The Official e-Store of Shrapnel Games
This Month's Specials
Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 1 of 2
1
2
>
Showing results 1 to 25 of 37
Search took
0.00
seconds.
Search:
Posts Made By:
Rainbow
Forum:
Dominions 2: The Ascension Wars
November 26th, 2004, 11:31 AM
Replies:
901
Sticky:
The Dominions 3: "Wishlist"
Views:
170,375
Posted By
Rainbow
Re: The Dominions 3: \"Wishlist\"
Script command / combat action: Rest
Allow commanders to spend a combat turn resting to recover fatigue. This will allow mages to act more sensibly by resting before falling unconscious. Being...
Forum:
Multiplayer & AARs
November 21st, 2004, 09:09 AM
Replies:
56
PBEM game: King of the Hill (Over)
Views:
7,403
Posted By
Rainbow
Re: PBEM brainstorming: King of the Hill
Is the mapfile needed by the players at all, or is it just for our enlightenment?
I want to make sure I am using the correct map (I now have at least 3 of these maps floating around). It seems the...
Forum:
Multiplayer & AARs
November 20th, 2004, 08:32 AM
Replies:
56
PBEM game: King of the Hill (Over)
Views:
7,403
Posted By
Rainbow
Re: PBEM brainstorming: King of the Hill
On the most recent map, with the fixed starting positions, only one starting position have 5 adjacent provinces, with most others having only 3.
The SW circle (Osaii Valley) has quite a lot of...
Forum:
Multiplayer & AARs
November 18th, 2004, 07:51 PM
Replies:
56
PBEM game: King of the Hill (Over)
Views:
7,403
Posted By
Rainbow
Re: PBEM brainstorming: King of the Hill
Just sent my pretender.
However you set up the hill and the surrounding areas is fine by me. Go ahead and have some fun. The keeps with strong garrisons sounds interesting. We would be forced to...
Forum:
Multiplayer & AARs
November 17th, 2004, 08:19 PM
Replies:
56
PBEM game: King of the Hill (Over)
Views:
7,403
Posted By
Rainbow
Re: PBEM brainstorming: King of the Hill
I will take Tien Chi. I'll send the pretender tomorrow.
/Rainbow
Forum:
Multiplayer & AARs
November 17th, 2004, 05:59 PM
Replies:
56
PBEM game: King of the Hill (Over)
Views:
7,403
Posted By
Rainbow
Re: PBEM brainstorming: King of the Hill
Alneyan, can you specify the exact victory conditions? If we only need to hold the hill for a relatively short time, we have to go for a quick pretender SC and take the hill. If we have to hold the...
Forum:
Multiplayer & AARs
November 17th, 2004, 04:18 PM
Replies:
56
PBEM game: King of the Hill (Over)
Views:
7,403
Posted By
Rainbow
Re: PBEM brainstorming: King of the Hill
Will the victory points spread dominion if capturing victory points is NOT the game winning objective? Will they be visible?
If the victory points spread dominion, I would prefer not having them....
Forum:
Multiplayer & AARs
November 16th, 2004, 06:44 PM
Replies:
56
PBEM game: King of the Hill (Over)
Views:
7,403
Posted By
Rainbow
Re: PBEM brainstorming: King of the Hill
Zen's pretender mod is fine with me.
Difficult research is fine by me too.
I prefer starting out with a 24 hours schedule.
I'll load up the pretender mod and have a look. Haven't tried...
Forum:
Multiplayer & AARs
November 15th, 2004, 07:39 PM
Replies:
56
PBEM game: King of the Hill (Over)
Views:
7,403
Posted By
Rainbow
Re: PBEM brainstorming: King of the Hill
Sounds like an interesting game. I would like to join it.
Not going to claim any specific nation just yet. Going to have a look at the map first, once it is uploaded.
24 hour turnaround is fine...
Forum:
Dominions 2: The Ascension Wars
July 30th, 2004, 01:41 AM
Replies:
55
Speeding Up Tien Chi Spring and Autumn ?!
Views:
4,880
Posted By
Rainbow
Re: Speeding Up Tien Chi Spring and Autumn ?!
I agree with Boron that the theme is fine as is, it just takes some creativity to use it well. Unforunately I must admit that I am currently in an MP game playing Tien Chi S&A, and doing bad because...
Forum:
Dominions 2: The Ascension Wars
July 26th, 2004, 09:52 AM
Replies:
10
Summer sword supply bonus, hmm..
Views:
2,092
Posted By
Rainbow
Re: Summer sword supply bonus, hmm..
The summer swords were not on stealthy units.
A negative supply usage is not a bug. It is a Good Thing(TM) when fighting Ashen Ermor. It simply means that the army is generating more supplies than...
Forum:
Dominions 2: The Ascension Wars
July 25th, 2004, 11:08 PM
Replies:
10
Summer sword supply bonus, hmm..
Views:
2,092
Posted By
Rainbow
Summer sword supply bonus, hmm..
My pretender forged 2 summer swords, which I equipped on different commanders (since they don't stack the supply effect if wielded by the same commander).
The results was as it should be, which...
