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February 19th, 2001, 02:31 AM
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Sergeant
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Join Date: Jan 2001
Location: Brisbane, Queensland, Australia
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Warp Drive
I was just watching Babalyon 5 and had a thought.
Why can't ships jump to non connected system using a warp drive.
Say tech 1 would jump 50 light years, cost 1000 supplies to use and needs to regenerate over a turn, as per Organic armour. Make it 300 kton size as well.
This would ensure that only the largest of ships could use it effectively.
Any thoughts?
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February 19th, 2001, 02:49 AM
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Captain
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Join Date: Jan 2001
Location: Texas
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Re: Warp Drive
It is an interesting idea.
You can create sort of the same effect by including a wormhole creation ship and a wormhole destruction ship in the same fleet. (Or, put them both on the same ship, of course). This is fun to do. Open a wormhole from your empire to an enemy system, send your entire fleet through, then close the wormhole behind you.
It's really unfair to the AI, of course but fun nonetheless.
The main thing you lose doing it this way is that, unlike B5, fighters can't go through wormholes.
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February 19th, 2001, 05:44 AM
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Sergeant
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Join Date: Jan 2001
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Re: Warp Drive
I know that you can do that but I suppose that I was thinking that it would be good to have a component that just moves you to another system without opening a wormhole.
I have done the open and closing trick on the AI, it never seems to do any stellar stuff!
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February 19th, 2001, 06:24 AM
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Captain
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Join Date: Jan 2001
Location: Texas
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Re: Warp Drive
Lately, I've started turning off the Stellar Manipulation research area after I noticed that the AI seems to research and build SM ships but never use them.
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February 19th, 2001, 07:35 AM
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Private
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Join Date: Feb 2001
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Re: Warp Drive
you want a REALY dirty trick aginst the ai build star destruction ships that are cloaked... send in a minsweeper through their galixys first and followed by a bunch of those clocked torpedo ships... and the ai is toast... just tryed that recently... had around 50 of them throughout the ai's systems... destroyed the ai in less then 3 turns... blew every star in every system they had a planet.. rather expedous extermination... heh
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February 19th, 2001, 08:59 AM
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Private
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Join Date: Jan 2001
Location: Rochester, NY, USA
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Re: Warp Drive
Hey Phalen, Here's an idea for you, Next time try pulling the wings off the AI first or you could dunk the AI in water and put it in the freazer. Jees!
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February 19th, 2001, 11:06 AM
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Brigadier General
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Join Date: Sep 2000
Location: Frankfurt, Germany
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Re: Warp Drive
Strange, the AI is using the Sm ships in my games.
quote: Originally posted by raynor:
Lately, I've started turning off the Stellar Manipulation research area after I noticed that the AI seems to research and build SM ships but never use them.
__________________
For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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February 19th, 2001, 01:30 PM
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Captain
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Join Date: Jan 2001
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Re: Warp Drive
quote: Originally posted by [K126]Mephisto:
Strange, the AI is using the Sm ships in my games.
I keep hearing that other folks are seeing the AI doing *some* sort of SM? What have you seen the AI do? And what turn in the game has it been with what Bonus?
Someone suggested that you just need to leave the AI alone for 50-100 turns so it can go into some state where it actually uses its SM ships.
When the new patch is out, I'm gonna try doing some tests to see under what conditions I can make the AI use its SM ships--e.g. Declare war on everyone in the galaxy, then close off all my wormholes and wait 100 turns to see if the AI ever builds a wormhole *into* my system or otherwise alters the makeup of the wormholes in the rest of the galaxy.
Thanks for your help.
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