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Posts Made By:
Sundansyr
Forum:
Space Empires: Starfury
October 17th, 2004, 12:30 AM
Replies:
4
How Many Times?
Views:
1,678
Posted By
Sundansyr
Re: How Many Times?
No, but often I find myself regretting the autosave sometimes. Say... when the Last system I was in was safe and had a well stocked starbase, and the system I just entered was full if pirates...
Forum:
Space Empires: Starfury
October 17th, 2004, 12:28 AM
Replies:
39
Patch Wishlist
Views:
6,199
Posted By
Sundansyr
Re: Patch Wishlist
Does it? I have not seen them in the P&N I have (or in any SF mod), though I see very similar weapons in SE4.
Forum:
Space Empires: Starfury
October 11th, 2004, 07:06 PM
Replies:
38
Access Viotion= CHASH
Views:
6,950
Posted By
Sundansyr
Video Driver Bug w/ Radeon 7500
Yes.
When I used by default display it would completely reboot the machine.
When I selected the radeon driver it windowed the game, but it was very slow and choppy (frame rate below 5fps).
...
Forum:
Space Empires: Starfury
October 11th, 2004, 11:08 AM
Replies:
0
AI
Views:
1,811
Posted By
Sundansyr
AI
I've got a question about the game AI - How can it be made more difficult? Currently, even on the highest difficulty setting, the enemy ships express very predictable and easily defeated tactics. ...
Forum:
Space Empires: Starfury
October 11th, 2004, 11:01 AM
Replies:
8
Error
Views:
1,720
Posted By
Sundansyr
Re: Error
The range check error comes and goes at very odd times. If I encounter it I reload and just wait until the fighting is over.. that usually gets me around it.
As for weapons range - any time I set...
Forum:
Space Empires: Starfury
October 11th, 2004, 10:59 AM
Replies:
38
Access Viotion= CHASH
Views:
6,950
Posted By
Sundansyr
Re: Access Viotion= CHASH
Speaking of video problems.
I updated my own drives (Radeon 7500) and when I tried to launch it rebooted my machine.
I went into setup and reset my display settings - and now the game runs...
Forum:
Space Empires: Starfury
October 8th, 2004, 06:49 AM
Replies:
8
Error
Views:
1,720
Posted By
Sundansyr
Re: Error
Egh.... I didn't manage to get rid of it, the range check error is still there.
Still don't have a clue what's causing it, either. :/
Forum:
Space Empires: Starfury
October 6th, 2004, 05:19 PM
Replies:
8
Error
Views:
1,720
Posted By
Sundansyr
Re: Error
Perhaps it was something else and I 'accidentally' corrected it. All I know is that it's not happening any more... for the time being.
Weapons with ranges above 1000? What ever for... that's a...
Forum:
Space Empires: Starfury
October 5th, 2004, 09:37 PM
Replies:
39
Patch Wishlist
Views:
6,199
Posted By
Sundansyr
Re: Patch Wishlist
A 'minimum' range would be nice... for creating weapons that are ineffective once the bad guy gets too close. One example would be two different levels of Point Defense. One that operates out to...
Forum:
Space Empires: Starfury
October 5th, 2004, 09:32 PM
Replies:
8
Error
Views:
1,720
Posted By
Sundansyr
Re: Error
I think I fixed it. I shortened the ranges on one weapon I found that had a range over 400, and now the error seems to have gone away.
Forum:
Space Empires: Starfury
October 5th, 2004, 09:31 PM
Replies:
2
Usable Components
Views:
1,540
Posted By
Sundansyr
Re: Usable Components
Consumables (hull, shield, energy) appear in the bottom bar automatically unless they're damaged (recovered cargo) once you put them in your cargo. You can't manually place anything in the...
Forum:
Space Empires: Starfury
October 5th, 2004, 01:33 PM
Replies:
8
Error
Views:
1,720
Posted By
Sundansyr
Re: Error
Ouch...
So I've input something that goes beyond the limits of the game's internal math.
Difficult to track down, in other words. Hmmmm. It always crops up in fights, so, likely something (I...
Forum:
Space Empires: Starfury
October 3rd, 2004, 11:45 AM
Replies:
8
Error
Views:
1,720
Posted By
Sundansyr
Error
I've encountered an error new to me that causes a CTD.
'Range Check Error'
Any idea what might cause that? It happens when I'm coming up on a battle in progress. [Edit] Where I am does not...
