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Showing results 251 to 275 of 300
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Posts Made By:
StarShadow
Forum:
Space Empires: IV & V
June 19th, 2006, 08:52 PM
Replies:
16
Point-Defense on fighters?
Views:
4,105
Posted By
StarShadow
Re: Point-Defense on fighters?
It might be nice if that were the case, however there are no entries in components.txt for levels 7/8/9.
Forum:
Space Empires: IV & V
June 19th, 2006, 05:44 PM
Replies:
16
Another AI Question..
Views:
3,690
Posted By
StarShadow
Re: Another AI Question..
Good to know, thanks!
Forum:
Space Empires: IV & V
June 19th, 2006, 04:53 PM
Replies:
16
Another AI Question..
Views:
3,690
Posted By
StarShadow
Re: Another AI Question..
Oh, also on the topic of neutral AIs, if I were to add more (there are only 10), would they be used, or ignored?
Forum:
Space Empires: IV & V
June 19th, 2006, 01:58 PM
Replies:
16
Another AI Question..
Views:
3,690
Posted By
StarShadow
Re: Another AI Question..
Thanks! I'll check it out once it's back up.
Forum:
Space Empires: IV & V
June 19th, 2006, 01:18 PM
Replies:
16
Another AI Question..
Views:
3,690
Posted By
StarShadow
Re: Another AI Question..
I am also wondering if there is a tutorial somewhere about modding/creating AIs, I might give it a try myself, if I can figure out how it's done.
Forum:
Space Empires: IV & V
June 19th, 2006, 11:37 AM
Replies:
16
Another AI Question..
Views:
3,690
Posted By
StarShadow
Another AI Question..
Are there any mods that only modify the 'neutral' AIs? I know the (unmodified) AI for all the races is pretty dim, but the neutrals take it to a whole new level. Also, one thing that has always...
Forum:
Space Empires: IV & V
June 19th, 2006, 10:54 AM
Replies:
16
Point-Defense on fighters?
Views:
4,105
Posted By
StarShadow
Re: Point-Defense on fighters?
So far, what I'm thinking:
-Reduce the damage resistance of seekers to a max of 10.
-Reduce the PDC to 10kt size, reduce the hit bonus, allow it to only target seekers. Might reduce range.
-Add...
Forum:
Space Empires: IV & V
June 17th, 2006, 06:26 PM
Replies:
16
Point-Defense on fighters?
Views:
4,105
Posted By
StarShadow
Re: Point-Defense on fighters?
Ah, my mistake then, I always thought it was all or nothing.
Forum:
Space Empires: IV & V
June 17th, 2006, 04:39 PM
Replies:
16
Point-Defense on fighters?
Views:
4,105
Posted By
StarShadow
Re: Point-Defense on fighters?
I was considering reducing the range and/or hit chance. I don't think reducing the damage would be a good idea, PDC are an all-or-nothing weapon when it comes to seekers.
Forum:
Space Empires: IV & V
June 17th, 2006, 03:53 PM
Replies:
16
Point-Defense on fighters?
Views:
4,105
Posted By
StarShadow
Point-Defense on fighters?
I'm thinking about modding in point-defense cannons for fighters, although I'm not sure it would be an improvement over stock, and might be too unbalancing.
Forum:
Space Empires: IV & V
June 17th, 2006, 02:54 PM
Replies:
69
Some Observations...(all are welcomed)
Views:
11,165
Posted By
StarShadow
Re: Some Observations...(all are welcomed)
Nah, it's dedication, not addiction http://forum.shrapnelgames.com/images/smilies/wink.gif
@Wade
I really wouldn't recommend a template approach to building up your worlds. I usually dedicate...
Forum:
Space Empires: IV & V
June 17th, 2006, 01:02 PM
Replies:
8
Fleet Experience Question
Views:
3,051
Posted By
StarShadow
Re: Fleet Experience Question
I didn't think there was a minimum, but it's good to be sure. They're already at 20%, I'm trying to get them to 50%. I could swear though, that I used to get fleet experience after every fleet battle.
Forum:
Space Empires: IV & V
June 17th, 2006, 12:23 PM
Replies:
8
Fleet Experience Question
Views:
3,051
Posted By
StarShadow
Fleet Experience Question
I couldn't find anything about this in the FAQ..is there a minimum number of ships required to be in a fleet, for that fleet to gain experience? I've tried making small (2 or 3 ship) fleets, but they...
