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Search: Posts Made By: llamabeast
Forum: Dominions 3: The Awakening July 9th, 2012, 10:29 AM
Replies: 227
Views: 53,992
Posted By llamabeast
Re: The Joys of Overzealous Moderators

I am open to suggestions, that I can pass on. PM me.
Forum: Dominions 3: The Awakening July 9th, 2012, 06:22 AM
Replies: 227
Views: 53,992
Posted By llamabeast
Forum: Dominions 3: The Awakening July 8th, 2012, 07:10 PM
Replies: 227
Views: 53,992
Posted By llamabeast
Re: The Joys of Overzealous Moderators

Soy: Being as the intent there is clearly helpful I think it's fine.

Everyone: Sorry about this. It's a bit of an awkward spot for Edi and I. I've been a busy unfortunately but thanks are owed to...
Forum: Dominions 3: The Awakening July 5th, 2012, 11:11 AM
Replies: 227
Views: 53,992
Posted By llamabeast
Re: The Joys of Overzealous Moderators

Uh, I don't really want to get involved in this (since, as I hope you understand, I have no power in the matter). But perhaps I should answer some of Executor's questions with *my understanding* of...
Forum: Dominions 3: The Awakening July 5th, 2012, 05:44 AM
Replies: 227
Views: 53,992
Posted By llamabeast
Re: The Joys of Overzealous Moderators

Calahan was banned for his abusive signature.

chrisp and Bat/man have been banned for duplicate accounts.

Needless to say I was not involved in either decision.
Forum: Multiplayer and AARs June 24th, 2012, 10:08 AM
Replies: 207
Views: 41,084
Posted By llamabeast
Re: Newbie/Intermediate FF game: A Totally Civil Union [send pretenders]

Have given bbz admin access - very sorry for the long delay guys.

Also sorry for the llamaserver quirks. It's been a bit odd - I think perhaps the hosting provider has been having issues because...
Forum: Scenarios, Maps and Mods June 22nd, 2012, 05:47 AM
Replies: 509
Views: 175,433
Posted By llamabeast
Re: Conceptual Balance Mod v1.92

Do the forge bonuses really need changing? I don't really understand the objection to the current values.
Forum: Dominions 3: The Awakening June 12th, 2012, 09:27 AM
Replies: 9
Views: 3,291
Posted By llamabeast
Re: Lost Head???!!!

Haha, I really love this kind of detail. You don't find it in many other games!

As for hydras: nine! But actually no, unfortunately I think hydras probably have zero head slots.
Forum: Dominions 3: The Awakening June 12th, 2012, 09:24 AM
Replies: 5
Views: 3,239
Posted By llamabeast
Re: Hey, your back! I've missed you so much.

Thanks lch! It's really great to have the wiki back. Makes a big difference for modding!
Forum: Scenarios, Maps and Mods June 7th, 2012, 07:34 PM
Replies: 509
Views: 175,433
Posted By llamabeast
Re: Conceptual Balance Mod v1.92

You can indeed credit Sombre. :)

I think you may be waiting years for Dark Elves... unless you want to make them yourself, of course.
Forum: Scenarios, Maps and Mods June 7th, 2012, 05:41 PM
Replies: 509
Views: 175,433
Posted By llamabeast
Re: Conceptual Balance Mod v1.92

No worries at all, decourcy. Honestly I think I managed to come across as a bit of an arse myself in this thread - I'm sorry about that. I normally make it a priority to be welcoming to new players....
Forum: Scenarios, Maps and Mods June 7th, 2012, 02:38 PM
Replies: 509
Views: 175,433
Posted By llamabeast
Re: Conceptual Balance Mod v1.92

They're not being snobbish. I'm sorry if you feel people are being rude - it's just that there's a many-year history of new players turning up and saying that some aspect of the game is broken and...
Forum: Multiplayer and AARs June 7th, 2012, 11:50 AM
Replies: 78
Views: 21,335
Posted By llamabeast
Re: Mod_Mayhem

Why thank you. :)
Forum: Multiplayer and AARs June 7th, 2012, 06:58 AM
Replies: 78
Views: 21,335
Posted By llamabeast
Re: Mod_Mayhem

Yeah, I love the Bretonnian knights, they are super fun. The difficulty is in transitioning to the mid game once all the magic comes out. It can be done though, since your mages are actually quite...
Forum: Multiplayer and AARs June 7th, 2012, 06:56 AM
Replies: 78
Views: 21,335
Posted By llamabeast
Re: Mod_Mayhem

Sorry I was slow to get back to you HoleyDooley.

