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Search: Posts Made By: guybrush threepwood
Forum: Dominions 2: The Ascension Wars May 26th, 2004, 08:47 PM
Replies: 15
Views: 2,516
Re: Utterdark and Second Sun

<font size="2" face="sans-serif, arial, verdana">Sure, the NORMAL sun does that, but Second Sun is inherently unnatural. More importantly, since it doesn't actually cause units to explode into flames...
Forum: Dominions 2: The Ascension Wars May 26th, 2004, 08:22 PM
Replies: 15
Views: 2,516
Re: Utterdark and Second Sun

<font size="2" face="sans-serif, arial, verdana">Well... Actually the spectrum of light from the sun is peaked around the visible area (otherwise evolution would have had some explaining to do ...
Forum: Dominions 2: The Ascension Wars May 26th, 2004, 07:28 PM
Replies: 15
Views: 2,516
Re: Utterdark and Second Sun

<font size="2" face="sans-serif, arial, verdana">Actually, a greenhouse works by letting light in, but not out. So I think the the great Fluff wont be appeased by that explanation ...
Forum: Dominions 2: The Ascension Wars May 26th, 2004, 04:17 PM
Replies: 15
Views: 2,516
Re: Utterdark and Second Sun

<font size="2" face="sans-serif, arial, verdana">Technically, yes.

But fluff-wise, it seems weird. If they for instance were to cancel the effect of each other, then that would certainly be yet...
Forum: Dominions 2: The Ascension Wars May 25th, 2004, 09:14 PM
Replies: 60
Views: 7,984
Re: OT: An Existential Dilemma

<font size="2" face="sans-serif, arial, verdana">Ah, OK, as someone who actually works professionally with these things (I am working with particle physics), I am always pleasantly surprised to find...
Forum: Dominions 2: The Ascension Wars May 25th, 2004, 05:58 PM
Replies: 60
Views: 7,984
Re: OT: An Existential Dilemma

<font size="2" face="sans-serif, arial, verdana">Totally. It undid the big bang, AND all the arguments used to "debunk" just about anything religious or supernatural. FUN fun fun. [/b]</font><hr...
Forum: Dominions 2: The Ascension Wars May 25th, 2004, 05:29 PM
Replies: 60
Views: 7,984
Re: OT: An Existential Dilemma

<font size="2" face="sans-serif, arial, verdana">Actually, taken to the limit this deterministic picture of the rolling dice is not really true either due to the ways of quantum mechanics. Of course,...
Forum: Dominions 2: The Ascension Wars May 25th, 2004, 04:45 PM
Replies: 61
Views: 8,291
Re: Improving the Arena Death Match event

A simple way to make the deatchmatch slightly more relevant in the long run, might be to make the powers of the trident become dependent on the number of past deathmatches.

So first time: 200%...
Forum: Dominions 2: The Ascension Wars May 9th, 2004, 10:11 PM
Replies: 7
Views: 1,690
Re: Some magic site questions

<font size="2" face="sans-serif, arial, verdana">you can download a free .xls file viewer from microsoft.[/b]</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Really? For...
Forum: Dominions 2: The Ascension Wars May 9th, 2004, 08:03 PM
Replies: 1
Views: 1,087
Ideas to lessen micromanagement

Hi,

As I have mentioned elsewhere, I enjoy this game tremendously, both SP and MP (the latter which I havent participated in that many times).

One thing I find in my SP games though is that the...
Forum: Dominions 2: The Ascension Wars May 9th, 2004, 06:44 PM
Replies: 50
Views: 8,887
Re: Rate the SP AI...

<font size="2" face="sans-serif, arial, verdana">Hmmm... I kind of lack an option for "Find SP with the current AI enjoyable, but would love improvements in this area".
Forum: Dominions 2: The Ascension Wars May 8th, 2004, 11:55 PM
Replies: 120
Views: 18,340
Re: Good game, but....the AI is very bad.

Hi,

First, I certainly think that every krone spent on this captivating game has been spent well!

