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Posts Made By:
Unwise
Forum:
Dominions 3: The Awakening
January 14th, 2008, 10:28 PM
Replies:
8
Slow running game, questions
Views:
1,751
Posted By
Unwise
Re: Slow running game, questions
I am having a similar issue -- I got a new monitor for Xmas and decided to upgrade to an 8800 GT since the old card had trouble running some other games at a reasonable frame rate. Ever since I...
Forum:
Dominions 3: The Awakening
October 30th, 2006, 11:01 PM
Replies:
68
Useless or redundant units?
Views:
6,892
Posted By
Unwise
Re: Useless or redundant units?
I must respectfully disagree. If you have two units that are absolutely identical other than one being sacred, you simply cannot price the sacred one the same as the mundane one. If for no other...
Forum:
Dominions 3: The Awakening
October 29th, 2006, 11:58 AM
Replies:
68
Useless or redundant units?
Views:
6,892
Posted By
Unwise
Re: Useless or redundant units?
Well, you learn something new every week or two.
Forum:
Dominions 3: The Awakening
October 29th, 2006, 10:42 AM
Replies:
68
Useless or redundant units?
Views:
6,892
Posted By
Unwise
Re: Useless or redundant units?
Most of the points I would have made have been made above, but I'll add a few minor ones:
Flying units are not necessarily only used in combat. They patrol much more efficiently than their...
Forum:
Dominions 3: The Awakening
October 27th, 2006, 06:23 PM
Replies:
27
Terrain effects-putting together the complete list
Views:
2,906
Posted By
Unwise
Re: Terrain effects-putting together the complete
What rivers are you talking about? You can assign a province the "fresh water" attribute, but I don't think it has any influence on movement.
The rivers in Jason Lutes' maps constrain movement...
Forum:
Dominions 3: The Awakening
October 27th, 2006, 02:09 PM
Replies:
16
anyone have a slow machine?
Views:
1,929
Posted By
Unwise
Re: anyone have a slow machine?
The turn order is detailed on page 71 of the manual. I would have assumed that "Horrors" would take place in step 6: "magic battles". I wonder if the "Horrors" in the processing message has any...
Forum:
Scenarios, Maps and Mods
October 26th, 2006, 10:24 PM
Replies:
2
New mapbg.tga
Views:
3,422
Posted By
Unwise
Re: New mapbg.tga
That's nice! I like it much better than the "wood grain".
Forum:
Dominions 3: The Awakening
October 25th, 2006, 01:24 PM
Replies:
27
Terrain effects-putting together the complete list
Views:
2,906
Posted By
Unwise
Re: Terrain effects-putting together the complete
I have found this thread fascinating, as I did not know some of this stuff previously. I took the liberty of creating a page up on the Wiki...
Forum:
Dominions 3: The Awakening
October 25th, 2006, 11:36 AM
Replies:
130
Tip:
found(ed) wiki
Views:
21,863
Posted By
Unwise
Re: Thanks for all the help
The point of a Wiki is that people add and correct the work of previous submitters and that no one has "dibs" on any particular section. Thus, do MA Abby and if someone manages to beat you to it,...
Forum:
Dominions 3: The Awakening
October 24th, 2006, 06:55 PM
Replies:
13
How to take screenshots ?
Views:
3,897
Posted By
Unwise
Re: How to take screenshots ?
There is also http://www.fraps.com/ if you are using Windows.
Forum:
Dominions 3: The Awakening
October 24th, 2006, 12:18 PM
Replies:
28
HELP: Ermor, Broken Empire (Middle Age)
Views:
12,197
Posted By
Unwise
Re: HELP: Ermor, Broken Empire (Middle Age)
I took the liberty of taking some of the advice from this thread to populate the Broken Empire page of the Wiki (http://strategywiki.org/wiki/Dominions_3:_The_Awakening/Nations/Ermor%2C_Broken_Empire)
Forum:
Dominions 3: The Awakening
October 19th, 2006, 10:26 PM
Replies:
44
National Heroes
Views:
4,974
Posted By
Unwise
Re: National Heroes
Some of the national heroes have been cataloged up on the Wiki (http://strategywiki.org/wiki/Dominions_3:_The_Awakening), but not too many. If you see one, post some teasers up there.
Forum:
Dominions 3: The Awakening
October 18th, 2006, 10:38 PM
Replies:
7
Undead and Ctis Miasma
Views:
3,026
Posted By
Unwise
Re: Undead and Ctis Miasma
I ran a quick playtest game with Miasma C'tis the other day and I was amused/disappointed to note that the run-of-the-mill lizard is only 50 or 75% poison resistant now, making the poison slingers a...
