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  #1  
Old April 13th, 2004, 10:42 AM

guybrush threepwood guybrush threepwood is offline
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Default Re: Cost per research point calculator

Ok I have looked in the manual and made a quick search here on the forum, but I am not sure I fully understand experience in the context of research.

What I gathered so far was:

Units level at 15, 50, 100, 200 & 400 xp (and no more?).

Each level gives +1 to research.

Each unit automatically gets +1 xp each round.

But does a unit not gain some "research xp" or some such in addition if it is just hanging around doing research?

Hopefully someone can clarify this so I can take experience into account in the calculations
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Old April 13th, 2004, 11:21 AM

Yossar Yossar is offline
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Default Re: Cost per research point calculator

Lore master 150 gold 12 research

Possibly the best Drain 3 researcher in the game

[ April 13, 2004, 10:24: Message edited by: Yossar ]
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  #3  
Old April 13th, 2004, 12:33 PM

CayseP CayseP is offline
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Default Re: Cost per research point calculator

Fix: The C'Tis shaman is sacred (currently it seems non-sacred and similar to the empoisoner), which helps C'Tis somewhat on a longer time scale.
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Old April 14th, 2004, 01:50 AM

guybrush threepwood guybrush threepwood is offline
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Default Re: Cost per research point calculator

Quote:
Originally posted by Yossar:
Lore master 150 gold 12 research

Possibly the best Drain 3 researcher in the game
Added. (and its even the best drain 2 researcher )

Quote:
Originally posted by CayseP:
Fix: The C'Tis shaman is sacred (currently it seems non-sacred and similar to the empoisoner), which helps C'Tis somewhat on a longer time scale.
wups. Fixed.

Hmm... maybe I should add a way to show the data I am using so its easier for people to spot my bugs

Update: The calculator now includes a link to a page which shows the unit data that is used for the calculations.

[ April 13, 2004, 13:15: Message edited by: guybrush threepwood ]
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Old April 14th, 2004, 01:55 AM

PDF PDF is offline
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Default Re: Cost per research point calculator

How is maintenance cost calculated ?
In the game it's surely rounded (up or down) somewhere, to have entire figures. I've heard that it was done on a per unit basis, so that can really change the values on the long run (50-100 turns).
Anyone has the formula ? IW only ?

[ April 13, 2004, 12:58: Message edited by: PDF ]
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  #6  
Old April 13th, 2004, 02:20 PM

guybrush threepwood guybrush threepwood is offline
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Default Re: Cost per research point calculator

Quote:
Originally posted by PDF:
How is maintenance cost calculated ?
In the game it's surely rounded (up or down) somewhere, to have entire figures. I've heard that it was done on a per unit basis, so that can really change the values on the long run (50-100 turns).
Anyone has the formula ? IW only ?
hmmm... all I can say to this is what Graeme Dice said a few Posts ago:

Quote:
Originally posted by Graeme Dice:
I would imagine that it adds up the upkeep for all units keeping the decimal points, then just drops whatever is left at the end. I know that it does store the decimal points up to the very end though, as the devs have mentioned this.
Of course, whatever method is actually used in-game is what should go into the calculator. Does anyone know for sure?

Also, I am still hoping that someone could clarify whether or not a unit gains experience for researching (in addition to the 1xp/turn that every unit apparently gets).
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  #7  
Old April 13th, 2004, 02:30 PM

Duncanish Duncanish is offline
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Default Re: Cost per research point calculator

Quote:
But does a unit not gain some "research xp" or some such in addition if it is just hanging around doing research?
Don't believe they do. Researchers I keep at home studying never gain levels very fast, and I've never had one go past two stars. But they do gain experience faster if they get involved in a skirmish or two.
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