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Search: Posts Made By: Ward
Forum: Space Empires: IV & V April 2nd, 2003, 09:39 AM
Replies: 648
Views: 74,949
Posted By Ward
Re: OT: How old are you ?

I'm 22.

I am theoretically a student and I like strategies http://forum.shrapnelgames.com/images/icons/icon7.gif , RPG, do some sports(not proffesionaly) etc. You certainly have the picture.
Forum: Space Empires: IV & V April 2nd, 2003, 09:29 AM
Replies: 16
Views: 2,349
Posted By Ward
Re: Your Favorite Ship Size

<font size="2" face="Verdana, Helvetica, sans-serif">And the baseships can have most % of weapons and shields on them. They have only 2 disadvantages - slow speed(not so imporatnt in strategic...
Forum: Space Empires: IV & V April 1st, 2003, 03:21 PM
Replies: 16
Views: 2,349
Posted By Ward
Re: Your Favorite Ship Size

I voted for Baseship.

It IS slow but by the time you have the infrastructure and technology to use them you also have fast engines and solar sails. If enemy wants to fight he has to come to me, I...
Forum: Space Empires: IV & V March 29th, 2003, 02:06 AM
Replies: 5
Views: 1,040
Posted By Ward
Re: newbie questions

You can chncge the volume of music and sound effects easily. Just use the "-" key in the upper right corner and adjust the windows settings. http://forum.shrapnelgames.com/images/icons/icon12.gif
Forum: Space Empires: IV & V March 29th, 2003, 02:00 AM
Replies: 8
Views: 1,432
Posted By Ward
Re: New Concepts

<font size="2" face="Verdana, Helvetica, sans-serif">Isn't there a picture of the planet? I believe planet's colour indicates it's atmosphere.
Forum: Space Empires: IV & V March 28th, 2003, 03:51 PM
Replies: 1,859
Views: 124,643
Posted By Ward
Re: [OT] Another heated discussion about the Iraq siutation, war and politics.

<font size="2" face="Verdana, Helvetica, sans-serif">As far as I know and can speak for my country we are not members of any coalition. We did't approve the attack but we sent anti-chemical(don't...
Forum: Space Empires: IV & V March 28th, 2003, 03:29 PM
Replies: 86
Views: 7,937
Posted By Ward
Re: Things in SEIV I never knew about....

I was speaking about dreadnoughts. That's surely a BIG ship. O.K. http://forum.shrapnelgames.com/images/icons/icon7.gif There are Baseships, but those you can outmaneuver and save the space for...
Forum: Space Empires: IV & V March 28th, 2003, 03:21 PM
Replies: 28
Views: 2,759
Posted By Ward
Re: New Idiot Here

So everithing ends happily... http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum: Space Empires: IV & V March 28th, 2003, 03:10 PM
Replies: 86
Views: 7,937
Posted By Ward
Re: Things in SEIV I never knew about....

Yes, that's true and that's why I proposed to give there shield regenerator. Anyway, if the enemy has the firepower to put down your shields in 1 turn(and on hi-tech ships he usually has) you are in...
Forum: Space Empires: IV & V March 28th, 2003, 01:52 PM
Replies: 6
Views: 1,360
Posted By Ward
Re: A Desperate Plea For A Clear Movement Hotkey

You can always order the ship to go 3 spaces away and them return. Hotkey "M" is useful here. If you want to get rid of that ship, you can order it to sentry or to patrol(I believe this works even...
Forum: Space Empires: IV & V March 28th, 2003, 01:42 PM
Replies: 86
Views: 7,937
Posted By Ward
Re: Things in SEIV I never knew about....

Later in the game when you fight ships with shield depleters consider investing in Armor. It really pays off.

Yesterday, I did some experiments with hi-tech ships. I found out that ships with...
Forum: Space Empires: IV & V March 27th, 2003, 04:26 PM
Replies: 14
Views: 2,402
Posted By Ward
Re: Mopping up the AI

Master Belisarius:

Thanks. http://forum.shrapnelgames.com/images/icons/icon7.gif This is going to save me a lot of time. I just begun editing those AI TXTs. There are so many MODs and for a...
Forum: Space Empires: IV & V March 27th, 2003, 04:05 PM
Replies: 14
Views: 2,402
Posted By Ward
Re: Mopping up the AI

That's one short edit in txt file. http://forum.shrapnelgames.com/images/icons/icon7.gif
O.K. I have your point. Anyway I dont't know what TDM means.
Forum: Space Empires: IV & V March 27th, 2003, 03:57 PM
Replies: 38
Views: 4,388
Posted By Ward
Re: [OT] Your visions of the future.

