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Showing results 1 to 25 of 81
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Posts Made By:
tka
Forum:
Dominions 3: The Awakening
November 24th, 2009, 03:44 PM
Replies:
12
Others looking for Solium Infernum?
Views:
6,144
Posted By
tka
Re: Others looking for Solium Infernum?
Hell yes!
Edit: Tom Chicks Solium Infernum game diaries are worth reading. http://fidgit.com/archives/2009/11/solium_infernum_fat_lazy_greed.php
Forum:
Scenarios, Maps and Mods
October 21st, 2009, 02:57 AM
Replies:
293
Mod:
Warhammer Nation: Lizardmen - v0.75 minor update
Views:
90,522
Posted By
tka
Re: Warhammer Nation: Lizardmen - v0.6 UPDATE
Have you patched the game to the latest version? 3.23b.
Forum:
Dominions 3: The Awakening
November 25th, 2007, 03:18 PM
Replies:
32
No Kalevala references in Dom3?
Views:
4,113
Posted By
tka
Re: No Kalevala references in Dom3?
Example mod looks good to me but I wouldn't give fay horses to Hakkapeliittas tho. I would like to keep recruitables as mundane as possible.
I was thinking of making also 2 spells which summon...
Forum:
Dominions 3: The Awakening
November 24th, 2007, 06:51 PM
Replies:
32
No Kalevala references in Dom3?
Views:
4,113
Posted By
tka
Re: No Kalevala references in Dom3?
Very true, but I could also see those fitting nicely into nature category too. A matter of taste I suppose, both would work for me. http://forum.shrapnelgames.com/images/smilies/happy.gif
...
Forum:
Dominions 3: The Awakening
November 24th, 2007, 04:18 PM
Replies:
32
No Kalevala references in Dom3?
Views:
4,113
Posted By
tka
Re: No Kalevala references in Dom3?
It has been a while since I read my Kalevala but it has a lot of things which could be used as heroes/spells/summons/items. For basic unit lineup you can look info from other sources. Some...
Forum:
Dominions 3: The Awakening
October 10th, 2007, 06:23 AM
Replies:
51
Woo-Hoo - 3.10 available
Views:
6,232
Posted By
tka
Re: Woo-Hoo - 3.10 available
Pretty sweet event. Got 2 of these in a row in a test game. http://forum.shrapnelgames.com/images/smilies/biggrin.gif
http://tapsa.mybox.fi/event.jpg
Forum:
Dominions 3: The Awakening
October 10th, 2007, 04:05 AM
Replies:
60
New Dominions 3: The Awakening Patch Now Available
Views:
7,493
Posted By
tka
Re: New Dominions 3: The Awakening Patch Now Avail
Thank you!
Forum:
Dominions 3: The Awakening
September 29th, 2007, 10:58 AM
Replies:
43
Kristoffer is one year older, as of today.
Views:
5,344
Posted By
tka
Re: Kristoffer is one year older, as of today.
Happy Birthday!
Forum:
Conquest of Elysium II
May 31st, 2007, 03:36 AM
Replies:
19
Conquest of Elysium II Now A Free Download!
Views:
21,079
Posted By
tka
Re: Conquest of Elysium II Now A Free Download!
Found CoE demo when dom 1 came out. Been playing the demo once in a while ever since. Another excellent game from Illwinter. Thank you so much for this free download.
Forum:
Conquest of Elysium II
May 31st, 2007, 03:31 AM
Replies:
6
Bogus
Views:
9,725
Posted By
tka
Re: Bogus
Argh, damn I was too late. http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum:
Dominions 3: The Awakening
November 5th, 2006, 04:31 AM
Replies:
59
Strange horror behaviour (likely bug)
Views:
7,498
Posted By
tka
Re: Strange horror behaviour (likely bug)
Several of my HoF Starspawn mages have been eaten by Hunter of Heroes since patch 3.01. None of the poor fellows did have horror mark.
Forum:
Dominions 3: The Awakening
October 17th, 2006, 10:38 AM
Replies:
7
Help Me Gurus -- How do I Change the Battle Music
Views:
2,090
Posted By
tka
Re: Help Me Gurus -- How do I Change the Battle Mu
At least early age battle music file is called fikon2.al, dont know about other ages because I havent got my full version yet /cry.
Those are A-Law compressed 22kHz mono sound files.
