.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 226 to 250 of 500
Search took 0.07 seconds; generated 285 minute(s) ago.
Search: Posts Made By: Pyros
Forum: WinSPMBT November 8th, 2005, 05:51 PM
Replies: 6
Views: 2,467
Posted By Pyros
Re: Some suggestions for SPMBT / SPWW2

Hi,

Look inside the game data folder/CamoGame configuration settings and then edit;

locate this one:

; Adjust message delay length by this amount of milliseconds (- deduct, + add)
; Basic...
Forum: WinSPMBT November 8th, 2005, 04:04 AM
Replies: 29
Views: 6,984
Posted By Pyros
Re: WinSPMBT Supplemental Patch Now Available!

Hi,

I just added a direct link of the patch (few lines from the beginning of the thread).

cheers,
Pyros
Forum: Campaigns, Scenarios & Maps November 8th, 2005, 03:40 AM
Replies: 6
Views: 2,945
Posted By Pyros
Re: The Battle (Campaign) of LZ X-ray is READY

Thank you WB,

Yes it is quite exciting to get in contact with people who actually participated in these historical events.
I understand very well what you also felt by getting in contact with...
Forum: Campaigns, Scenarios & Maps November 7th, 2005, 07:04 PM
Replies: 13
Views: 5,794
Posted By Pyros
Re: LINK for the \"Battle of LZ X-ray\" Campaign

Unfortunately, the size of the file was too big to be attached...

cheers,
Pyros
Forum: Campaigns, Scenarios & Maps November 7th, 2005, 12:39 PM
Replies: 13
Views: 5,794
Posted By Pyros
REVISED!!!!!\"Battle of LZ X-ray\" Campaign

NEW for installation after WinSPMBTv3

I have issued a new installer for this campaign that contains further corrections to the campaign files issued with the WinSPMBTv3 upgrade . This can now be...
Forum: Campaigns, Scenarios & Maps November 7th, 2005, 06:31 AM
Replies: 6
Views: 2,945
Posted By Pyros
Re: The Battle (Campaign) of LZ X-ray is READY

Maciej,

Have you tried to Pyros@myway.com ?

Otherwise, give a try to the email address next to my profile in the Blitz ladder.
Anyway, I will check the settings of my email account because I...
Forum: Vietnam Campaign Project November 6th, 2005, 07:59 PM
Replies: 1
Views: 15,114
Posted By Pyros
Re: Campaign Progress

So far the Plei Me ToO is almost ready and an additional ToO from the LZ Xray battle may be easily created (using the knowledge from the LZ Xray campaign).

Now we have to see what will be the next...
Forum: Vietnam Campaign Project November 6th, 2005, 07:56 PM
Replies: 2
Views: 15,059
Posted By Pyros
Re: The Battle of LZ X-ray (historical simulation)

The project is ready after 24 days of work.

Well done!

Next step on the LZ Xray project may be the planning of a revision concerning the structure of the US formations.

cheers,
Pyros
Forum: Campaigns, Scenarios & Maps November 6th, 2005, 03:31 PM
Replies: 8
Views: 2,205
Posted By Pyros
Re: To all persons involved in the campaign project.

Gentlemen,

I wish to congratulate you for a job well done concerning the LZ X-ray project.

cheers,
Pyros

p.s The activities of the Project group are back on line.
Forum: Campaigns, Scenarios & Maps November 6th, 2005, 01:09 PM
Replies: 6
Views: 5,621
Posted By Pyros
Re: The Battle of LZ X-ray PREVIEW (screenshots)

WB,

Your compliments honor me, but the credits belong to all the people involved to this project!!!

The WinSPMBT community has some great MINDS and soon a lot of people will start to present...
Forum: Campaigns, Scenarios & Maps November 6th, 2005, 10:56 AM
Replies: 6
Views: 2,945
Posted By Pyros
The Battle (Campaign) of LZ X-ray is READY

******************************************************
NOTE: The link for the Campaign file will be soon uploaded.
******************************************************

Hi,

The Battle...
Forum: Campaigns, Scenarios & Maps November 5th, 2005, 04:32 AM
Replies: 6
Views: 5,621
Posted By Pyros
Re: The Battle of LZ X-ray PREVIEW (screenshots)

Around 13:32 the fourth lift arrives and Charlie company 1/7 moves to the south-west in order to give protection to the left flank of Alpha company.

