.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 1 to 25 of 30
Search took 0.00 seconds.
Search: Posts Made By: Singollo
Forum: Space Empires: IV & V August 19th, 2002, 11:05 PM
Replies: 21
Views: 3,269
Posted By Singollo
Re: Ancient Wars, SEIV style

Gotcha. So, you want to do away with cultural-specific "techs" altogether?

Changing the topic: why not have each star be sort of like a ringworld, with the equivalent of being like a larger city....
Forum: Space Empires: IV & V August 19th, 2002, 10:39 PM
Replies: 21
Views: 3,269
Posted By Singollo
Re: Ancient Wars, SEIV style

<font size="2" face="Verdana, Helvetica, sans-serif">Actually, "universality" and "cross-cultural truths" are big no-nos in academic anthropology. The trend is to say that, yes, at the base, we are...
Forum: Space Empires: IV & V August 19th, 2002, 09:17 PM
Replies: 21
Views: 3,269
Posted By Singollo
Re: Ancient Wars, SEIV style

Huh. Okay, fair enough. It's your mod, after all. http://forum.shrapnelgames.com/images/icons/icon10.gif I guess we have different opinions of cultural affinities; I definitely do see these...
Forum: Space Empires: IV & V August 19th, 2002, 08:27 PM
Replies: 21
Views: 3,269
Posted By Singollo
Re: Ancient Wars, SEIV style

I think you may be sticking to a too-rigid definition of "technology". (Either that, or I'm using it too loosely, or both.) As with any conVersion of the magnitude that you've proposed, lots of...
Forum: Space Empires: IV & V August 19th, 2002, 07:30 PM
Replies: 21
Views: 3,269
Posted By Singollo
Re: Ancient Wars, SEIV style

Well, replace "racial techs" with "cultural techs", and I think it would do fine. I mean, yes, there's certainly no physical reason that another culture couldn't use the same cultural techs, but...
Forum: Space Empires: IV & V August 19th, 2002, 07:00 PM
Replies: 21
Views: 3,269
Posted By Singollo
Re: Ancient Wars, SEIV style

How about these for "racial techs":

--Religious (Religious)
--Gemworking (Crystalline)
--Sanitation (Organic)
--Construction/transportation (Temporal)
--Shamanism (Psychic)

These would...
Forum: Space Empires: IV & V August 19th, 2002, 05:25 PM
Replies: 21
Views: 3,269
Posted By Singollo
Re: Ancient Wars, SEIV style

<font size="2" face="Verdana, Helvetica, sans-serif">I dunno...I'm probably being needlessly nitpicky here, but this just doesn't capture the idea well. If adding engines is like adding, say,...
Forum: Space Empires: IV & V August 19th, 2002, 04:51 PM
Replies: 21
Views: 3,269
Posted By Singollo
Re: Ancient Wars, SEIV style

I like the idea of having individual components represent small companies of warriors within a larger integrated unit. You could have small divisions composed of frontline warriors, bowman, pikeman,...
Forum: Space Empires: IV & V August 15th, 2002, 09:34 PM
Replies: 47
Views: 4,069
Posted By Singollo
Re: Alien Life

<font size="2" face="Verdana, Helvetica, sans-serif">Yup, the idea of a "flat universe", as opposed to an open one (endless expansion) or a closed one (Big Crunch...er, Smoosh). It's impossible to...
Forum: Space Empires: IV & V August 15th, 2002, 08:06 PM
Replies: 47
Views: 4,069
Posted By Singollo
Re: Alien Life

Wow, that sounds like an awesome premise for a story. How cool. That would indeed be a cruel joke, to be stuck at the end of the universe, near to the Big Crunch. IIRC, the most recent evidence...
Forum: Space Empires: IV & V August 15th, 2002, 06:48 PM
Replies: 47
Views: 4,069
Posted By Singollo
Re: Alien Life

I'm with Geo on this one. Given the vastness of the Universe, and the absurdity of the assumption that life must necessarily involve oxygen, water, rock planets, etc., I think it's pretty much a...
Forum: Space Empires: IV & V August 14th, 2002, 10:34 PM
Replies: 21
Views: 2,364
Posted By Singollo
Re: Star Wars game on PBW

IMHO, it would be best to pick an era of SW history, and use cultures/shipsets only from that time period. For instance, the Vong would have no business being in a Classic Era game, or a Prequel Era...
Forum: Space Empires: IV & V August 14th, 2002, 05:53 PM
Replies: 31
Views: 4,377
Posted By Singollo
Re: LOTR -DVD Info

