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Showing results 1 to 25 of 248
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Posts Made By:
Merry Jolkar
Forum:
Dominions 2: The Ascension Wars
January 5th, 2006, 02:01 AM
Replies:
901
Sticky:
The Dominions 3: "Wishlist"
Views:
168,415
Posted By
Merry Jolkar
Re: The Dominions 3: \"Wishlist\"
Perhaps you could only "unlock" access to each player if they gave you their password (or sent your race a game mail permitting you access). You'd only be able to see battles, say, not the whole...
Forum:
Dominions 2: The Ascension Wars
January 2nd, 2006, 09:29 AM
Replies:
901
Sticky:
The Dominions 3: "Wishlist"
Views:
168,415
Posted By
Merry Jolkar
Re: The Dominions 3: \"Wishlist\"
It would be fun to be able to review a game after it is finished. Would it be possible to have utility that allows you to go through turn by turn, seeing everything all players could see? A related...
Forum:
Dominions 2: The Ascension Wars
June 27th, 2005, 12:06 AM
Replies:
6
mercenary question
Views:
675
Posted By
Merry Jolkar
Re: mercenary question
Reminder to self: Get another pseudonym!
Forum:
Dominions 2: The Ascension Wars
June 26th, 2005, 07:11 PM
Replies:
6
mercenary question
Views:
675
Posted By
Merry Jolkar
mercenary question
If I bid high for a mercenary, but lose the province where the mercenary was supposed to show up, I do not get the mercenary. However, does the next highest bidder then get them, or do they just...
Forum:
Dominions 2: The Ascension Wars
June 9th, 2005, 06:48 PM
Replies:
6
castle question
Views:
826
Posted By
Merry Jolkar
Re: castle question
If I use Earth Attack or similar attack spells, am I assured that they will target my enemy within the castle, not my people seiging it?
Thanks,
Merry
Forum:
Dominions 2: The Ascension Wars
June 9th, 2005, 01:54 PM
Replies:
6
castle question
Views:
826
Posted By
Merry Jolkar
castle question
Do castles protect commanders from assassination attempts? From Wild Hunt, Earth Attack and the like?
Thanks,
M
Forum:
Scenarios, Maps & Mods
May 9th, 2005, 10:03 PM
Replies:
2
modding question
Views:
2,225
Posted By
Merry Jolkar
Re: modding question
That did the trick. Thank you Gandalf.
Forum:
Scenarios, Maps & Mods
May 4th, 2005, 12:17 AM
Replies:
2
modding question
Views:
2,225
Posted By
Merry Jolkar
modding question
I would like to give an advantage to newer players by allowing them to request a particular magic artifact. I'm trying to edit the .map file to achieve this goal. I enter:
#land 64
#additem...
Forum:
Dominions 2: The Ascension Wars
February 7th, 2005, 11:41 PM
Replies:
28
MapEditing Faq anuwhere?
Views:
3,477
Posted By
Merry Jolkar
Re: MapEditing Faq anuwhere?
I am editing a map and would like to have the King of Banefires occupy a province, and cast high level magical spells when attacked. I can get him into the province using the .map file below, but he...
Forum:
Dominions 2: The Ascension Wars
December 2nd, 2004, 03:27 AM
Replies:
8
question on castle storming
Views:
977
Posted By
Merry Jolkar
Re: question on castle storming
"Chris Adams"? What kind of name is *that*??
http://forum.shrapnelgames.com/images/smilies/tongue.gif
Forum:
Dominions 2: The Ascension Wars
December 2nd, 2004, 01:47 AM
Replies:
8
question on castle storming
Views:
977
Posted By
Merry Jolkar
Re: question on castle storming
Ach!! My secret identity is revealed! http://forum.shrapnelgames.com/images/smilies/shock.gif
Forum:
Dominions 2: The Ascension Wars
December 1st, 2004, 10:54 PM
Replies:
8
question on castle storming
Views:
977
Posted By
Merry Jolkar
Re: question on castle storming
Thank you.
One point is still not clear to me:
When you say, "Anybody set to break siege will fight in the same battle as anybody moving in from an outside province."
will this battle take...
Forum:
Dominions 2: The Ascension Wars
December 1st, 2004, 10:40 PM
Replies:
8
question on castle storming
Views:
977
Posted By
Merry Jolkar
question on castle storming
I have three questions regarding the timing of castle storming. Forgive me if these are addressed elsewhere-- I think the situation is special enough that it may be novel.