You can't do this - or rather you can, but it will cause lots of bugs and incorrect battle reports. The files are deliberately named differently to...
Forum: Scenarios, Maps and Mods June 6th, 2012, 02:07 PM
Replies: 509
Views: 175,433
Posted By llamabeast
Re: Conceptual Balance Mod v1.92

Rereading my comment it looks slightly rude; sorry if it came across that way. I'll review the boulder throwers but I think I disagree with you.
Forum: Scenarios, Maps and Mods June 6th, 2012, 01:26 PM
Replies: 509
Views: 175,433
Posted By llamabeast
Re: Conceptual Balance Mod v1.92

The trouble with shields in the base game is that the shields stop the boulders completely, which obviously doesn't feel right.

decourcy: Since I don't really agree with any of your observations...
Forum: Scenarios, Maps and Mods June 6th, 2012, 12:17 PM
Replies: 509
Views: 175,433
Posted By llamabeast
Re: Conceptual Balance Mod v1.92

Hum, sorry to hear that. You will easily find many many things in vanilla which are unbalanced on a far larger scale, if you look for them. QM (the previous and main author) and I have done our best...
Forum: Multiplayer and AARs June 1st, 2012, 12:25 PM
Replies: 375
Views: 82,549
Posted By llamabeast
Forum: Dominions 3: The Awakening May 28th, 2012, 12:39 PM
Replies: 12
Views: 11,988
Posted By llamabeast
Re: http://dom3.servegame.com/wiki/ doesn't work

No, I think lch said a while ago that he would fix it at some point. I certainly hope so!
Forum: Scenarios, Maps and Mods May 27th, 2012, 07:11 PM
Replies: 5
Views: 4,489
Posted By llamabeast
Re: Which was the last version of the CBM made with the "no nerf" philosophy?

I'm 90% sure Gandalf means removal of gem gens when he says "nerfing".

Generally there is not a huge amount of nerfing in CBM. Although I basically agree with Valerius, in practice there is...
Forum: Scenarios, Maps and Mods May 27th, 2012, 06:26 PM
Replies: 5
Views: 4,489
Posted By llamabeast
Re: Which was the last version of the CBM made with the "no nerf" philosophy?

I don't think there has been a significant shift in philosophy as you describe. I can see that the effective removal of gem gens, SDRs and hammers probably seems pretty shocking if you've been away...
Forum: Multiplayer and AARs May 24th, 2012, 10:06 AM
Replies: 219
Views: 78,450
Posted By llamabeast
Re: Multi-Player After Action Report (Now Discussing Turns up to 8-9)

I'm also enjoying this thread very much and have been reading it avidly. Keep it up! :)
Forum: Dominions 3: The Awakening May 24th, 2012, 08:26 AM
Replies: 23
Views: 6,779
Posted By llamabeast
Re: Bogus nabbing

Unfortunately the bannings represented a massive shoot-self-in-foot act by Shrapnel. However since I was party to the conversations I know they kind of meant well, just showed very poor judgement.
Forum: Dominions 3: The Awakening May 22nd, 2012, 05:50 AM
Replies: 23
Views: 6,779
Posted By llamabeast
Re: Bogus nabbing

Yes, many of the most productive members of the community were banned in a bit of a Shrapnel PR debacle a couple of years ago. It was extremely frustrating. That's the reason for the existence of the...
Showing results 26 to 50 of 500

 
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