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Search: Posts Made By: Solymr
Forum: Space Empires: IV & V May 17th, 2008, 10:19 PM
Replies: 4
Views: 1,282
Posted By Solymr
Max Plague Level?

Hello,

I was just wondering if there was a hard coded max plague level, or if you could mod in plague weapons going in excess of the Plague Level 5. Would try this now myself. but I'm stuck at...
Forum: Space Empires: IV & V January 4th, 2008, 12:59 AM
Replies: 68
Views: 14,923
Posted By Solymr
Re: OT: Gravity, Dark Energy, Universal expansion

I voted that I like it, but what I mean is I like the idea that someone else thinks about this stuff like I do and as to why it might happen. I don't think the theory is solid, but a cool thought in...
Forum: Space Empires: IV & V December 4th, 2007, 08:51 AM
Replies: 38
Views: 6,908
Posted By Solymr
Re: OT: Speeding up a slow computer

Trust me, it happens. As you use the OS more it accumulates more and more "rubbish".

I'm building a new computer and while I'm waiting for the RAM to come in, I've preinstalled XP onto a new hard...
Forum: Space Empires: IV & V September 21st, 2007, 08:53 PM
Replies: 5
Views: 1,567
Posted By Solymr
Re: SE:V v1.54 History

Any ideas on when a public patch will come out? Some of these latest changes have caused puddles of drool to appear around my computer.
Forum: Space Empires: IV & V September 15th, 2007, 01:56 PM
Replies: 8
Views: 4,990
Posted By Solymr
Re: Space Empires V Editory version 1.5 released!

This is great, I've used this editor ever since I found it and it just got even better.

Just wondering, and I understand if you aren't or won't be ready for sometime, if you're working on a...
Forum: Space Empires: IV & V February 14th, 2007, 02:34 PM
Replies: 1,561
Views: 278,075
Posted By Solymr
Re: Balance Mod...

To be honest, the DUC has horrible accuracy as is in BM. It misses more than it hits for me, until I get combat sensors decent enough to offset it's accuracy, or lack of.
Forum: Space Empires: IV & V January 23rd, 2007, 04:00 AM
Replies: 4
Views: 1,188
Posted By Solymr
Re: SEV Map Editor?

I read something in the early stages of SEV that it'd have a more detailed editor than SE4 had, technically a scenario editor.

While probably asking for a bit much, it'd certainly help boost the...
Forum: Space Empires: IV & V January 22nd, 2007, 12:37 AM
Replies: 165
Views: 15,376
Posted By Solymr
Re: SEV Beta History starting V1.0

Just wondering what exactly that means, if you set it to zero or below, it'll still damage the armor or shield sections? If that's the case, why set it to zero or below at all?
Forum: Space Empires: IV & V January 18th, 2007, 01:43 PM
Replies: 2
Views: 1,000
Posted By Solymr
Planet Value Percent Loss After Owner Death

Ok, so I THINK this same setting was in SE4 (ok, yes it was) and I noticed it just now in the settings.txt for SEV as well. Just wondering what it actually did, never figured it out myself.
Forum: Space Empires: IV & V January 16th, 2007, 01:05 PM
Replies: 8
Views: 1,466
Posted By Solymr
Re: OT: Any \'Second Life\' players out there?

Basically to do a lot of stuff in that game, you need "money". Now you can earn it in the game by doing things, such as stripping in a strip club or such or buy transferring real money to the game.
...
Forum: Space Empires: IV & V January 1st, 2007, 08:13 AM
Replies: 21
Views: 2,450
Posted By Solymr
Re: Third SE5 Shipset: Star Trek TMP

If anyone is willing, a TOS shipset would be lovely I think. I've always loved the original Connie class and it's look.
Forum: Space Empires: IV & V December 31st, 2006, 08:04 AM
Replies: 50
Views: 5,936
Posted By Solymr
Re: Getting SEV to work with linux

Consoles are the devil of gaming. While Morrowind was made originally for the PC and ported to the Xbox, I get the feeling Oblivion was aimed at Xbox players because I couldn't shake the feeling the...
Forum: Space Empires: IV & V October 18th, 2006, 09:34 PM
Replies: 26
Views: 3,012
Posted By Solymr
Re: Did anyone see this from Stardock?