Forum:
Dominions 2: The Ascension Wars
July 15th, 2004, 10:09 AM
Replies:
64
upkeep
Views:
6,658
Posted By
Rainbow
Re: upkeep
Ahem. Vine ogres against an equal number of trolls, and the trolls will break? I don't think so. More likely, the trolls will mow down the vine ogres and suffer close to zero casualties in the...
Forum:
Dominions 2: The Ascension Wars
July 13th, 2004, 12:59 PM
Replies:
52
I ALWAYS loose.... I need advice and have MANY questions heh!
Views:
6,524
Posted By
Rainbow
Re: I ALWAYS loose.... I need advice and have MANY questions heh!
The AI nations appear to mass HUGE armies at higher difficulty levels. Much larger than any positive scales can ever justify. This indicates to me that the AI does indeed cheat with gold/ressources...
Forum:
Dominions 2: The Ascension Wars
June 24th, 2004, 11:52 AM
Replies:
18
Castle walls?
Views:
1,732
Posted By
Rainbow
Re: Castle walls?
Keep sieges are quite a bit more complex than just tearing down a wall and rushing in through the gap. In Dominions, we always have then attackers filing in through an open gate, where the defenders...
Forum:
Dominions 2: The Ascension Wars
June 11th, 2004, 10:37 AM
Replies:
9
Rules Questions
Views:
1,011
Posted By
Rainbow
Re: Rules Questions
Regarding how Restless Worshippers work, try to do a forum search on "dominion.pdf". Download and read the whole thing (twice), or just search the document for the answer.
Basicly, Restless...
Forum:
Dominions 2: The Ascension Wars
June 10th, 2004, 08:51 AM
Replies:
26
New Version of Ashikaga Here
Views:
3,335
Posted By
Rainbow
Re: New Version of Ashikaga Here
Going over the available units in the mod, they seem fine, with one exception. The genin count for 5 men in sieges, have magical weapons (knife hand) and cost 3 ressources! No price in gold and/or...
Forum:
Multiplayer & AARs
June 7th, 2004, 04:52 PM
Replies:
70
MP Game - Graeme's New Game
Views:
13,353
Posted By
Rainbow
Re: MP Game - Graeme\'s New Game
It's my first MP game, and I didn't know about the IP entered by numpad bug. I managed to connect to the game now, and have submitted orders for turns 2 and 3.
/Rainbow
[ June 07, 2004,...
Forum:
Multiplayer & AARs
June 7th, 2004, 04:52 PM
Replies:
108
MP Game - Graeme's New Game
Views:
17,813
Posted By
Rainbow
Re: MP Game - Graeme\'s New Game
It's my first MP game, and I didn't know about the IP entered by numpad bug. I managed to connect to the game now, and have submitted orders for turns 2 and 3.
/Rainbow
[ June 07, 2004,...
Forum:
Dominions 2: The Ascension Wars
June 5th, 2004, 09:17 AM
Replies:
1
Connecting to MP game. Help?
Views:
806
Posted By
Rainbow
Connecting to MP game. Help?
The technical/HW thread seems to be very HW focused, so I'll post this here instead.
I am having some problems connecting to Graeme's new game. It is my first attempt at an MP game. I simply get...
Forum:
Dominions 2: The Ascension Wars
June 5th, 2004, 01:40 AM
Replies:
40
MP Game - Omfg another mp game!
Views:
3,573
Posted By
Rainbow
Re: MP Game - Omfg another mp game!
Third post in this thread, I asked if I could participate as Tien Chi. Did the post get overlooked or simply ignored?
/Rainbow
Forum:
Dominions 2: The Ascension Wars
June 2nd, 2004, 01:34 AM
Replies:
16
Expert Players vs Newbies game
Views:
1,590
Posted By
Rainbow
Re: Expert Players vs Newbies game
Brilliant idea Gandalf!
I would definitely go with a theme for the enemy alliance, like the dragons. Pick 3 different coloured dragons and match them up with nations that are in style with the...
Forum:
Dominions 2: The Ascension Wars
June 1st, 2004, 07:38 PM
Replies:
40
MP Game - Omfg another mp game!
Views:
3,573
Posted By
Rainbow
Re: MP Game - Omfg another mp game!
I would like to join this game as Tien Chi.
/Rainbow
Forum:
Multiplayer & AARs
June 1st, 2004, 06:43 PM
Replies:
108
MP Game - Graeme's New Game
Views:
17,813
Posted By
Rainbow
Re: MP Game - Graeme\'s New Game
Graeme,
I realize you're probably a bit suspicious about people you don't know joining your game right now, but I would like to join your game as Marignon if that alright?
/Rainbow
Forum:
Multiplayer & AARs
June 1st, 2004, 06:43 PM
Replies:
70
MP Game - Graeme's New Game
Views:
13,353
Posted By
Rainbow
Re: MP Game - Graeme\'s New Game
Graeme,
I realize you're probably a bit suspicious about people you don't know joining your game right now, but I would like to join your game as Marignon if that alright?
/Rainbow
Showing results 1 to 25 of 37
Page 1 of 2
1
2
>
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
02:23 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.