And I certainly understand that the AI can be an extremely difficult thing to come up with good...
Forum: Dominions 2: The Ascension Wars May 4th, 2004, 10:02 PM
Replies: 35
Views: 6,096
Re: Cost per research point calculator

<font size="2" face="sans-serif, arial, verdana">Cheers! http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum: Dominions 2: The Ascension Wars April 19th, 2004, 06:50 PM
Replies: 7
Views: 1,442
Re: Random Opponents now available

<font size="2" face="sans-serif, arial, verdana">A linux Version would definitely have my interest (and gratitude)!!

Anyway, it looks like a much needed utility.

Also, happy birthday if its...
Forum: Dominions 2: The Ascension Wars April 19th, 2004, 12:00 PM
Replies: 35
Views: 6,096
Re: Cost per research point calculator

Hi,

Just wanted to mention that I believe that the calculator (here (http://hep.nbi.dk/~kittel/dom2/)) really does every calculation in agreement with the discussions in this thread.

Also, I...
Forum: Dominions 2: The Ascension Wars April 19th, 2004, 08:27 AM
Replies: 4
Views: 1,301
Re: Redirect output of Linux Dominions server to logfile?

Just wanted to point out that

</font><blockquote><font size="1" face="sans-serif, arial, verdana">code:</font><hr /><pre style="font-size:x-small; font-family: monospace;"> command --flags...
Forum: Dominions 2: The Ascension Wars April 16th, 2004, 02:44 PM
Replies: 77
Views: 12,432
Re: New map by Jason Lutes

Hi there,

Just doing some SP on this awesome map.

I noticed that poor R'lyeh started in province#120, which is a sea province surrounded by non-sea provinces on all sites.

Would it not make...
Forum: Dominions 2: The Ascension Wars April 14th, 2004, 07:49 PM
Replies: 14
Views: 2,156
Re: Is the programming contest too hard?

<font size="2" face="sans-serif, arial, verdana">its sad I know, but I find this to be insanely funny http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum: Dominions 2: The Ascension Wars April 14th, 2004, 01:50 AM
Replies: 35
Views: 6,096
Re: Cost per research point calculator

<font size="2" face="sans-serif, arial, verdana">Added. (and its even the best drain 2 researcher http://forum.shrapnelgames.com/images/icons/icon7.gif )

<font size="2" face="sans-serif,...
Forum: Dominions 2: The Ascension Wars April 13th, 2004, 04:18 PM
Replies: 35
Views: 6,096
Re: Cost per research point calculator

<font size="2" face="sans-serif, arial, verdana">Don't believe they do. Researchers I keep at home studying never gain levels very fast, and I've never had one go past two stars. But they do gain...
Forum: Dominions 2: The Ascension Wars April 13th, 2004, 02:20 PM
Replies: 35
Views: 6,096
Re: Cost per research point calculator

<font size="2" face="sans-serif, arial, verdana">hmmm... all I can say to this is what Graeme Dice said a few Posts ago:

<font size="2" face="sans-serif, arial, verdana">Of course, whatever...
Forum: Dominions 2: The Ascension Wars April 13th, 2004, 10:42 AM
Replies: 35
Views: 6,096
Re: Cost per research point calculator

Ok I have looked in the manual and made a quick search here on the forum, but I am not sure I fully understand experience in the context of research.

What I gathered so far was:

Units level at...
Forum: Dominions 2: The Ascension Wars April 13th, 2004, 10:12 AM
Replies: 35
Views: 6,096
Re: Cost per research point calculator

<font size="2" face="sans-serif, arial, verdana">Ok, added.

(non-sacred I assume)
Forum: Dominions 2: The Ascension Wars April 13th, 2004, 10:09 AM
Replies: 35
Views: 6,096
Re: Cost per research point calculator

<font size="2" face="sans-serif, arial, verdana">Don't! Keep it simple, there's no need for anything fancier...

I suppose experience isn't taken into account? [/b]</font><hr /></blockquote><font...
Forum: Dominions 2: The Ascension Wars April 12th, 2004, 10:26 PM
Replies: 35
Views: 6,096
Re: Cost per research point calculator

Glad people like it - now I might actually bother with the layout of the page (at some point) http://forum.shrapnelgames.com/images/icons/icon7.gif

<font size="2" face="sans-serif, arial,...
Showing results 26 to 50 of 54

 
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