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Old January 14th, 2003, 11:21 PM
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Atrocities Atrocities is offline
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Default Galactic Leadership Style

Laid back and Friendly

When I play a Single Player game, I often like to play with a large Dense quadrant (Ala Fyron FQmod 2.0) with the best planet and player settings. I often start with low tech, and high cost. I like the 5k racial points, and often play a custom race which I save often to build up exp points.

My GLS is a moderate to conservative. I seldom explore rapidly, I like to keep my area of influence small and build up gradually. I dedicate to colonizing habitable planets within a five system or more radius around my home system as fast as I can. Each planet has a SY/RSB/Storage/Cargo/and at least 1 of each Mineral/Organic/Radioactive production facilities. The rest of the space is for Research facilities.

Each planet will have both defensive satellites, and weapon platforms.

I research physics first, then move onto other interesting things. I often research Gas/Ice around turn 50 or so after I have maxed out on DUC's and CM's. PD and PPB. Shields and armor are a must as well.

As the game progress, I often choose to be nice to my neighbors as I discover them. But if they turn out to be hostile, I expend all resources defeating them and blockading their Homeworld. I then force them to surrender.

Once I have established a strong resourced storage and production ability, I begin to concentrate upon exploration and conquest. By this time I would have researched fighters, mines, sat, troops, and ship construction to at least level 2 or 3 each.

I plant mines and sats at each WP that I want to control, and eventually have a few patrol ships there to mop up any ship that comes thru. I keep the sats and mines at maximum levels and as the WP becomes more and more contested, I deploy more and more ships to defend it.

One of the biggest flaws in SEIV is the diplomacy. Without warning, a Partnership Ally with a Brotherly standing declares war upon you. That I hate. From that point, that race will always be at war with you.

If Aaron fixes one thing for SEV, it must be diplomacy& politics.

I like to be friendly as long as I can toward the AI, but in the end, usually by turn 100, all things are bad.

Now when I play MP games, I play by differant tactics. Those are mine alone, and have served me well.
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