Forum:
Space Empires: IV & V
June 14th, 2006, 06:24 AM
Replies:
16
*DELETED*
Views:
4,045
Posted By
StarShadow
Re: I posted this at galciv2.com and it was remov
Is that you Zaphod? Oh...my....god...WHAT did you do to Marvin???
Forum:
Space Empires: IV & V
June 13th, 2006, 09:19 AM
Replies:
102
Abandon SE4?Opinions:Space Empires 5 screen shots?
Views:
22,518
Posted By
StarShadow
Re: Abandon SE4?Opinions:Space Empires 5 screen sh
Thanks for the info, that's good to know!
Forum:
Space Empires: IV & V
June 11th, 2006, 10:19 PM
Replies:
102
Abandon SE4?Opinions:Space Empires 5 screen shots?
Views:
22,518
Posted By
StarShadow
Re: Abandon SE4?Opinions:Space Empires 5 screen sh
This probably falls more into the category of wishlist item, but I'd really like to see an option to have the system-view in SE4 style. I wouldn't even mind a galciv type view, but I really don't...
Forum:
Space Empires: IV & V
June 11th, 2006, 09:59 PM
Replies:
38
SEIV: Problems and Questions: Not Found in Search
Views:
9,189
Posted By
StarShadow
Re: SEIV: Problems and Questions: Not Found in Sea
As Phoenix said, a slow misile ship is quite likely to be intercepted and destroyed quickly, so if you want to use it, add in some fast ships that close in on your opponent and engage him. That way...
Forum:
Space Empires: IV & V
June 10th, 2006, 07:47 PM
Replies:
30
Poll:
OT Poll: How Old Are You??
Views:
9,313
Posted By
StarShadow
Re: OT Poll: How Old Are You??
Voted, but I wanted to note that I'm 30, but will be 31 in about 2 months.
Forum:
Space Empires: IV & V
June 9th, 2006, 05:55 PM
Replies:
102
Abandon SE4?Opinions:Space Empires 5 screen shots?
Views:
22,518
Posted By
StarShadow
Re: Abandon SE4?Opinions:Space Empires 5 screen sh
Ack! If that's what combat is going to be like, then the chance of me liking SE:V just dropped to 15-20%, real-time anything does not belong in a TBS game, regardless of what it can kinda, sorta...
Forum:
Space Empires: IV & V
June 9th, 2006, 02:54 AM
Replies:
7
Mod Question
Views:
2,081
Posted By
StarShadow
Re: Mod Question
Cool, thanks Kamog, that'll make things easier for me. I think I'm gonna make a neo-standard ship mod. I want the extra ships, but not really any other modifications.
Forum:
Space Empires: IV & V
June 9th, 2006, 01:39 AM
Replies:
7
Mod Question
Views:
2,081
Posted By
StarShadow
Mod Question
Can someone tell me where I can find the 'neo-standard' mod? If it's even a stand-alone mod, I'd like to get some use out of the extra ships in the ship-packs.
Forum:
Space Empires: IV & V
June 9th, 2006, 01:36 AM
Replies:
102
Abandon SE4?Opinions:Space Empires 5 screen shots?
Views:
22,518
Posted By
StarShadow
Re: Abandon SE4?Opinions:Space Empires 5 screen sh
Well, if it can be set to do SE4 style research, I'd like that. Although I still don't care for the StarFury style component placement.
Forum:
Space Empires: IV & V
June 8th, 2006, 11:41 PM
Replies:
102
Abandon SE4?Opinions:Space Empires 5 screen shots?
Views:
22,518
Posted By
StarShadow
Re: Abandon SE4?Opinions:Space Empires 5 screen sh
Personally, I don't have high hopes for SE:V. I can't stand the research model, and I don't like the StarFury component placement. I'll give the demo a try, but I doubt I'll buy/play the full game.
Forum:
Space Empires: IV & V
May 14th, 2006, 02:34 PM
Replies:
27
OT: The Good Old Days
Views:
6,578
Posted By
StarShadow
Re: OT: The Good Old Days
*Slides out from under said chedder (paper thin)*
Note to self, be more specific...
Forum:
Space Empires: IV & V
May 14th, 2006, 02:32 PM
Replies:
14
OT: Darkstar One
Views:
4,663
Posted By
StarShadow
Re: OT: Darkstar One
I played Sacred, if they had of put as much work into the gameplay as they did into the graphics, it probably would have been a keeper. Freelancer was great, and could have been MUCH better, it...
Showing results 251 to 275 of 300
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