Forum:
Dominions 3: The Awakening
October 18th, 2006, 10:35 PM
Replies:
55
Answering the Critics
Views:
6,052
Posted By
Unwise
Re: Answering the Critics
But that compares almost directly to the Civ research system. Your mages are the "tiles" -- do you use them to research, site-search, cast rituals, or lead armies? Once you decide what you want...
Forum:
Dominions 3: The Awakening
October 18th, 2006, 05:34 PM
Replies:
55
Answering the Critics
Views:
6,052
Posted By
Unwise
Re: Answering the Critics
I'll take a shot at this. Have your buddies try and look past the "Civ IV City = Dom 3 City" thing and try to have them see what aspects of the game are actually equivalent.
Improving Something...
Forum:
Dominions 3: The Awakening
October 17th, 2006, 09:31 PM
Replies:
19
Scrying Magic Sites from afar
Views:
2,545
Posted By
Unwise
Re: Scrying Magic Sites from afar
As with everything else in a well-balanced game, it's a trade-off.
If you've got a fire-2 mage (with no other paths) then it is almost certainly worth it to use Augury: he will only search one...
Forum:
Dominions 3: The Awakening
October 17th, 2006, 09:17 PM
Replies:
130
Tip:
found(ed) wiki
Views:
21,863
Posted By
Unwise
Re: Nations are set up in the Wiki
Don't be shy about changing the existing stuff too though -- it's a Wiki, the old stuff is not lost and if your changes suck, someone will change it back no harm done.
Forum:
Dominions 3: The Awakening
October 17th, 2006, 07:00 PM
Replies:
68
On the cusp...
Views:
7,666
Posted By
Unwise
Re: On the cusp...
Not necessarily. A 2GHz Intel (especially if it's a Celeron) might be struggling to process all the battles on even a modest map. There is a lot of data being crunched.
On the "Glory of Gods"...
Forum:
Dominions 3: The Awakening
October 17th, 2006, 12:08 PM
Replies:
68
On the cusp...
Views:
7,666
Posted By
Unwise
Re: On the cusp...
It was met by hostility because although it theoretically offered some constructive criticism (I too would love to see something like the GalCiv "Epic Generator" to post turn results on a web site),...
Forum:
Dominions 3: The Awakening
October 16th, 2006, 04:57 PM
Replies:
5
CGW Tom Vs Bruce--when is it shipping?
Views:
1,822
Posted By
Unwise
Re: CGW Tom Vs Bruce--when is it shipping?
I got it on Saturday.
Forum:
Dominions 3: The Awakening
October 16th, 2006, 01:06 PM
Replies:
22
You need to PAY for FREE things!!!
Views:
4,371
Posted By
Unwise
Re: You need to PAY for FREE things!!!
Good rant bud. Thanks.
Forum:
Dominions 3: The Awakening
October 16th, 2006, 12:09 PM
Replies:
56
"Old Age" system in Dom3 - need some info
Views:
11,017
Posted By
Unwise
Re: \"Old Age\" system in Dom3 - need some info
The only real question is whether or not the age is counted into price (in gold or gems) of the unit. Does a dottering Arco mage cost significantly less than an equivalent mage who is still young...
Forum:
Dominions 3: The Awakening
October 14th, 2006, 11:32 AM
Replies:
90
Yomi - Oni Kings analysis. Developers please read
Views:
18,336
Posted By
Unwise
Re: Yomi - Oni Kings analysis. Developers please r
If you have time, be sure to put this up on the Wiki:
http://strategywiki.org/wiki/Dominions_3:_The_Awakening
Forum:
Dominions 3: The Awakening
October 9th, 2006, 11:10 AM
Replies:
3
OT: Quantum Teleportation Between Light And Matter
Views:
1,228
Posted By
Unwise
Re: OT: Quantum Teleportation Between Light And Ma
The near-term possibilities for reliable, secure and high-fidelity communications are staggering though. The idea of ultra-secure communications without direct or indirect line-of-sight is one that...
Forum:
Dominions 3: The Awakening
October 6th, 2006, 12:32 PM
Replies:
40
Agartha, from my under-the-works demo guide
Views:
12,118
Posted By
Unwise
Re: Agartha, from my under-the-works demo guide
You should put this up on the wiki:
http://strategywiki.org/wiki/Dominions_3:_The_Awakening
Showing results 1 to 25 of 98
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