Dogscoff: You did some nice work here. http://forum.shrapnelgames.com/images/icons/icon7.gif I generally agree with you.

One more thought I didn't include in my post(Third reply on this topic -...
Forum: Space Empires: IV & V March 26th, 2003, 05:58 PM
Replies: 14
Views: 2,402
Posted By Ward
Re: Mopping up the AI

This is why the victory condition "3x score of 2nd player" is good to have always on. http://forum.shrapnelgames.com/images/icons/icon12.gif
Try the surrender. Keep trying every turn. I am sure...
Forum: Space Empires: IV & V March 26th, 2003, 05:47 PM
Replies: 20
Views: 1,896
Posted By Ward
Re: New Ship Set - Orion Empire

Nice set. I have to test the AI.
Forum: Space Empires: IV & V March 26th, 2003, 05:44 PM
Replies: 38
Views: 4,388
Posted By Ward
Re: [OT] Your visions of the future.

-Will we colonise the solar system? When?
o Yes. We will. There are lots of reasons why. Computer controlled mining stations and factories producing materials . Ships will be cheaper to build and...
Forum: Space Empires: IV & V March 25th, 2003, 05:22 PM
Replies: 4
Views: 1,536
Posted By Ward
Re: How to get rid of ship designs?

Slick:
Sorry, didn't see it. http://forum.shrapnelgames.com/images/icons/blush.gif
Forum: Space Empires: IV & V March 25th, 2003, 05:18 PM
Replies: 19
Views: 1,983
Posted By Ward
Re: Colony Management

<font size="2" face="Verdana, Helvetica, sans-serif"> Just a note to your counting. Computer complex(CC) I (10% for planet) becomes effective after approximately 11 facilities, CC II (20%) 6...
Forum: Space Empires: IV & V March 25th, 2003, 04:33 PM
Replies: 4
Views: 1,536
Posted By Ward
How to get rid of ship designs?

Problem number one
Reappearing Designs

I finished a huge game and saved the empire (I wanted to know if racial experience points have any impact on game) with designs. Then I started a new game,...
Forum: Space Empires: IV & V March 25th, 2003, 09:59 AM
Replies: 15
Views: 2,041
Posted By Ward
Re: The effect of two races on a planet.

<font size="2" face="Verdana, Helvetica, sans-serif">You could have noticed that when you capture a planet with many troops your storage is overoaded(1000 kt of 200 kt). This happends to me quite...
Forum: Space Empires: IV & V March 25th, 2003, 09:44 AM
Replies: 5
Views: 1,048
Posted By Ward
Re: Combat

<font size="2" face="Verdana, Helvetica, sans-serif">When I bought SEIV I preferred tactical. I was happy I could crush AI. But soon that was no fun and it took a long time. I like to play really big...
Forum: Space Empires: IV & V March 25th, 2003, 09:30 AM
Replies: 29
Views: 2,666
Posted By Ward
Re: Ok, I built a ship with alot of boarding parties...

I didn't explain myself clear enough. I meant that if you are genetically a good soldier with proficiency in hand-to-hand combat(and the percent of ground combat should reflect this) you should also...
Forum: Space Empires: IV & V March 24th, 2003, 06:19 PM
Replies: 8
Views: 1,682
Posted By Ward
Re: [OT] The Ladder Theory

Aloofy: Don't forget us - newbies. We didn't see or discuss this theory. http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum: Space Empires: IV & V March 24th, 2003, 06:05 PM
Replies: 29
Views: 2,666
Posted By Ward
Re: Ok, I built a ship with alot of boarding parties...

I meant that there is almost no difference in fignting aboard a ship and on the ground. If you are big, tough and know how to fight and the enemy si small, weak and doesn't have a clue about fighting...
Showing results 1 to 25 of 41

 
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