replies:
9
Mac->Virtual PC->SEIV?
Views:
1,412
Posted By
CombatSquirrel
Mac->Virtual PC->SEIV?
Has anyone tried to use SEIV under Virtual PC on a Mac? I got a peek at a Christmas present early, and I hope that I can make SEIV work somehow on an iBook.
CombatSquirrel
Forum:
Space Empires: IV & V
December 8th, 2002, 08:38 PM
Replies:
1,631
OT: The House of 1001+ Avatars
Views:
113,432
Posted By
CombatSquirrel
Re: OT: The House of 1001+ Avatars
Wow... pretty deluxe. Thanks a gadzillion!
Maybe if I get the time, I'll put an eyepatch on the little beast and give him a cigar and sword...
CombatSquirrel
Forum:
Space Empires: IV & V
December 8th, 2002, 02:28 AM
Replies:
1,631
OT: The House of 1001+ Avatars
Views:
113,432
Posted By
CombatSquirrel
Re: OT: The House of 1001+ Avatars
Where is the "suck-up" line for these?
CombatSquirrel
Forum:
Space Empires: IV & V
December 2nd, 2002, 06:14 PM
Replies:
9
What are weapon mounts?
Views:
1,809
Posted By
CombatSquirrel
Re: What are weapon mounts?
<font size="2" face="Verdana, Helvetica, sans-serif">No, the AI uses the Last mount entry in CompEnhancements.txt that is available to the particular size of ship. In the standard game, they are...
Forum:
Space Empires: IV & V
December 2nd, 2002, 01:50 AM
Replies:
9
What are weapon mounts?
Views:
1,809
Posted By
CombatSquirrel
Re: What are weapon mounts?
Pathogen,
SEIV is loaded with things like that. You can play for months and months, and then suddenly someone will point out one new trick that can change your whole playing style... kinda cool
...
Forum:
Space Empires: IV & V
November 27th, 2002, 08:06 AM
Replies:
255
Advise
Views:
19,576
Posted By
CombatSquirrel
Re: Advise
Well, hmmm...
Let's make some assumptions:
Legally, the age of majority in the States is 18. After 18 years of age, the government cannot make or enforce any laws, regulations, or involve...
Forum:
Space Empires: IV & V
November 27th, 2002, 07:46 AM
Replies:
880
*** Star Trek Mod Discussion ***
Views:
57,925
Posted By
CombatSquirrel
Re: *** Star Trek Mod Discussion ***
<font size="2" face="Verdana, Helvetica, sans-serif">Oh, I like that... clever and Trekkie at the same time.
CombatSquirrel
Forum:
Space Empires: IV & V
November 27th, 2002, 07:42 AM
Replies:
880
*** Star Trek Mod Discussion ***
Views:
57,925
Posted By
CombatSquirrel
Re: *** Star Trek Mod Discussion ***
Also, I believe that Extra Movement, and Bonus Movement do make your engines spend supply for the additional spaces moved, and that Extra Movement will only add to standard movement if standard...
Forum:
Space Empires: IV & V
November 22nd, 2002, 09:01 PM
Replies:
31
Emissive Armour/Fighter Stacking
Views:
4,483
Posted By
CombatSquirrel
Re: Emissive Armour/Fighter Stacking
What I am visualizing is allowing fighters to move and fire as a unit, but simply calculate damage from each unit as it is determined to hit or miss. EA of the target would count in this damage...
Forum:
Space Empires: IV & V
November 22nd, 2002, 01:56 AM
Replies:
31
Emissive Armour/Fighter Stacking
Views:
4,483
Posted By
CombatSquirrel
Re: Emissive Armour/Fighter Stacking
<font size="2" face="Verdana, Helvetica, sans-serif">I also see what you are saying, Geo, and in SEIV standard I agree that it is a largely irrelevant point. But the fact remains that you can make...
Forum:
Space Empires: IV & V
November 20th, 2002, 04:36 PM
Replies:
31
Emissive Armour/Fighter Stacking
Views:
4,483
Posted By
CombatSquirrel
Re: Emissive Armour/Fighter Stacking
<font size="2" face="Verdana, Helvetica, sans-serif">But it is easy to mod the effectiveness of EA 1, to say just 5 points, and it would beautifully simulate the ineffectiveness of the smaller weapon...
