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Showing results 1 to 25 of 68
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Posts Made By:
Djuice
Forum:
TO&Es
September 17th, 2012, 02:17 AM
Replies:
11
OOB 67 - Sudan
Views:
4,006
Posted By
Djuice
Re: OOB 67 - Sudan
Don't know how accurate this is, since I got it from Stockholm International Peace Research Institute.
http://www.sipri.org/
http://img100.imageshack.us/img100/8152/sudan.jpg
I could...
Forum:
TO&Es
September 17th, 2012, 01:44 AM
Replies:
11
OOB 67 - Sudan
Views:
4,006
Posted By
Djuice
Re: OOB 67 - Sudan
Various pics, showing the T-72s offloaded at the Kenyan port that were destined to South Sudan closely resembles the "T-72AV" model.
...
Forum:
TO&Es
September 15th, 2012, 09:46 AM
Replies:
11
OOB 67 - Sudan
Views:
4,006
Posted By
Djuice
Re: OOB 67 - Sudan
I highly doubt the T-72s in South Sudan are the T-72MP version, since they don't look anything like them from the screencap/video shown at port. They are probably more closely resemble the T-72UA1...
Forum:
TO&Es
September 13th, 2012, 12:00 AM
Replies:
11
OOB 67 - Sudan
Views:
4,006
Posted By
Djuice
Re: OOB 67 - Sudan
http://www.youtube.com/watch?v=i_7INUHI20M
Another video showing the same equipments, but this time back in 2009.
http://mic.sd/english/products.html
Military Industry Corporation, which...
Forum:
TO&Es
September 12th, 2012, 02:39 AM
Replies:
11
OOB 67 - Sudan
Views:
4,006
Posted By
Djuice
Re: OOB 67 - Sudan
Don't know exactly when the received the Type 96A (Al-Bashier) but there were photos shown as early as 2009.
http://www.youtube.com/watch?v=RKVnHnNvei0
Youtube video showing a Sudanese Parade...
Forum:
TO&Es
September 12th, 2012, 12:22 AM
Replies:
11
OOB 67 - Sudan
Views:
4,006
Posted By
Djuice
OOB 67 - Sudan
Sudan purchased 200 Chinese Type 96A MBT from China, these were essentially the same as the chinese Type 96G with thermal sights, but without the spaced armour for turret and ERA for the hull.
...
Forum:
WinSPMBT
July 31st, 2012, 04:43 PM
Replies:
17
Wishlist:
Change the way ERA/Advanced ERA functions.
Views:
6,067
Posted By
Djuice
Re: Change the way ERA/Advanced ERA functions.
Here's a pic of a T-72BM having been hit by HEAT.
http://btvt.narod.ru/2/tanks_in_grozny.files/72bm.jpg
As you can see it stripped the ERA block right off the turret, now that area is no longer...
Forum:
WinSPMBT
July 31st, 2012, 12:34 PM
Replies:
17
Wishlist:
Change the way ERA/Advanced ERA functions.
Views:
6,067
Posted By
Djuice
Re: Change the way ERA/Advanced ERA functions.
I get what your saying Andy, I know how to defeat them.
What I am trying to say is the Soviet/Russian tanks could be more accurately represented in game then they are right now. Here's another...
Forum:
WinSPMBT
July 31st, 2012, 07:52 AM
Replies:
17
Wishlist:
Change the way ERA/Advanced ERA functions.
Views:
6,067
Posted By
Djuice
Re: Change the way ERA/Advanced ERA functions.
The reality is those nice russian tank aren't actually all that nice in reality. As their armour stats in SPMBT is gravely inflated, their actual armour values is below what they are represented.
Forum:
WinSPMBT
July 31st, 2012, 07:49 AM
Replies:
17
Wishlist:
Change the way ERA/Advanced ERA functions.
Views:
6,067
Posted By
Djuice
Re: Change the way ERA/Advanced ERA functions.
I don't think you get what I am trying to convey. What I am trying to compare is "reality" vs "Steel Panther" and trying to bring SP more closer to reality.
Especially in regards to how...
Forum:
WinSPMBT
July 31st, 2012, 04:54 AM
Replies:
17
Wishlist:
Change the way ERA/Advanced ERA functions.
Views:
6,067
Posted By
Djuice
Re: Change the way ERA/Advanced ERA functions.
Iraq, Desert 160x200 map.
1989/10
Head-On
Russia
1 T-72BM
Forum:
WinSPMBT
July 30th, 2012, 03:47 AM
Replies:
17
Wishlist:
Change the way ERA/Advanced ERA functions.
Views:
6,067
Posted By
Djuice
Re: Change the way ERA/Advanced ERA functions.
Andy? DRG?
Is this even feasible on the current SP game engine?
