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Search: Posts Made By: georgesedlak
Forum: WinSPWW2 June 1st, 2025, 11:43 AM
Replies: 16
Views: 5,714
Posted By georgesedlak
Re: Computer controlled units

New to us too, really neat.
Forum: WinSPMBT March 6th, 2025, 03:07 PM
Replies: 29
Views: 60,831
Posted By georgesedlak
Re: Win(e)SPMBT under Linux. (Ubuntu 7.10)

Maybe dual booting might be easier for some folk, like me.
Forum: WinSPWW2 December 30th, 2024, 03:26 PM
Replies: 6
Views: 8,443
Posted By georgesedlak
Re: Visibility changes

Yes, the LOS/FOW system in this game, after years of tweaking has just about reached perfection. In comparison LOS rules in other tactical games out there can be illogical and sloppy, well done.
Forum: WinSPWW2 March 13th, 2024, 03:44 PM
Replies: 12
Views: 11,188
Posted By georgesedlak
Re: Bugs in WW2 and SPMBT

HE means not AP.
Forum: WinSPWW2 March 13th, 2024, 03:40 PM
Replies: 17
Views: 12,379
Posted By georgesedlak
Re: Just Curious

Like the others, occasionaly play these. Was surprised how entertaining the scenarios were.
Forum: TO&Es February 16th, 2024, 04:49 PM
Replies: 1
Views: 4,586
Posted By georgesedlak
Stug III's are expensive.

Why are the Stug III's so expensive compared to turreted tanks. One source says "at 82,500 RM, a StuG III Ausf G was cheaper than a Panzer III Ausf. M, which cost 103,163 RM".
The game price for...
Forum: WinSPMBT February 16th, 2024, 03:48 PM
Replies: 12
Views: 9,797
Posted By georgesedlak
Re: Bring the battleships back? AGAIN!

Yes they are cool, but the ammo is old and inconsistent, and making new large caliber shells is a problem. The current attempt to make 155MM shells is a good example. Maybe the Russians could sell us...
Forum: WinSPMBT January 29th, 2024, 12:09 PM
Replies: 7
Views: 7,815
Posted By georgesedlak
Forum: WinSPWW2 September 2nd, 2023, 12:06 PM
Replies: 13
Views: 10,369
Posted By georgesedlak
Re: favorite scout units

As above, anything size "0", on jeeps or motorcycles if possible. Heavily armed scouts are expensive and not always available but can get themselves out of a tight spot.
Forum: WinSPMBT July 23rd, 2023, 03:23 PM
Replies: 18
Views: 7,387
Posted By georgesedlak
Smile Re: Something I stumbled upon

Yes, letting the AI pick your force, PBEM or vs the AI, can make an interesting and unpredictable game. Let it do your setup too and have a lot of fun scrambling around.
Forum: WinSPMBT May 26th, 2023, 11:02 AM
Replies: 6
Views: 4,462
Posted By georgesedlak
Re: Satellite images from Ukraine

Everytime the Russians were going to be in for a suprise, 777, Himars, Patriots, etc, etc. It turns out we were the ones suprised.
Forum: WinSPMBT May 26th, 2023, 10:51 AM
Replies: 192
Views: 111,269
Posted By georgesedlak
Smile Re: What happens in 2025?

Scorpio is right, the time frame might end in 2025 but like SPWW2 will be played for a long time after.
Forum: WinSPWW2 April 26th, 2023, 03:51 PM
Replies: 7
Views: 4,661
Posted By georgesedlak
Forum: WinSPWW2 April 26th, 2023, 03:45 PM
Replies: 16
Views: 6,825
Posted By georgesedlak
Forum: WinSPMBT April 26th, 2023, 03:35 PM
Replies: 47
Views: 21,055
Posted By georgesedlak
Re: SPWWIII next edition of games series?

Good video, found out some new things on this sometimes confused conflict. As for Moscow knowing that it would loose an all out war with NATO. I think Napoleon, Hitler, Charles XII, and a host of...
Forum: WinSPMBT October 23rd, 2022, 11:47 AM
Replies: 23
Views: 10,280
Posted By georgesedlak
Re: Query for Don and Andy.

Just watch the map, by the end of the year did the lines move East or West and how much. This is a metric that neither side can spin, not for too long anyway.
Forum: WinSPMBT October 18th, 2022, 12:45 PM
Replies: 23
Views: 10,280
Posted By georgesedlak
Re: Query for Don and Andy.

In light of the fact that the Russians were thin on the ground to begin with (except artillery) and a lot of the troops aren't regulars but Militias, Chechens, there was even supposedly a Cossack...
Forum: WinSPMBT June 14th, 2022, 05:19 PM
Replies: 18
Views: 7,015
Posted By georgesedlak
Re: Suggestions for improvement

Item#3
Absolutely correct, It's the only logical way for LOS to work. And in other peoples games like "John Tiller" it works the same way, if you enable it in advanced rules.
Forum: WinSPMBT March 28th, 2021, 11:08 AM
Replies: 19
Views: 8,624
Posted By georgesedlak
Re: How much "protection does a building offer"

One more question, sometimes I rubble a building with an AFV just for the cover. Does backing into a building lessen the chance of getting disabled, did some testing but it was inconclusive, thanks.
Forum: WinSPWW2 March 17th, 2021, 06:39 AM
Replies: 9
Views: 5,071
Posted By georgesedlak
Re: Interface improvement for area fire

Yeah really, are you playing this game on a 15" monitor?
Forum: WinSPWW2 September 9th, 2020, 10:12 AM
Replies: 9
Views: 4,914
Posted By georgesedlak
Re: Campaign Included?

I'm 70, and have a whopping good time with this game. Of the many games I own this is my favorite, good job.
Forum: WinSPMBT September 9th, 2020, 09:43 AM
Replies: 15
Views: 8,022
Posted By georgesedlak
Re: Any Thoughts?

I agree with Suhiir, large maps will give you more interesting situations.
Forum: WinSPMBT July 30th, 2020, 01:23 PM
Replies: 14
Views: 8,302
Posted By georgesedlak
Re: Artillery Plotting Without Actually Firing Guns

Sometimes I just use one tube out of 3 or 4 for the initial barrage and after correcting for fall of shot I cork them all. When my prey comes along I then uncork all the tubes and they get the whole...
Forum: WinSPWW2 December 29th, 2019, 08:14 AM
Replies: 15
Views: 19,267
Posted By georgesedlak
Re: Steel Tigers dev team latest scoop

3D gets old fast, and then just sucks computer cycles. Soon you'll need 50 gigs of ram to play some of these games.
Forum: WinSPMBT October 10th, 2019, 06:45 AM
Replies: 57
Views: 34,182
Posted By georgesedlak
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