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Search: Posts Made By: Dragonlord
Forum: Space Empires: IV & V June 26th, 2001, 08:06 AM
Replies: 14
Views: 2,578
Posted By Dragonlord
Re: Life as a superpower...

Atrocities,

I believe you have to edit a line in settings.txt that says something like MEE=True and set it to False.
Or just up the points limit from 500 to 800 or so. Note however that with...
Forum: Space Empires: IV & V June 26th, 2001, 07:04 AM
Replies: 255
Views: 28,430
Posted By Dragonlord
Re: PBW \"newbie game\"

Back to Phoenix's message a few Posts ago:

The game has just started, and I must say I have an most excellent starting position (I think). Nice system with two breathable planets in it. I'm...
Forum: Space Empires: IV & V June 26th, 2001, 07:01 AM
Replies: 255
Views: 28,430
Posted By Dragonlord
Re: PBW \"newbie game\"

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Jubala:

Oh, and you're right about how to make a planet luanch. If don't want to launch them all have a...
Forum: Space Empires: IV & V June 26th, 2001, 06:35 AM
Replies: 255
Views: 28,430
Posted By Dragonlord
Re: PBW \"newbie game\"

Small update to my Last post:

I also asked the mines question to a fellow player in my PBW game. I will paste a few lines from his email response:
&gt; Mines can be lauched with out the help of a...
Forum: Space Empires: IV & V June 26th, 2001, 04:06 AM
Replies: 255
Views: 28,430
Posted By Dragonlord
Re: PBW \"newbie game\"

In reply to Dubious:
Our game has not started yet, but I started my very first PBW game a few days ago (now on turn 6) and ran into something strange:

I just produced a number of mines on my Last...
Forum: Space Empires: IV & V June 25th, 2001, 04:49 AM
Replies: 7
Views: 1,682
Posted By Dragonlord
Re: Should I have music?

FYI I got the music thing fixed, thanks all.
And you're right the music on the CD wasn't worth the effort. Oh well I'll just pop in some Gypsy Kings...
Forum: Space Empires: IV & V June 25th, 2001, 04:47 AM
Replies: 2
Views: 1,800
Posted By Dragonlord
Question about AI diplomacy

HI all,

When you send Messages to an AI player you can set the tone to Pleading, Neutral, or Demanding. Does anyone know exactly what effect this has on your chances of the AI accepting your trade...
Forum: Space Empires: IV & V June 25th, 2001, 04:40 AM
Replies: 255
Views: 28,430
Posted By Dragonlord
Re: PBW \"newbie game\"

Add me add me, I'm really fast :-)
Have little better to do than play Se4 all day... (and look for work).

D
PS email me if I can join, for fastest response.
Forum: Space Empires: IV & V June 25th, 2001, 04:35 AM
Replies: 10
Views: 2,869
Posted By Dragonlord
Re: More newbie questions

Thanks Sj, that helps !
Forum: Space Empires: IV & V June 25th, 2001, 02:42 AM
Replies: 255
Views: 28,430
Posted By Dragonlord
Re: PBW \"newbie game\"

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Phoenix-D:
OK, with THAT problem solved, we just need everyone else to upload their empire files.

Oh, and if...
Forum: Space Empires: IV & V June 24th, 2001, 06:49 PM
Replies: 19
Views: 3,509
Posted By Dragonlord
Re: SE4 Wish

I agree with Q: fix strategic combat! It's too unpredictable now, I shudder to hand over my ships to the AI for combat in PBEM..
Forum: Space Empires: IV & V June 24th, 2001, 06:40 PM
Replies: 10
Views: 2,869
Posted By Dragonlord
Re: More newbie questions

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>It's used to sweep mines when your minesweeper is already in the minefield.[/B]<HR></BLOCKQUOTE>

In my experience, if my sweeper...
Forum: Space Empires: IV & V June 24th, 2001, 05:36 PM
Replies: 10
Views: 2,869
Posted By Dragonlord
More newbie questions

