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Posts Made By:
Ferrosol
Forum:
Multiplayer and AARs
October 6th, 2010, 12:26 PM
Replies:
579
Troubling Times: Game over, Marverni wins
Views:
91,516
Posted By
Ferrosol
Re: Troubling Times: Large EA CBM Game (Running)
well Formoria is doing quite well.. and Abysia is not doing too bad.
Forum:
Multiplayer and AARs
September 29th, 2010, 08:30 AM
Replies:
340
MP:
GotM: Gardens of the Moon, Game Over: WL wins.
Views:
54,026
Posted By
Ferrosol
Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]
Vanheim Please.
Cancel that I just noticed the insane Indy settings.
Forum:
Multiplayer and AARs
September 27th, 2010, 01:36 PM
Replies:
48
MP:
Good Intentions Game On!
Views:
9,755
Posted By
Ferrosol
Re: Good Intentions Game On!
I made sure that no potential starting province had less than 3 land connections (for land provinces) or 3 sea connections (for sea provinces) beyond that I set up no fixed start provinces. Next time...
Forum:
Multiplayer and AARs
September 20th, 2010, 02:31 PM
Replies:
48
MP:
Good Intentions Game On!
Views:
9,755
Posted By
Ferrosol
Re: Good Intentions Game On!
Yet another screw up with the Llamaserver it seems it does not like mods with a space in their names so I have restarted the game yet again and you now need another fixed .dm file. This time blame...
Forum:
Scenarios, Maps and Mods
September 20th, 2010, 10:27 AM
Replies:
6
Mod:
It's a Kind of Magic : pooling spell modding tips
Views:
2,081
Posted By
Ferrosol
Re: It's a Kind of Magic : pooling spell modding tips
One problem I had getting working was the #nextspell command. For whatever reason I could not get it to work. It turns out that the 2nd spell that makes up the nextspell component has to be above the...
Forum:
Multiplayer and AARs
September 17th, 2010, 06:06 PM
Replies:
48
MP:
Good Intentions Game On!
Views:
9,755
Posted By
Ferrosol
Re: Good Intentions Game On!
Minor bug with the Llamaserver and UWGIM it should be sorted now but you will need this new .dm file here, Ignore the first turn you recived and use the second one.
Forum:
Multiplayer and AARs
September 17th, 2010, 10:43 AM
Replies:
48
MP:
Good Intentions Game On!
Views:
9,755
Posted By
Ferrosol
Re: Good Intentions Game is up!
Fantomen seems to have disappeared. So I am trying to find a sub.
Forum:
Multiplayer and AARs
September 14th, 2010, 03:36 AM
Replies:
579
Troubling Times: Game over, Marverni wins
Views:
91,516
Posted By
Ferrosol
Re: Troubling Times: Large EA CBM Game (Started)
Anybody has any contact with/news from Camobeercan/Abysia? He staled last turn, didn't respond/read my PM, and hasn't submitted this turn yet either. There's still some time, especially now I also...
Forum:
Multiplayer and AARs
September 13th, 2010, 08:16 PM
Replies:
579
Troubling Times: Game over, Marverni wins
Views:
91,516
Posted By
Ferrosol
Re: Troubling Times: Large EA CBM Game (Started)
come on guys I am getting bored here. Four of you invading me and you have still not managed to kill me off. you just cannot get the enemies these days. Arcosphale with its useless windriders...
Forum:
Multiplayer and AARs
September 12th, 2010, 04:03 PM
Replies:
48
MP:
Good Intentions Game On!
Views:
9,755
Posted By
Ferrosol
Re: Good Intentions Game is up!
Right the game is up on Llamaserver and there is now a download in the first post that contains all the needed mod files.
Forum:
Multiplayer and AARs
September 11th, 2010, 06:55 PM
Replies:
48
MP:
Good Intentions Game On!
Views:
9,755
Posted By
Ferrosol
Re: Good Intentions Looking for 1 Land nation
I tried doing it myself using Pygs mod combiner but it seems I am too retarded to use Python. Still if someone could do it I would be grateful.
Forum:
Multiplayer and AARs
September 11th, 2010, 06:47 PM
Replies:
48
MP:
Good Intentions Game On!
Views:
9,755
Posted By
Ferrosol
Re: Good Intentions Looking for 1 Land nation
Will give it till Sunday night to find one more player failing that we will start with just who we have.
Also In a blatant misuse of power I am completely changing my Nation to Pythium from...
Forum:
Multiplayer and AARs
September 10th, 2010, 02:17 PM
Replies:
48
MP:
Good Intentions Game On!
