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Showing results 1 to 25 of 29
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Posts Made By:
RWittman
Forum:
Space Empires: IV & V
July 9th, 2002, 08:15 PM
Replies:
124
Honor Harrington Mod Discussion
Views:
10,303
Posted By
RWittman
Re: Honor Harrington Mod Discussion
I thought all SY were orbital anyway. If you want the pop mod you need to be on a high pop planet.
If you look at the Grayson Space Navy as an example. They have few SY (Blackbird being the...
Forum:
Space Empires: IV & V
July 7th, 2002, 09:18 AM
Replies:
124
Honor Harrington Mod Discussion
Views:
10,303
Posted By
RWittman
Re: Honor Harrington Mod Discussion
I think it should be more like 2-3 years. The space yards in HH are much larger then in SEIV, can the limit of one per planet be changed or maybe just the total amount of resources built per turn be...
Forum:
Space Empires: IV & V
June 22nd, 2002, 05:33 PM
Replies:
124
Honor Harrington Mod Discussion
Views:
10,303
Posted By
RWittman
Re: Honor Harrington Mod Discussion
I thought that the real limiting factor on acceleration was the inertial compensator. I'm thinking that most warships could push a much higher gee level, but the inertial compensator can only produce...
Forum:
Space Empires: IV & V
June 19th, 2002, 07:08 AM
Replies:
124
Honor Harrington Mod Discussion
Views:
10,303
Posted By
RWittman
Re: Honor Harrington Mod Discussion
First of all, great news that you are taking on this diffcult task. I can't wait to try it out. I would be glad to help, but I have no SE4 mod experince. I could beta test or anything else to help. I...
Forum:
Space Empires: IV & V
June 15th, 2002, 11:14 PM
Replies:
8
Quick Question
Views:
1,084
Posted By
RWittman
Re: Quick Question
Do the transports have to be "Troop Transports" to get the Drop Troops order to engage ?
Forum:
Space Empires: IV & V
June 15th, 2002, 10:47 PM
Replies:
8
Quick Question
Views:
1,084
Posted By
RWittman
Quick Question
I don't use troops & ground combat much (I prefer to glass the planet), How do you land (drop) the troops ?. I have 2 large transports orbiting a planet and can't get the troops on the surface to...
Forum:
Space Empires: IV & V
June 9th, 2002, 07:19 AM
Replies:
3
Something I would like to see
Views:
1,044
Posted By
RWittman
Something I would like to see
I would like to see a basic unit structure in the game. Kind of a Fleet,TaskForce Division,
Squadron,Floatilla type of setup. Where you could create these units and mantain there assignments and...
Forum:
Space Empires: IV & V
May 19th, 2002, 08:29 AM
Replies:
43
Damm Range Check Errors
Views:
4,795
Posted By
RWittman
Re: Damm Range Check Errors
[ May 19, 2002, 07:31: Message edited by: RWittman ]
Forum:
Space Empires: IV & V
May 19th, 2002, 08:28 AM
Replies:
43
Damm Range Check Errors
Views:
4,795
Posted By
RWittman
Re: Damm Range Check Errors
Here's a question, Has anyone ever seen an RCE in any other application software, I have not. I think that this is an application issue rather then an O/S one.
Not that system config would not...
Forum:
Space Empires: IV & V
May 16th, 2002, 07:27 PM
Replies:
43
Damm Range Check Errors
Views:
4,795
Posted By
RWittman
Re: Damm Range Check Errors
Thanks for all the advise, but I allways zap all of my background jobs before starting to play SE4. My Last RCE was drone related but the Last patch seemed to fix that problem. I have seen the...
Forum:
Space Empires: IV & V
May 15th, 2002, 02:22 AM
Replies:
43
Damm Range Check Errors
Views:
4,795
Posted By
RWittman
Damm Range Check Errors
I am so tired of RCE's, I'm running the latest ver of gold with the TDM mod pack. Turn 150ish, during the AI's turn, BOOM, RCE, I am sure it's fighter related, but does anyone know if MM can kill the...
Forum:
Space Empires: IV & V
April 26th, 2002, 07:21 AM
Replies:
2
Anyone want to play me using my mod for testing?
Views:
1,094
Posted By
RWittman
Re: Anyone want to play me using my mod for testing?
What is the nature of your mod ?