Forum:
Space Empires: Starfury
October 3rd, 2004, 11:29 AM
Replies:
39
Patch Wishlist
Views:
6,199
Posted By
Sundansyr
Re: Patch Wishlist
Would it also be possible to make planets & asteroids 'solid'?
I can't say how annoying it is to have cargo left behind after some ship crashes into a planet and not be able to reach it (or even...
Forum:
Space Empires: Starfury
October 2nd, 2004, 03:19 PM
Replies:
26
Mod Help
Views:
4,425
Posted By
Sundansyr
Re: Mod Help
Bear in mind that it doesn't work all the time... http://forum.shrapnelgames.com/images/smilies/happy.gif Even with the most up-to-date drives. It won't on my computer, giving me an error message. ...
Forum:
Space Empires: Starfury
October 2nd, 2004, 03:18 PM
Replies:
11
Sound FX
Views:
2,722
Posted By
Sundansyr
Re: Sound FX
Weapon speeds... as in reload speeds, or the speed of the projectile?
I've sped up the reload speeds just to make the game a little more fast paced, but I lowered the damage. Right now I'm trying...
Forum:
Space Empires: Starfury
October 1st, 2004, 12:04 PM
Replies:
39
Patch Wishlist
Views:
6,199
Posted By
Sundansyr
Re: Patch Wishlist
Another idea, though how difficult to implement I don't know.
Ships not hitting each other. Rather than colliding they fly-by, a'la Star Fleet Command. Leaving the ability to ram only to...
Forum:
Space Empires: Starfury
October 1st, 2004, 11:55 AM
Replies:
11
Ship design
Views:
2,787
Posted By
Sundansyr
Re: Ship design
Ohhh, no no no. http://forum.shrapnelgames.com/images/smilies/happy.gif
The best thing to do when first starting out is to ghost through a few systems. Just cruise around and look for weapons...
Forum:
Space Empires: Starfury
September 30th, 2004, 10:54 PM
Replies:
11
Sound FX
Views:
2,722
Posted By
Sundansyr
Re: Sound FX
Hey... ah, I just checked something in my files...
Is there a 'maximum' speed for ships in the game?
I've noticed that fighters max out at 1.5 (1500), so I've been adjusting my other ship hulls...
Forum:
Space Empires: Starfury
September 30th, 2004, 10:54 PM
Replies:
26
Mod Help
Views:
4,425
Posted By
Sundansyr
Re: Mod Help
Hey... ah, I just checked something in my files...
Is there a 'maximum' speed for ships in the game?
I've noticed that fighters max out at 1.5 (1500), so I've been adjusting my other ship hulls...
Forum:
Space Empires: Starfury
September 30th, 2004, 10:50 PM
Replies:
11
Ship design
Views:
2,787
Posted By
Sundansyr
Re: Ship design
*heh*
Well, IMO, there's only two likely classes that I've find agreeably usable:
Destroyer (the ship you start with)
Cruiser (the next hull class up)
Anything larger than that gets too...
Forum:
Space Empires: Starfury
September 30th, 2004, 10:45 PM
Replies:
39
Patch Wishlist
Views:
6,199
Posted By
Sundansyr
Re: Patch Wishlist
Making the game reciognise the mouse-wheel would be very, very nice. For zooming, but better yet as a throttle control! http://forum.shrapnelgames.com/images/smilies/happy.gif
- MY wish: A debug...
Forum:
Space Empires: Starfury
September 30th, 2004, 10:18 PM
Replies:
11
Sound FX
Views:
2,722
Posted By
Sundansyr
Re: Sound FX
Latest updates on all hardware.
P4 2.8g
MSI MB
512MB 400mhz DDR RAM
175G HDs (no RAID)
SB Audigy 2 Plat
Radeon 7500
Other than it not wanting to run in windowed mode, I had no real...
Forum:
Space Empires: Starfury
September 30th, 2004, 10:13 PM
Replies:
11
Sound FX
Views:
2,722
Posted By
Sundansyr
Re: Sound FX
Everything played perfectly fine, aside from the expected glitches that arise when tinkering.
But when I started tinkering with the sound files, everything went to hell in a handbasket, and I'm...
Forum:
Space Empires: Starfury
September 29th, 2004, 06:37 AM
Replies:
11
Sound FX
Views:
2,722
Posted By
Sundansyr
Re: Sound FX
I uninstalled, wiped the entire directory, dug through the registry and yanked out all referances to SF, Malfador, et al, reinstalled, patched... and starting a new game using the unmodded missions...
Showing results 1 to 25 of 68
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