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Search: Posts Made By: couslee
Forum: Space Empires: IV & V January 16th, 2003, 01:06 PM
Replies: 14
Views: 4,284
Posted By couslee
Re: Atmospheric ConVersion and Improvement

what tech branch do you follow to get the these? The AMPs?

And what kind of limits are there on it's use (other than one per planet)

[ January 16, 2003, 11:07: Message edited by: couslee ]
Forum: Space Empires: IV & V January 16th, 2003, 12:39 PM
Replies: 16
Views: 3,157
Posted By couslee
Re: tweakers

for those who don't know, "tweakers" is also a term for people who abuse methanphetamines(sp?) AKA speed.
Forum: Space Empires: IV & V January 16th, 2003, 08:41 AM
Replies: 3
Views: 1,859
Posted By couslee
Re: How do you blockade a planet?

I have done that when I want to force a surrender. I use tactical combat, and just hit "e" 30 times without moving the ships. the battel is considered a draw, but it puts them in orbit and...
Forum: Space Empires: IV & V January 16th, 2003, 08:30 AM
Replies: 32
Views: 6,379
Posted By couslee
Re: Treaties..... whats the point?

Get Angry Over Allied Colonizable Planets := True
Get Angry Over Enemy Colonizable Planets := False
Percentage of Allied...
Forum: Space Empires: IV & V January 16th, 2003, 08:17 AM
Replies: 32
Views: 6,379
Posted By couslee
Re: Treaties..... whats the point?

but it does not make sence the game would even be programmed that way. I first meet this race, and leave them to their own devices. The starting mood is always "moderate". Iafter a while of...
Forum: Space Empires: IV & V January 16th, 2003, 05:34 AM
Replies: 32
Views: 6,379
Posted By couslee
Re: Treaties..... whats the point?

Now, This is what I was talking about. I signed the trade alliance with the one race, their mood was "warm". A soon as I sign the trade they drop to moderate, and now the following turn they are...
Forum: Space Empires: IV & V January 16th, 2003, 04:33 AM
Replies: 32
Views: 6,379
Posted By couslee
Re: Treaties..... whats the point?

I like that idea of space ports producing some intel. Like Quark on DS9 always had some bit of info. Considering you only build one port per system, maybe 100 intel would be about right. 50 sounds...
Forum: Space Empires: IV & V January 16th, 2003, 04:18 AM
Replies: 46
Views: 4,950
Posted By couslee
Re: Happiness

yea, that would be good. I think there should be more than 3 happiness types also. But I like the idea of a bonus for enemy killed if you chose bloodthirsty. makes sence to me.
Forum: Space Empires: IV & V January 16th, 2003, 03:40 AM
Replies: 181
Views: 22,415
Posted By couslee
Re: PBW ethics, opinions please.

There are already 3 fields. The reason it would not work, is the difference in cost in each tech in that field. In SCAM, the cost of the next tech was based on the number of techs you had...
Forum: Space Empires: IV & V January 16th, 2003, 03:18 AM
Replies: 32
Views: 6,379
Posted By couslee
Re: Treaties..... whats the point?

In my game, I will give it a shot and see. i can always go back a turn. I decided to not bother with the one isolated race that would have to go through either myself, or the other little guy to...
Forum: Space Empires: IV & V January 16th, 2003, 03:11 AM
Replies: 46
Views: 4,950
Posted By couslee
Re: Happiness

LOL, that is what started this thread. All things come full circle....or, we never get anywhere..

Hmm, 80% happiness, and neutral setting, and expand like crazy should be enough to cause an...
Forum: Space Empires: IV & V January 16th, 2003, 02:57 AM
Replies: 32
Views: 6,379
Posted By couslee
Re: Treaties..... whats the point?

I take it "neutrals" are the ones with the more generic flags, without design? If that is the case, the first two races I met were blantant idiots, as they started attacking me from the git and now...
Forum: Space Empires: IV & V January 16th, 2003, 02:20 AM
Replies: 32
Views: 6,379
Posted By couslee
Treaties..... whats the point?