I have a force sieging...
Forum:
Dominions 2: The Ascension Wars
November 19th, 2004, 08:49 PM
Replies:
5
puzzling seige result
Views:
1,301
Posted By
Merry Jolkar
Re: puzzling seige result
Thank you very nice!
Merry
Forum:
Dominions 2: The Ascension Wars
November 19th, 2004, 04:43 PM
Replies:
9
The Cheat
Views:
1,250
Posted By
Merry Jolkar
The Cheat
I just realized where Norfleet got his avatar:
http://www.homestarrunner.com/vcr_cheat.html
Merry
Forum:
Dominions 2: The Ascension Wars
November 19th, 2004, 03:55 PM
Replies:
5
puzzling seige result
Views:
1,301
Posted By
Merry Jolkar
Re: puzzling seige result
Thanks. By the way, do troops set to "guard commander" contribute to the seige?
Forum:
Dominions 2: The Ascension Wars
November 19th, 2004, 02:13 PM
Replies:
5
puzzling seige result
Views:
1,301
Posted By
Merry Jolkar
puzzling seige result
In a test game, I have a Castellan (strength 10) leading a longbowman (strength 11) and an axeman (strength 10) who are seiging an unoccupied Fortified City (defense value 100). The very first turn...
Forum:
Dominions 2: The Ascension Wars
October 21st, 2004, 01:01 PM
Replies:
3
assassin question
Views:
1,046
Posted By
Merry Jolkar
assassin question
If there is a sneaking commander in my province and I assign an assassin in that province to attempt an assassination, will he, in fact, find the commander and assassinate him?
Forum:
Dominions 2: The Ascension Wars
October 3rd, 2004, 08:47 PM
Replies:
16
Please advise: can misfortune change on its own?
Views:
1,678
Posted By
Merry Jolkar
Re: Please advise: can misfortune change on its o
Thanks for the (quick!) advice. But, this is turn #3, so I don't think that can be the explanation in this case, can it?
Forum:
Dominions 2: The Ascension Wars
October 3rd, 2004, 08:35 PM
Replies:
16
Please advise: can misfortune change on its own?
Views:
1,678
Posted By
Merry Jolkar
Please advise: can misfortune change on its own?
I received this email from a player in a game I'm hosting, saying that his home province has a misfortune of -2. Can misfortune change like this, on its own? What do other hosts do in a case like...
Forum:
Dominions 2: The Ascension Wars
October 1st, 2004, 01:24 PM
Replies:
2
resource gathering questions
Views:
1,135
Posted By
Merry Jolkar
resource gathering questions
I'm trying to get a complete picture of what determines how many resources are available in a province. I have seen some useful information on the FAQ, but some questions are unanswered. And, I...
Forum:
Dominions 2: The Ascension Wars
September 29th, 2004, 01:47 AM
Replies:
6
question on communion slaves
Views:
848
Posted By
Merry Jolkar
question on communion slaves
I have three Theurg Communicants, a Theurg and an Arch Theurg.
The Theurg and Arch Theurg begin battle by casting Communion Master, and...none of their paths increases.
Theurg is Air 1 Astral 1...
Forum:
Dominions 2: The Ascension Wars
September 21st, 2004, 12:29 PM
Replies:
4
map suggestions?
Views:
833
Posted By
Merry Jolkar
map suggestions?
I'm hosting a game for six players, and would like to ask which maps people have enjoyed playing. I'm trying to find one that will give a balanced start for all six players, and which provide...
Forum:
Dominions 2: The Ascension Wars
August 20th, 2004, 03:08 AM
Replies:
9
Ghost Riders?
Views:
1,456
Posted By
Merry Jolkar
Ghost Riders?
After I cast Ghost Riders, do they remain in force, as an independent army? If so, do they move around, doing harm, or just stay in place?
Thanks,
Merry
Forum:
Dominions 2: The Ascension Wars
August 17th, 2004, 09:13 PM
Replies:
16
Eater of the Dead?
Views:
1,958
Posted By
Merry Jolkar
Re: Eater of the Dead?
Normally, a band of commanders will route as soon as any one of them is killed. But, IIRC, this is not true of Bogus and colleagues. Am I right on this, and if so, what is going on?
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