Hi all,

Since my original newbie questions thread was such a success, I figured I'd draw on your collective knowledge again. This forum is great !
Three new questions came up:

1: The "sweep...
Forum: Space Empires: IV & V June 24th, 2001, 05:15 PM
Replies: 22
Views: 5,590
Posted By Dragonlord
Re: SE RPG community dying *sigh*

I think Taera is referring to people who not only multiplay, but do it in an RPG fashion. That means that they don't go "out of character" while using out of bounds communication like email. I intend...
Forum: Space Empires: IV & V June 24th, 2001, 05:08 PM
Replies: 5
Views: 1,662
Posted By Dragonlord
Re: Question about huge galaxies

LCC

Thanks for the info, I'll get into that more advanced modding type play soon. For now I am in my first PBW game and wanted to see how that works...
Forum: Space Empires: IV & V June 24th, 2001, 06:13 AM
Replies: 7
Views: 1,682
Posted By Dragonlord
Should I have music?

In some Posts, and in settings.txt I see references to background music tracks. I have never had any music in SEIV ?
I thought maybe it was because I never play with the CD in the drive, but I just...
Forum: Space Empires: IV & V June 24th, 2001, 06:10 AM
Replies: 5
Views: 1,662
Posted By Dragonlord
Forum: Space Empires: IV & V June 24th, 2001, 04:58 AM
Replies: 5
Views: 1,662
Posted By Dragonlord
Question about huge galaxies

I sometimes see people mention they set up a game with 175+ systems. The most I can get out of the random-map generator (set on large, mid-life or spiral) is 40-50 systems.

What gives?
Forum: Space Empires: IV & V June 24th, 2001, 04:51 AM
Replies: 8
Views: 2,312
Posted By Dragonlord
Re: Question about multiplayer

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Possum:
That zero movment points shown is an anomaly. Give them move orders, and they will move ...
Forum: Space Empires: IV & V June 23rd, 2001, 11:53 PM
Replies: 8
Views: 2,312
Posted By Dragonlord
Question about multiplayer

Hi all,

I just started my very first multiplayer game, on PBW. We are in turn 2. In turn one I constructed some explorers, who are now built. BUT, contrary to what I am used to, they start the...
Forum: Space Empires: IV & V June 23rd, 2001, 05:30 AM
Replies: 15
Views: 3,838
Posted By Dragonlord
Re: Newbie Question on special tech (Organic, etc.)

Let me just make sure I fully understand: even if you have the trait for Organic tech, you cannot get temporal or religious tech, right? You can only trade weapon levels and such with another Organic...
Forum: Space Empires: IV & V June 22nd, 2001, 10:33 PM
Replies: 15
Views: 3,838
Posted By Dragonlord
Re: Newbie Question on special tech (Organic, etc.)

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by suicide_junkie:
As you can see from the above, the Seeking Parasites are the best missile in the game.
Also,...
Forum: Space Empires: IV & V June 22nd, 2001, 08:11 PM
Replies: 2
Views: 1,457
Posted By Dragonlord
Computer AI Bonus low/high... what is it?

All,

When you configure your game you can set the AI on Hard (I always do) and starting bonus to High (which I also do). But what does the bonus consist of? Resources? Tech? Starting units?

I...
Forum: Space Empires: IV & V June 22nd, 2001, 05:36 PM
Replies: 15
Views: 3,838
Posted By Dragonlord
Newbie Question on special tech (Organic, etc.)

Hi all,

I just modified my race to give it access to a special tech tree (Organics in this case) and see what cool benefits that would give me. I Have not tried any of the others (Temporal etc.)...
Forum: Space Empires: IV & V June 22nd, 2001, 04:52 PM
Replies: 648
Views: 124,789
Posted By Dragonlord
Re: OT: How old are you ?

27, New Jersey unmarried but girlfriend lives with me. I lived in the Netherlands for 8 years and am originally from the Dutch Caribbean. (anyone know Curacao?)

Came to the US to work as a...
Showing results 251 to 275 of 287

 
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