...
Forum: WinSPMBT November 4th, 2005, 08:12 PM
Replies: 10
Views: 3,766
Posted By Pyros
Re: Darn AI!

I think 2 containers will keep those mortars well supplied...but I can't say the same for the ARAs! http://forum.shrapnelgames.com/images/smilies/biggrin.gif LOL
Forum: WinSPMBT November 4th, 2005, 06:22 PM
Replies: 10
Views: 3,766
Posted By Pyros
Re: Darn AI!

The last word I heard, is that half of those containers are gone until turn49... Just to make things harder!!! http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Forum: Campaigns, Scenarios & Maps November 4th, 2005, 11:58 AM
Replies: 6
Views: 5,621
Posted By Pyros
Re: The Battle of LZ X-ray PREVIEW (screenshots)

14th November 1965, 13:40 H

Second Lt. Herrick's 2nd platoon/B co has advance very quicly and has been cut-off from his parent company (Bravo) and now is under attack from multiple directions.
At...
Forum: Campaigns, Scenarios & Maps November 4th, 2005, 11:57 AM
Replies: 6
Views: 5,621
Posted By Pyros
Re: The Battle of LZ X-ray PREVIEW (screenshots)

By 12:00 h, enough units of BRAVO company 1/7 and ALPHA company 1/7, began to reconnoitre the ground towards the NW part of the Landing zone X-ray.

At this point, No one could imagine that few...
Forum: Campaigns, Scenarios & Maps November 4th, 2005, 11:56 AM
Replies: 6
Views: 5,621
Posted By Pyros
The Battle of LZ X-ray PREVIEW (screenshots)

14 November 1965, 11:30

Here is the very early stage of the battle.

Lt. Col Hal Moore has just landed in LZ X-ray and his men are heading to the west side of the clearing.

...
Forum: WinSPMBT November 4th, 2005, 11:09 AM
Replies: 6
Views: 2,781
Posted By Pyros
Re: Three possible bugs

I confirm what Narwan mentioned, but I am not sure if this is connected with the range of attack.
I have experienced something similar when Z-firing from a Gunship.

cheers,
Pyros
Forum: WinSPMBT November 2nd, 2005, 03:05 PM
Replies: 10
Views: 3,766
Posted By Pyros
Re: Darn AI!

David,

One of the most important matters in this battle was to coordinate the presence and activity of the support assets.
The helicopters, 105 artillery and close air support were guided in...
Forum: Land of Legends November 1st, 2005, 06:10 PM
Replies: 18
Views: 26,771
Posted By Pyros
Re: Legendary \"Lend a Helping Hand\"

Hiro,

Thanks, for your good words.

Maybe in the future. http://forum.shrapnelgames.com/images/smilies/wink.gif

best,
Pyros
Forum: Land of Legends November 1st, 2005, 01:36 PM
Replies: 18
Views: 26,771
Posted By Pyros
Re: Legendary \"Lend a Helping Hand\"

I ve never ordered any FREE copy (matter of personal principals http://forum.shrapnelgames.com/images/smilies/smirk.gif)
Forum: Land of Legends November 1st, 2005, 01:32 PM
Replies: 18
Views: 26,771
Posted By Pyros
Re: Legendary \"Lend a Helping Hand\"

You should check what is the difference between the normal and legendary...
Is there any additional AI unit on that map or it is just a question of time and score?
Forum: Land of Legends November 1st, 2005, 04:00 AM
Replies: 18
Views: 26,771
Posted By Pyros
Re: Legendary \"Lend a Helping Hand\"

Looking into my archives...

Is this the map?
(I miss so much this fine game... http://forum.shrapnelgames.com/images/smilies/frown.gif )

...
Forum: WinSPMBT October 31st, 2005, 06:39 PM
Replies: 7
Views: 3,247
Posted By Pyros
Re: no Opportunity Fire in winSPMBT

Just a question, if you have 10 AT guns placed against a platoon of Tigers (and scouts) and the effective AT range (in order to hurt the beasts) is 5 hexes, then what would be better?

To fire 2...
Forum: WinSPMBT October 31st, 2005, 06:28 PM
Replies: 5
Views: 2,370
Posted By Pyros
Re: Small arms data faulty

Hi,

Everything is set according to the magnitude of the scale.
For instance if the scale was big enough you could have different values between the various rifles but with the current scale there...
Showing results 226 to 250 of 500

 
Forum Jump

All times are GMT -4. The time now is 10:59 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2026, Shrapnel Games, Inc. - All Rights Reserved.