Forum:
Space Empires: IV & V
November 20th, 2002, 12:43 PM
Replies:
31
Emissive Armour/Fighter Stacking
Views:
4,483
Posted By
CombatSquirrel
Re: Emissive Armour/Fighter Stacking
This fighter stacked damage being applied as one lump sum against the emissive effect has been commented on (and complained about) for years. Is there some explanation or rationalization for why...
Forum:
Space Empires: IV & V
November 20th, 2002, 12:58 AM
Replies:
31
Emissive Armour/Fighter Stacking
Views:
4,483
Posted By
CombatSquirrel
Re: Emissive Armour/Fighter Stacking
<font size="2" face="Verdana, Helvetica, sans-serif">Is this still true?
CombatSquirrel
Forum:
Space Empires: IV & V
November 19th, 2002, 02:59 AM
Replies:
9
Components that do not work
Views:
1,613
Posted By
CombatSquirrel
Re: Components that do not work
Or perhaps....
-------------------------------------------------
Name := Ork Gladiator Pits
Description := Huge Civic Center for the masses to witness the most
violent and gory deaths...
Forum:
Space Empires: IV & V
November 18th, 2002, 02:30 AM
Replies:
9
don't read... just gif
Views:
1,307
Posted By
CombatSquirrel
Re: don\'t read... just gif
1037579392.gif (http://forum.shrapnelgames.com/newuploads/1037579392.gif)
Forum:
Space Empires: IV & V
November 18th, 2002, 01:02 AM
Replies:
9
don't read... just gif
Views:
1,307
Posted By
CombatSquirrel
Re: don\'t read... just gif
Just a .gif
Forum:
Space Empires: IV & V
November 17th, 2002, 05:37 PM
Replies:
237
SE4 Modder Ver 1.76 (updated for ver 1.91)
Views:
21,370
Posted By
CombatSquirrel
Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
<font size="2" face="Verdana, Helvetica, sans-serif">Just an easy print out list:
FAMILY #: COMPONENTS IN FAMILY
9007
BaHa Agur Atomizer Compartment
Uniform Repair Room
Captain's...
Forum:
Space Empires: IV & V
November 17th, 2002, 05:26 PM
Replies:
237
SE4 Modder Ver 1.76 (updated for ver 1.91)
Views:
21,370
Posted By
CombatSquirrel
Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
<font size="2" face="Verdana, Helvetica, sans-serif">For me, I consider a component or facility obsolete if:
1) If a component or facility will be upgraded by use of the "Upgrade" feature under...
Forum:
Space Empires: IV & V
November 17th, 2002, 04:31 PM
Replies:
9
Components that do not work
Views:
1,613
Posted By
CombatSquirrel
Re: Components that do not work
Oh yeah,
Pretty gosh darn sure.
CombatSquirrel
Forum:
Space Empires: IV & V
November 13th, 2002, 05:44 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,917
Posted By
CombatSquirrel
Re: Babylon 5 Mod
B5 team,
I'm just starting to poke around in the B5 files (always trying to learn), and I notice that in Settings.txt, your population modifiers have an interesting feature. Your Production...
Forum:
Space Empires: IV & V
November 12th, 2002, 08:01 AM
Replies:
9
Components that do not work
Views:
1,613
Posted By
CombatSquirrel
Components that do not work
For entertainment purposes only please, gentlemen. Please feel free to add you own.
------------------------------------------------
Name := Pirate Wenching Crew
Description ...
Forum:
Space Empires: IV & V
November 12th, 2002, 07:47 AM
Replies:
203
AI DEAD MATCH CONTEST!
Views:
13,574
Posted By
CombatSquirrel
Re: AI DEAD MATCH CONTEST!
<font size="2" face="Verdana, Helvetica, sans-serif">Stone Mill, that is an awesome idea. Maybe victory will only be bragging rights, but I'm in.
CombatSquirrel
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