The Official e-Store of Shrapnel Games
This Month's Specials
Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Showing results 1 to 25 of 25
Search took
0.00
seconds.
Search:
Posts Made By:
plastictree
Forum:
WinSPMBT
December 4th, 2010, 08:47 PM
Replies:
20
Wishlist:
campaign: auto-buy
Views:
5,067
Posted By
plastictree
Re: campaign: auto-buy
Do you happen to have a link to other similar OOB charts from the 80's, eg. soviet tank regiment, etc.?
It is extremely well laid out for my purposes and I like it (much better visual...
Forum:
WinSPMBT
March 31st, 2009, 11:28 PM
Replies:
1
Map Edge
Views:
1,343
Posted By
plastictree
Map Edge
Something I've been wondering for a while - does running a unit off the enemy's map edge have any effect at all?
Obviously when you run a unit off of your own edge, the unit is considered to have...
Forum:
WinSPMBT
March 31st, 2009, 01:20 AM
Replies:
43
Variety is the spice of life
Views:
8,784
Posted By
plastictree
Re: Variety is the spice of life
In the 4.5 (and I think the 4.0) British OOB there are a number of Battalion HQ units for Infantry formations.
From memory there is an Infantry (foot) HQ, two Saxon Bn HQ formations, and a Mech...
Forum:
WinSPMBT
March 30th, 2009, 07:20 PM
Replies:
43
Variety is the spice of life
Views:
8,784
Posted By
plastictree
Re: Variety is the spice of life
I normally buy historical formations (eg. in my current British v USSR campaign, I bought a Mech Inf HQ which includes 6 SPMortars and Milans, 3 Mech Inf Companies without Milans, and 1 tank company...
Forum:
WinSPMBT
March 30th, 2009, 06:37 PM
Replies:
43
Variety is the spice of life
Views:
8,784
Posted By
plastictree
Re: Variety is the spice of life
Actually I was thinking -80%, which would come in handy during NATO v Warsaw Pact games, where you are NATO. This could be a good equivalent of a NATO formation possibly having to fight several major...
Forum:
WinSPMBT
March 29th, 2009, 08:18 PM
Replies:
43
Variety is the spice of life
Views:
8,784
Posted By
plastictree
Re: Variety is the spice of life
I'm having a bit of a World War 3 fetish at the moment (I mean, the Gen. Hackett books on World War 3), so I've been playing a lot of campaigns based around scenarios in the books, from most sides.
...
Forum:
WinSPMBT
August 9th, 2008, 08:43 AM
Replies:
9
Repost Campaign Core Limit
Views:
1,752
Posted By
plastictree
Re: Repost Campaign Core Limit
200 is more than enough for a battalion, not quite enough for a regiment though.
Forum:
WinSPMBT
August 8th, 2008, 10:49 AM
Replies:
9
Repost Campaign Core Limit
Views:
1,752
Posted By
plastictree
Re: Repost Campaign Core Limit
Is there a technical reason that the core can't be over 200? Seems a bit strange that you can have more support units than you can have core units.
In any case, I'd be happy with 220 or 225.
Forum:
WinSPMBT
July 30th, 2008, 09:17 PM
Replies:
9
Repost Campaign Core Limit
Views:
1,752
Posted By
plastictree
Re: Repost Campaign Core Limit
Also (might as well ask this while I'm here), is there or will there be an option to either increase depth at the expense of width or vice versa.
I'm well aware that there is a hex limit and...
Forum:
WinSPMBT
July 30th, 2008, 09:14 PM
Replies:
9
Repost Campaign Core Limit
Views:
1,752
Posted By
plastictree
Repost Campaign Core Limit
Hi guys
I had thought that I'd posted this last night, so either I forgot to confirm or else its been moved. If it has been moved, please advise.
Basically I just wanted to know if there is a...
Forum:
WinSPMBT
July 16th, 2008, 04:43 AM
Replies:
3
Formations/Expanded Campaign
Views:
1,421
Posted By
plastictree
Re: Formations/Expanded Campaign
Are there any alternatives that could do the same thing?
Forum:
WinSPMBT
July 16th, 2008, 04:16 AM
Replies:
3
Formations/Expanded Campaign
Views:
1,421
Posted By
plastictree
Formations/Expanded Campaign
How flexible is the design of the picklist (both campaign and single battle)?
Also, is there an API of some sort that could be used to write to an external program or CSV, and import the data back...