In my current game, I have met a number of races, 3 of which have survived. One is fairly large, and we are locking horns at every turn. No problem. There are two other minor races than didn't...
Forum: Space Empires: IV & V January 16th, 2003, 02:03 AM
Replies: 24
Views: 4,647
Posted By couslee
Re: Grandpa Kim on the topic of duty

Simple, I whine about my limited income and explain that my Last donation was beyond what I really should have afforded, but to feel free to call back next year.

The victory in this game, is to...
Forum: Space Empires: IV & V January 15th, 2003, 09:07 PM
Replies: 6
Views: 1,587
Posted By couslee
Re: Question about conquering the planet

send in the point-blank bombers and use tactical mode? or would that kill the ally's troops and "save the whales".
Forum: Space Empires: IV & V January 15th, 2003, 08:44 PM
Replies: 181
Views: 22,415
Posted By couslee
Re: PBW ethics, opinions please.

I believe he is refrencing the post made, where a player traded an un visited system for an AI home planet. That was very gamey imo. I also think retro-series building is gamey. the 50% max is...
Forum: Space Empires: IV & V January 15th, 2003, 08:22 PM
Replies: 32
Views: 6,379
Posted By couslee
Re: Treaties..... whats the point?

I appreciate the role-playing aspects, and do so to an extent. After reading about the MEE, I can appreciate that it is in the game. My main concern, was these two peacefull empires would use the...
Forum: Space Empires: IV & V January 15th, 2003, 01:46 PM
Replies: 24
Views: 4,647
Posted By couslee
Re: Grandpa Kim on the topic of duty

Duty: Obligations of behavior or conduct in relation to others or to God which have a stronger claim on a person than his self-interest. Or, the work someone is expected to do because of his...
Forum: Space Empires: IV & V January 15th, 2003, 01:25 PM
Replies: 13
Views: 3,000
Posted By couslee
Re: If we ever get a flamewar around here...

well, if they do, lets hope they get the names correct.
George Bush (dad)
George W. Bush (son)

same with history. John Adams, and John Quincey Adams

(takes his tired bum to bed)
Forum: Space Empires: IV & V January 15th, 2003, 12:42 PM
Replies: 13
Views: 3,000
Posted By couslee
Re: If we ever get a flamewar around here...

i laughed myass off too funny http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
Forum: Space Empires: IV & V January 15th, 2003, 12:16 PM
Replies: 45
Views: 7,232
Posted By couslee
Re: Favorite Ship Size Poll

G'night, sweet dreams and all that. cross-post at you later. (waves)
Forum: Space Empires: IV & V January 15th, 2003, 12:15 PM
Replies: 9
Views: 1,523
Posted By couslee
Re: Newbie question about facilities

<font size="2" face="Verdana, Helvetica, sans-serif">MyGOD! It's full of sarcasm! http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif
Forum: Space Empires: IV & V January 15th, 2003, 12:07 PM
Replies: 45
Views: 7,232
Posted By couslee
Re: Favorite Ship Size Poll

No, I would not call a ship with a design intent of providing supplies a warship, even tho it enters combat. But a ship designed with the intent of launching battle sats for planetary bombardment or...
Forum: Space Empires: IV & V January 15th, 2003, 11:48 AM
Replies: 20
Views: 3,213
Posted By couslee
Re: Galactic Leadership Style

granted, i have not even got that far in my game yet, but isn't storage also going to be a factor? It don't matter if I am producing 1m organics a turn if my organics storage is maxed out. You can...
Forum: Space Empires: IV & V January 15th, 2003, 11:30 AM
Replies: 45
Views: 7,232
Posted By couslee
Re: Favorite Ship Size Poll

Besides (here we go http://forum.shrapnelgames.com/images/icons/icon10.gif ), Intent has to play a factor. If i build a small transport and max the sat/cargo for the sole purpose of attacking enemy...
Showing results 326 to 350 of 390

 
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