Forum:
WinSPMBT
July 24th, 2012, 09:01 AM
Replies:
17
Wishlist:
Change the way ERA/Advanced ERA functions.
Views:
6,067
Posted By
Djuice
Change the way ERA/Advanced ERA functions.
I am okay with how they currently perform right now, but is it possible to change how it functions so it's closer to reality?
Currently AFVs fitted with standard ERA can defeat any kind of single...
Forum:
WinSPWW2
August 10th, 2011, 08:05 AM
Replies:
12
Large Caliber High Explosive....
Views:
5,129
Posted By
Djuice
Re: Large Caliber High Explosive....
What's the chance for non-penetrating hits from HE/AP class6/7 weapons?
Right now I am experiencing about 25-28% chance that a round will hit, but with cause a Non-Penetrating Effect, sometimes it...
Forum:
WinSPWW2
August 10th, 2011, 12:45 AM
Replies:
12
Large Caliber High Explosive....
Views:
5,129
Posted By
Djuice
Re: Large Caliber High Explosive....
Thanks for the explaination and reply Andy.
Forum:
WinSPWW2
August 9th, 2011, 02:55 AM
Replies:
12
Large Caliber High Explosive....
Views:
5,129
Posted By
Djuice
Re: Large Caliber High Explosive....
I don't really mind the hit ratio, I am more concerned about the HE penetration from large caliber rounds. When the rounds do hit on average 40-50% of the time it does absolutely nothing. Which is my...
Forum:
WinSPWW2
August 8th, 2011, 02:25 PM
Replies:
12
Large Caliber High Explosive....
Views:
5,129
Posted By
Djuice
Re: Large Caliber High Explosive....
I've tried it again, and yes, I did manage to get a 11 Pen once, in like 40+ hits, which is amazingly low odds.
For about 40 hits I think the break up was:
Non-Pen = 17 times
0 Pen = 9 times...
Forum:
WinSPWW2
August 8th, 2011, 12:47 PM
Replies:
12
Large Caliber High Explosive....
Views:
5,129
Posted By
Djuice
Large Caliber High Explosive....
It's been documented in WW2 that Soviet assault guns like the SU-152 and ISU-152 were sometimes used as heavy TDs. It's been reported that 152mm HE rounds were capable of defeating German heavy tanks...
Forum:
WinSPMBT
October 8th, 2008, 01:51 AM
Replies:
34
Smoke vs buildings
Views:
7,791
Posted By
Djuice
Re: Smoke vs buildings
I'm pretty sure that every terrain in the game is flammable, yes even water.
Forum:
WinSPMBT
October 5th, 2008, 09:44 AM
Replies:
34
Smoke vs buildings
Views:
7,791
Posted By
Djuice
Re: Smoke vs buildings
I was referring to WinSPMBT, firing a Shmel @ a soft skin vehicle (truck) results in a devastating amount of casulties. I've been using it more then RPG type weapons in the game, since if alot more...
Forum:
WinSPMBT
October 5th, 2008, 05:46 AM
Replies:
34
Smoke vs buildings
Views:
7,791
Posted By
Djuice
Re: Smoke vs buildings
But wouldnt that make Flame weapons much more effective against armoured vehicles then say weapons that use HEAT in the game?
Since the RPO-A Shmel can take out even the best MBTs in the game with...
Forum:
WinSPMBT
October 4th, 2008, 11:00 AM
Replies:
34
Smoke vs buildings
Views:
7,791
Posted By
Djuice
Re: Smoke vs buildings
Isnt there a bug with infantry flame causing 999 PEN against vehicles?
Forum:
TO&Es
September 23rd, 2008, 01:24 AM
Replies:
30
Long lost tactical manual
Views:
8,027
Posted By
Djuice
Re: Long lost tactical manual
What you could do is even out the points. Players playing the "Bad" side would have 50% more points then the "Good" guys.
Infantry with Light AT/Heavy ATGMs should be able to "kill" most post-cold...
Forum:
TO&Es
August 31st, 2008, 12:56 PM
Replies:
4
Is there a Singapore OOB availble to download?
Views:
2,081
Posted By
Djuice
Is there a Singapore OOB availble to download?
Is there a Singapore OOB somewhere that I can get? Or is someone making one?
Which OOB should I use as a substitute since there isn't one available ingame?
Thanks.
Forum:
TO&Es
May 2nd, 2008, 07:41 AM
Replies:
11
4.0 small error report and some questions
Views:
3,409
Posted By
Djuice
Re: 4.0 small error report and some questions
I wouldn't say so, the Russian recently developed the RPG-28, which has a 125mm caliber warhead compared against the older RPG-27/29. Which improves it's penetration to over 900mm of RHAe compared...
Showing results 1 to 25 of 68
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