Forum:
WinSPMBT
July 5th, 2008, 07:29 AM
Replies:
9
Repair points
Views:
2,065
Posted By
plastictree
Re: Repair points
I know Don, but its just so tempting http://forum.shrapnelgames.com/images/smilies/happy.gif
Actually, lately I've been using SPMBT as a bit of an RPG, playing as the German 28th Panzer Bde in...
Forum:
WinSPMBT
July 4th, 2008, 06:49 AM
Replies:
9
Repair points
Views:
2,065
Posted By
plastictree
Re: Repair points
Is there a way to reduce repair points to almost nothing? For example, if I have a battalion sized force, I would want to restrict repair points to a maximum of maybe 200 after every battle, rather...
Forum:
WinSPMBT
April 25th, 2008, 01:21 AM
Replies:
2
Formation Size
Views:
1,172
Posted By
plastictree
Formation Size
Hey guys
I made this post earlier, but for some reason it isn't appearing for me -
Bearing in mind that I normally fight campaigns as NATO v WarPact with the AIAdjustPercent modifier set to...
Forum:
WinSPMBT
March 14th, 2008, 09:33 PM
Replies:
20
Remake
Views:
3,474
Posted By
plastictree
Re: Remake
"So - if we bought in sufficient third-party meshes to fit every unique unit we model, that could be maybe $3 million plus. It's a few man-years of effort to make them either oneself, or by hiring...
Forum:
WinSPMBT
March 14th, 2008, 09:57 AM
Replies:
20
Remake
Views:
3,474
Posted By
plastictree
Re: Remake
I do agree, but isometric or 3d would be nice as an option, especially because it can give you a quicker and more intuitive sense of LOS.
Nonetheless, graphics would only be for added eye candy,...
Forum:
WinSPMBT
March 14th, 2008, 06:56 AM
Replies:
20
Remake
Views:
3,474
Posted By
plastictree
Remake
Hey guys
I was wondering if Don and Andy, or anyone else for that matter, have considered rebuilding the game from scratch.
Is there technical or legal reasons preventing that? I figure it...
Forum:
WinSPMBT
March 12th, 2008, 12:16 AM
Replies:
19
4.0
Views:
3,669
Posted By
plastictree
Re: 4.0
Wow, sounds great.
Are you guys working on WW2 at the same time, or will work on that begin after MBT is done?
Forum:
WinSPMBT
March 11th, 2008, 07:54 PM
Replies:
19
4.0
Views:
3,669
Posted By
plastictree
4.0
Hey guys
I was wondering if there was a speculative features list for the next version of WinSpmbt.
Forum:
WinSPMBT
February 23rd, 2008, 08:37 PM
Replies:
7
Preset Campaign Picklists
Views:
1,480
Posted By
plastictree
Re: Preset Campaign Picklists
Ah hah!
Thanks.
Forum:
WinSPMBT
February 23rd, 2008, 04:53 AM
Replies:
7
Preset Campaign Picklists
Views:
1,480
Posted By
plastictree
Re: Preset Campaign Picklists
By the way, Baronvonbeer, the procedure you outlined appears not to work - I rename the save files, but then it simply makes them not appear in the save game list in the game.
If I rename one but...
Forum:
WinSPMBT
February 20th, 2008, 04:34 AM
Replies:
7
Preset Campaign Picklists
Views:
1,480
Posted By
plastictree
Re: Preset Campaign Picklists
Hi Andy
I've made a few campaigns for myself in the past, I was more referring to whether it is possible (outside of the way BaronvonBeer has suggested) to do this for generated campaigns, so that...
Forum:
WinSPMBT
February 17th, 2008, 05:41 AM
Replies:
7
Preset Campaign Picklists
Views:
1,480
Posted By
plastictree
Preset Campaign Picklists
Hey guys
Not sure if this counts as a feature request, or more a case of asking whether its possible.
When in a campaign, I'd like to be able to choose what formation I am going up against.
...
Forum:
Opponents Wanted
October 17th, 2007, 04:48 PM
Replies:
0
PBEM Campaigns
Views:
2,030
Posted By
plastictree
PBEM Campaigns
Hey guys
I'm an SP vet but relatively speaking a PBEM newbie, was just wondering if someone could tell me:
a) Are PBEM campaigns possible
b) How do I conduct one
I couldn't figure out how...
Showing results 1 to 25 of 25
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
04:22 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.