Views:
9,755
Posted By
Ferrosol
Re: Good Intentions Looking for 1 Land nation
Hmm I am not sure this is a good game for a complete newbie. Most of these mods are still fairly new and rather unbalanced. You would most likely be overrun fairly quickly given the number of vets in...
Forum:
Scenarios, Maps and Mods
September 9th, 2010, 08:32 PM
Replies:
8
Map:
Galadia (wraparound, 177+40)
Views:
7,217
Posted By
Ferrosol
Re: Galadia (wraparound, 177+40)
Ok updated this map slightly for the good intentions game, fixed a broken province connection and set it so that all starting positions have at least three land or sea neighbours. Please check it out...
Forum:
Multiplayer and AARs
September 9th, 2010, 04:39 PM
Replies:
48
MP:
Good Intentions Game On!
Views:
9,755
Posted By
Ferrosol
Re: Good Intentions Looking for Players
Ashdod is banned as Overpowered, I suggest you choose something different.
Forum:
Multiplayer and AARs
September 8th, 2010, 03:25 PM
Replies:
48
MP:
Good Intentions Game On!
Views:
9,755
Posted By
Ferrosol
Good Intentions Game On!
"The road to the Pantokrator's throne is paved with good intentions"
--Old Saying
Era: MA
Map:Galadia http://forum.shrapnelgames.com/showthread.php?t=43594
Hosting:Llamaserver 24H intervals...
Forum:
Dominions 3: The Awakening
September 8th, 2010, 10:19 AM
Replies:
21
Fall from heaven II.
Views:
7,757
Posted By
Ferrosol
Re: Fall from heaven II.
In one of the more recent patches they "fixed" the AI so it now throws huge amounts of troops at you. So the result is do not go to war without some form of AOE that targets the whole stack. (I...
Forum:
Dominions 3: The Awakening
September 3rd, 2010, 03:46 AM
Replies:
13
Guide:
Pretender design for Ulm enigma of Steel
Views:
13,121
Posted By
Ferrosol
Re: Pretender design for Ulm enigma of Steel
the problem is not so much expanding with your troops (ulms troops are pretty good at that) it is taking on other players with your troops. Most of them are at best only average and all have the...
Forum:
Dominions 3: The Awakening
September 1st, 2010, 06:02 AM
Replies:
13
Guide:
Pretender design for Ulm enigma of Steel
Views:
13,121
Posted By
Ferrosol
Go back to juggling apples
the problem with EA Ulm is that your chance of getting a 2 in the elemental paths except E is damn near impossible. I must have recruited in total about 100 Smiths in my last game and did not get a...
Forum:
Dominions 3: The Awakening
August 28th, 2010, 08:08 AM
Replies:
13
Do I miss something?
Views:
3,777
Posted By
Ferrosol
Re: Do I miss something?
really the only thing you need to know to play multiplayer semi successfully is how to expand vs the AI. Once you can regularly conquer 15 provinces by the end of the first 12 turns you should be...
Forum:
Multiplayer and AARs
August 25th, 2010, 06:12 PM
Replies:
75
Galadia - EA Game - Running
Views:
12,901
Posted By
Ferrosol
Re: Galadia - EA Game - Running
Delayed turn for another 24 hours for Muse Shadow
Also looks like a sub is needed for Lanka or should they be set to AI?
Forum:
Dominions 3: The Awakening
August 25th, 2010, 06:36 AM
Replies:
24
MA Ulm Pretender, because I'm crazy
Views:
5,988
Posted By
Ferrosol
Re: MA Ulm Pretender, because I'm crazy
If you want an awake thematic SC how about this.
Awake Virtue Dom 7
Air 4
Astral 6
Order 3
Production 3
Misfortune 1
Drain 3
Forum:
Multiplayer and AARs
August 24th, 2010, 12:42 PM
Replies:
75
Galadia - EA Game - Running
Views:
12,901
Posted By
Ferrosol
Re: Galadia - EA Game - Running
So any objections to 48 hour hosting?
Forum:
Dominions 3: The Awakening
August 24th, 2010, 10:35 AM
Replies:
21
Fall from heaven II.
Views:
7,757
Posted By
Ferrosol
Re: Fall from heaven II.
I am a big fan of the Balseraphs they are great fun with their Cowtapults insane leader and mimics who can steal enemy promotions. I also really like the Lanun Pirates are cool arr.
Forum:
Dominions 3: The Awakening
August 22nd, 2010, 06:24 AM
Replies:
21
Fall from heaven II.
Views:
7,757
Posted By
Ferrosol
Re: Fall from heaven II.
Fall Further is the mod you are looking for or possibly Orbis which both (imo) improve the basic mod greatly though at the expense of the AI. But then again when it comes to poor AI nothing can quite...
Showing results 1 to 25 of 213
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