Forum:
Dominions 3: The Awakening
October 17th, 2006, 09:34 AM
Replies:
232
Patch Improvements
Views:
27,855
Posted By
tka
Re: Patch Improvements
I second everything Twan said here.
Also points 8 and 11 get my vote.
Forum:
Dominions 3: The Awakening
October 17th, 2006, 07:16 AM
Replies:
69
horror mark on pretender
Views:
9,194
Posted By
tka
Re: horror mark on pretender
Adding site called The Forgotten City to a map. Enter only with strong commander. http://forum.shrapnelgames.com/images/smilies/tongue.gif
Forum:
Dominions 3: The Awakening
October 15th, 2006, 04:31 AM
Replies:
3,096
Bug:
Bug Thread: Discussion
Views:
571,476
Posted By
tka
Re: Bug thread
<font color="green"> Typos:
-EA Arco's description states that they have access to Death magic, but none of their mages have death magic. (Magic: Astral, elements, Nature, Death...)
-Also other...
Forum:
Dominions 3: The Awakening
October 11th, 2006, 01:59 AM
Replies:
16
Things Kristoffer Ostremann forgot to double
Views:
2,725
Posted By
tka
Re: Things Kristoffer Ostremann forgot to double
I second that. Indepstr doesnt really make difference whether it is set 1 or 4, for example. It could scale better imho.
Forum:
Dominions 3: The Awakening
September 5th, 2006, 05:33 AM
Replies:
796
Screenies!
Views:
44,645
Posted By
tka
Re: Screenies!
Ulm description made me wonder does Ulm have special "national items" to forge? Something made of steel?
Forum:
Dominions 2: The Ascension Wars
March 17th, 2005, 06:03 AM
Replies:
122
The Grand Anti-SC competition! - Results!
Views:
15,376
Posted By
tka
Re: The Grand Anti-SC competition! - Results!
Lot easier if you use my All Researched -mod.
link (http://koti.mbnet.fi/morag/spell.zip)
The .zip contains research level limiter mods also.
Forum:
Dominions 2: The Ascension Wars
January 27th, 2005, 03:09 PM
Replies:
6
Unit shadow problem
Views:
973
Posted By
tka
Re: Unit shadow problem
I think IrfanView removes the alpha channel from tgas. Try opening the tgas with IrfanView and then just save them again.
Forum:
Dominions 2: The Ascension Wars
January 27th, 2005, 01:10 PM
Replies:
39
Yet More Mod Questions
Views:
3,423
Posted By
tka
Re: Yet More Mod Questions
This should work just fine. Carrion Centaur now needs 1N1D caster and 3 nature gems. The spell is also specific for Pangaea now.
#selectspell "Carrion Centaur"
#school -2
#researchlevel 10...
Forum:
Dominions 2: The Ascension Wars
January 24th, 2005, 11:45 AM
Replies:
39
Yet More Mod Questions
Views:
3,423
Posted By
tka
Re: Yet More Mod Questions
I think there isn't any command for castle defence bonus.
Forum:
Dominions 2: The Ascension Wars
January 24th, 2005, 11:31 AM
Replies:
39
Yet More Mod Questions
Views:
3,423
Posted By
tka
Re: Yet More Mod Questions
You can have all 9 as heroes but only if you use Man's Knight of Stone. All nazguls then have identical stats. Man probably is not the best choice for Mordor...
Forum:
Dominions 2: The Ascension Wars
January 24th, 2005, 09:01 AM
Replies:
39
Yet More Mod Questions
Views:
3,423
Posted By
tka
Re: Yet More Mod Questions
>> 2. How did the Dev...
Oceania unit transforms to another unit, which is not stealthy, when it enters land.
There is not terrain-dependent stealth command, AFAIK.
>>4. Is #heal recuperation?...
Forum:
Dominions 2: The Ascension Wars
January 18th, 2005, 02:51 PM
Replies:
5
One Last question about sites
Views:
916
Posted By
tka
Re: One Last question about sites
Yes, AFAIK
Forum:
Scenarios, Maps & Mods
January 17th, 2005, 04:53 AM
Replies:
63
Forest Of Loren
Views:
15,026
Posted By
tka
Re: Forest Of Loren
Wow! Looks great!
http://forum.shrapnelgames.com/images/smilies/happy.gif
Showing results 1 to 25 of 81
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