Oh, I'm definitely buying the new one in addition to the one I have now. I'm a slave to my passions. I'm just kicking myself for not having done my homework on the current edition; if I had to do...
Forum: Space Empires: IV & V August 14th, 2002, 05:20 PM
Replies: 31
Views: 4,377
Posted By Singollo
Re: LOTR -DVD Info

<font size="2" face="Verdana, Helvetica, sans-serif">I'm not exactly sure of everything that's in it, but I got the impression that the extended edition will have pretty much everything that's on the...
Forum: Space Empires: IV & V August 14th, 2002, 03:18 PM
Replies: 31
Views: 4,377
Posted By Singollo
Re: LOTR -DVD Info

Yes, I too felt cheated by the release of a "non-extra-footage" DVD. I suppose that if I had done my homework, I would have known about the extended edition to be released in November. Oh, well,...
Forum: Space Empires: IV & V August 13th, 2002, 11:04 PM
Replies: 31
Views: 4,377
Posted By Singollo
Re: LOTR -DVD Info

<font size="2" face="Verdana, Helvetica, sans-serif">Actually, that's not technically true. The most basic forms of the legends found in The Silmarillion (and Unfinished Tales) existed before LotR,...
Forum: Space Empires: IV & V August 13th, 2002, 09:25 PM
Replies: 31
Views: 4,377
Posted By Singollo
Re: LOTR -DVD Info

Actually, I am of the opinion that LotR cannot be properly (read: entirely, accurately) appreciated without a solid knowledge of The Silmarillion and the other material. LotR is an amazing story in...
Forum: Space Empires: IV & V August 8th, 2002, 08:02 PM
Replies: 16
Views: 2,770
Posted By Singollo
Re: Eclipse avatar

Hmph!

It is not an eclipse. It is The (black) Eye of Sauron. So there.
Forum: Space Empires: IV & V August 8th, 2002, 05:18 PM
Replies: 7
Views: 1,224
Posted By Singollo
Re: When will the next patch be out?

Mmm...Baldur's Gate. Must...stay...away.....
Forum: Space Empires: IV & V August 2nd, 2002, 08:14 PM
Replies: 16
Views: 1,923
Posted By Singollo
Re: RCEs & Non-Newtonian in a QNP Universe

Hmm. What about the self-destruct device component? How does that work? I never build ships with self-destructs, so I confess to complete ignorance of how they function. I know that it's an...
Forum: Space Empires: IV & V August 2nd, 2002, 07:02 PM
Replies: 16
Views: 1,923
Posted By Singollo
Re: RCEs & Non-Newtonian in a QNP Universe

Right, I'm not making a case for the existence of such a weapon within the game's framework; I'm just responding to the reference to the galaxy gun with a "hey that would be pretty cool" comment. I...
Forum: Space Empires: IV & V August 2nd, 2002, 06:45 PM
Replies: 16
Views: 1,923
Posted By Singollo
Re: RCEs & Non-Newtonian in a QNP Universe

<font size="2" face="Verdana, Helvetica, sans-serif">What, with a planet-destroying drone as the torpedo fired from the GG? That would be sweet. A little unbalanced, perhaps, but sweet.
Forum: Space Empires: IV & V August 2nd, 2002, 06:07 PM
Replies: 18
Views: 1,744
Posted By Singollo
Re: Questions, part 5

<font size="2" face="Verdana, Helvetica, sans-serif">That wasn't true in my case, at least. I was researching something completely different. Interesting.
Forum: Space Empires: IV & V August 2nd, 2002, 05:39 PM
Replies: 18
Views: 1,744
Posted By Singollo
Re: Questions, part 5

Aha. Sneaky indeed. When you say that the "spaceyard rates add up", does this include manufacturing rates as well as repair rates?

<font size="2" face="Verdana, Helvetica, sans-serif">Are you...
Forum: Space Empires: IV & V August 2nd, 2002, 05:25 PM
Replies: 18
Views: 1,744
Posted By Singollo
Re: Questions, part 5

<font size="2" face="Verdana, Helvetica, sans-serif">Just a quick clarification to avoid any possible confusion: the "scrap" command is not the command to use if you want to get new techs from the...
Showing results 1 to 25 of 30

 
Forum Jump

All times are GMT -4. The time now is 01:55 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.