Forum:
Space Empires: IV & V
March 30th, 2002, 08:56 PM
Replies:
7
Mouse Wheel
Views:
1,226
Posted By
RWittman
Mouse Wheel
Does anyone know how to enable the wheel to work on scroll bars in SEIV Gold ?
Forum:
Space Empires: IV & V
March 28th, 2002, 09:25 AM
Replies:
4
Range Check Error
Views:
1,396
Posted By
RWittman
Re: Range Check Error
Any idea on when the patch will be available?
Forum:
Space Empires: IV & V
March 27th, 2002, 08:02 AM
Replies:
9
Range Check Error
Views:
1,498
Posted By
RWittman
Re: Range Check Error
Thanks SJ, That did the trick.
Ron
Forum:
Space Empires: IV & V
March 26th, 2002, 08:48 AM
Replies:
9
Range Check Error
Views:
1,498
Posted By
RWittman
Re: Range Check Error
I just got a RCE after 250 turns (Arrggg) of playing. Any ideas on trying to save my game in progress ?
Ron
Forum:
Space Empires: IV & V
April 17th, 2001, 01:45 AM
Replies:
4
Is a large game worth playing or will it lock-up
Views:
981
Posted By
RWittman
Re: Is a large game worth playing or will it lock-up
Well I play 400 turn games + using the Mod pack on Version 1.30 of the game, I all ways have 255 systems and max (20) players (me & 19 AI). I can't remember the Last range check error (RCE) I got...
Forum:
Space Empires: IV & V
April 7th, 2001, 03:23 PM
Replies:
1
Question Re: Game Defaults
Views:
1,071
Posted By
RWittman
Question Re: Game Defaults
Is there a way to change the defaults for formation and strategy on fleets for the human player ? It gets old on a long game to have to change the formation and strategy EVERY time I create a new...
Forum:
Space Empires: IV & V
April 7th, 2001, 03:02 PM
Replies:
5
Problem with Mod Pack ver 1.70
Views:
1,635
Posted By
RWittman
Re: Problem with Mod Pack ver 1.70
Thanks for the quick response guys, I think your comments are right on point and I have learned somthing in the process.
Thanks
Ron
Forum:
Space Empires: IV & V
April 7th, 2001, 09:16 AM
Replies:
5
Problem with Mod Pack ver 1.70
Views:
1,635
Posted By
RWittman
Re: Problem with Mod Pack ver 1.70
Ok, that sounds good as I did not edit any of the empires at game setup. I wonder why some of the AI's seem to be doing ok though ?.
Forum:
Space Empires: IV & V
April 7th, 2001, 08:26 AM
Replies:
5
Problem with Mod Pack ver 1.70
Views:
1,635
Posted By
RWittman
Problem with Mod Pack ver 1.70
I'm having a problem with the Mod Pack ver 1.70. Some of the main AI's (EEE, Earth Alliance, Drushocka etc..) are not doing anything. They just sit there on one planet and don't respond to diplomacy,...
Forum:
Space Empires: IV & V
February 19th, 2001, 08:59 AM
Replies:
7
Warp Drive
Views:
1,533
Posted By
RWittman
Re: Warp Drive
Hey Phalen, Here's an idea for you, Next time try pulling the wings off the AI first or you could dunk the AI in water and put it in the freazer. Jees!
Forum:
Space Empires: IV & V
February 14th, 2001, 01:36 AM
Replies:
158
Up to date beta patch info..
Views:
18,620
Posted By
RWittman
Re: Up to date beta patch info..
Hey Sinapus, Where is this "next week" info comming from ? Are you giving the dateless one a hard time or is this real info.
Forum:
Space Empires: IV & V
January 27th, 2001, 09:00 AM
Replies:
158
Up to date beta patch info..
Views:
18,620
Posted By
RWittman
Re: Up to date beta patch info..
I hate to ask the obvious question but, when will the 1.20-1.21 patch be released ?
Forum:
Space Empires: IV & V
January 23rd, 2001, 01:15 AM
Replies:
5
Adandon planet option
Views:
1,584
Posted By
RWittman
Re: Adandon planet option
I used it in my current game, I received a message about planet XYZ's core meltdown or somthing to that effect in 1 year. Of course it had a 8000M Pop and after I transported the Pop off it still...
Showing results 1 to 25 of 29
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