Homeworld wasn't the birth of the RT4X genre, I remember playing Imperium Galactica 1 well before Homeworld's release, and as far as I'm aware, it's a real time 4X game.
Forum: Space Empires: IV & V October 18th, 2006, 01:28 PM
Replies: 26
Views: 3,012
Posted By Solymr
Re: Did anyone see this from Stardock?

I think it's a bit too much to say that it's the "birth" of the RT4X genre, considering that, while might it not be major, it has existed for sometime (IG1/2, Homeworld 1/2, etc).
Forum: Space Empires: IV & V October 17th, 2006, 11:40 PM
Replies: 6
Views: 1,672
Posted By Solymr
Re: Questions about Steam

Actually, Steam updated within hours of the patch being released. Valve's pretty quick to get on top of these things.
Forum: Space Empires: IV & V October 17th, 2006, 01:52 AM
Replies: 6
Views: 1,672
Posted By Solymr
Re: Questions about Steam

The manual isn't really worth writing home about, the PDF version is far superior.

1. No, at least I can play HL2 and HL1 and whatnot offline, dunno about SEV though.
2. No.
3. Yes.
4. Yes,...
Forum: Space Empires: IV & V October 16th, 2006, 11:33 PM
Replies: 40
Views: 5,107
Posted By Solymr
Re: So, what time of day do you think the patch...

As far as I know, the downloaded SE5 is just a download of the setup file that comes on the CD. Patching them would just require a link on the site.

Edit: Actually, did anyone purchase the...
Forum: Intel Forum Bar & Grill October 16th, 2006, 11:17 PM
Replies: 3
Views: 2,561
Posted By Solymr
Re: PAY for the FREE stuff!

If you pay for it, it's no longer free.
Forum: Space Empires: IV & V November 10th, 2004, 06:36 PM
Replies: 13
Views: 1,814
Posted By Solymr
Re: OT: Anybody got Daggerfall to run on WinXP?

I'd like to get it working on XP Pro myself, I really miss this gem of a game. The whole stealing and selling to the same store trick made me laugh so many times I still think its funny. And the...
Forum: Space Empires: IV & V September 15th, 2004, 02:35 AM
Replies: 48
Views: 4,689
Posted By Solymr
Re: US: Stop Congress from making iPod or VCRs ill

I'm glad I live in Australia sometimes, sure our Music CD's cost $30AU and our games all come out at $89-$99AU
each, but the simple fact that our goverenment is so far behind the times they're only...
Forum: Space Empires: IV & V June 1st, 2004, 07:25 AM
Replies: 75
Views: 10,266
Posted By Solymr
Re: Does SEIV run on XP????

Going back to the previous discussion about product stability and perfection, I doubt most major software products are ever bug free, no matter who the creator is. As for the whole 2K vs. XP debate,...
Forum: Space Empires: IV & V May 18th, 2004, 05:46 AM
Replies: 77
Views: 8,217
Posted By Solymr
Re: OT: Worst PC Decision

I have to say Atrocities, this is the probably the worst story I've heard. A magazine here called APC has a section called Watchdog where people with problems with immoral computer stores write in...
Forum: Space Empires: IV & V May 16th, 2004, 07:33 AM
Replies: 75
Views: 10,266
Posted By Solymr
Re: Does SEIV run on XP????

<font size="2" face="sans-serif, arial, verdana">I don't intend on using Longhorn myself, I'm hoping Linux will be a more viable platform by then. I'm not fond of being told what programs I can and...
Forum: Space Empires: IV & V May 16th, 2004, 06:19 AM
Replies: 75
Views: 10,266
Posted By Solymr
Re: Does SEIV run on XP????

I'm not a big fan of 2000 myself. I have 98SE, 2000 Pro and XP Pro on this machine and I tend to use XP the most, 98SE sometimes for my old favs but I haven't actually used 2000 since I updated it...
Forum: Space Empires: IV & V May 8th, 2004, 01:08 AM
Replies: 40
Views: 4,989
Posted By Solymr
Re: God I Feel Just Horrible

I did something similar once, basically beat up RaceA till the point where they only had one planet. Enter RaceB: Warmongering and bloodthirsty. They come into the system, ignore my fleet there and...
Showing results 1 to 25 of 50

 
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